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A lightweight, fast and extensible game server for Minecraft
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author
mtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>
2011-12-26 04:05:31 +0100
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mtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>
2011-12-26 04:05:31 +0100
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f029b905d5b3000ff5f9ff3c2038ee06e5513aab
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f11c227f34e3c97bf43a686c41618925bce85437
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source/cLavaSimulator.h
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- Scoreboard deleting moved to cClientHandle::~cClientHandle() with checks. Please test this every way you can with clients disconnecting from the internet, crashing, etc. It should work on all cases as every client gets called in this part to be 'Deleted'
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