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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-01-26 23:44:37 +0100 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-01-26 23:44:37 +0100 |
commit | 45e286fdcd64e4a68c616d705ec5ae5e2f9e00bf (patch) | |
tree | ea33c19161f5885896c21937204c21afaeba5eb9 /Plugins/NewTest/playerlist.lua | |
parent | No longer hard coded Lua files in new plugin system (diff) | |
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Diffstat (limited to 'Plugins/NewTest/playerlist.lua')
-rw-r--r-- | Plugins/NewTest/playerlist.lua | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/Plugins/NewTest/playerlist.lua b/Plugins/NewTest/playerlist.lua new file mode 100644 index 000000000..c120f068f --- /dev/null +++ b/Plugins/NewTest/playerlist.lua @@ -0,0 +1,16 @@ +function HandlePlayerListCommand( Split, Player )
+ local World = Player:GetWorld()
+ local PlayerList = World:GetAllPlayers()
+
+ local Message = cChatColor.Green .. "Connected players: (".. cChatColor.White.. #PlayerList .. cChatColor.Green .. ")"
+ Player:SendMessage( Message )
+
+ local PlayerTable = {}
+ for i, TempPlayer in ipairs( PlayerList ) do
+ local PlayerName = TempPlayer:GetName()
+ table.insert(PlayerTable, PlayerName )
+ end
+
+ Player:SendMessage( table.concat(PlayerTable, " ") )
+ return true
+end
\ No newline at end of file |