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author | Mattes D <github@xoft.cz> | 2016-06-12 16:53:24 +0200 |
---|---|---|
committer | Mattes D <github@xoft.cz> | 2016-06-27 20:51:51 +0200 |
commit | 24853397ef4648155d886b112e00c3e2c3d1e900 (patch) | |
tree | 8fb7a0da6418b00e9d9a29dd3fca008df12aae78 /src/Bindings/PluginLua.h | |
parent | Changed cLuaWindow callbacks to use cLuaState::cCallback. (diff) | |
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Diffstat (limited to 'src/Bindings/PluginLua.h')
-rw-r--r-- | src/Bindings/PluginLua.h | 21 |
1 files changed, 5 insertions, 16 deletions
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index e53fbaaa8..8e40ff584 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -47,7 +47,7 @@ public: public: cOperation(cPluginLua & a_Plugin) : m_Plugin(a_Plugin), - m_Lock(a_Plugin.m_CriticalSection) + m_Lock(a_Plugin.m_LuaState) { } @@ -56,8 +56,8 @@ public: protected: cPluginLua & m_Plugin; - /** RAII lock for m_Plugin.m_CriticalSection */ - cCSLock m_Lock; + /** RAII lock for the Lua state. */ + cLuaState::cLock m_Lock; } ; @@ -155,13 +155,6 @@ public: /** Binds the console command to call the function specified by a Lua function reference. Simply adds to CommandMap. */ void BindConsoleCommand(const AString & a_Command, int a_FnRef); - cLuaState & GetLuaState(void) { return m_LuaState; } - - cCriticalSection & GetCriticalSection(void) { return m_CriticalSection; } - - /** Removes a previously referenced object (luaL_unref()) */ - void Unreference(int a_LuaRef); - /** Calls the plugin-specified "cLuaWindow closing" callback. Returns true only if the callback returned true */ bool CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse); @@ -189,8 +182,7 @@ public: template <typename FnT, typename... Args> bool Call(FnT a_Fn, Args && ... a_Args) { - cCSLock Lock(m_CriticalSection); - return m_LuaState.Call(a_Fn, a_Args...); + return cOperation(*this)().Call(a_Fn, a_Args...); } protected: @@ -204,9 +196,6 @@ protected: typedef std::map<int, cLuaCallbacks> cHookMap; - /** The mutex protecting m_LuaState against multithreaded use. */ - cCriticalSection m_CriticalSection; - /** The plugin's Lua state. */ cLuaState m_LuaState; @@ -232,7 +221,7 @@ protected: template <typename... Args> bool CallSimpleHooks(int a_HookType, Args && ... a_Args) { - cCSLock lock(m_CriticalSection); + cOperation op(*this); auto & hooks = m_HookMap[a_HookType]; bool res = false; for (auto & hook: hooks) |