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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-06-10 21:43:27 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-06-10 21:43:27 +0200 |
commit | 35b79e5d710862f957bc494638a8d8906992665d (patch) | |
tree | 1c8945ad44eed86c5c572e99b277152b2d6e90e1 /src/Entities/Entity.cpp | |
parent | Capitalising (diff) | |
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Diffstat (limited to 'src/Entities/Entity.cpp')
-rw-r--r-- | src/Entities/Entity.cpp | 130 |
1 files changed, 89 insertions, 41 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 2d8f385cb..4b376a1fe 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -12,6 +12,7 @@ #include "../Bindings/PluginManager.h" #include "../Tracer.h" #include "Player.h" +#include "BlockArea.h" @@ -1047,6 +1048,28 @@ void cEntity::DetectPortal() return; } + class cPortalChunkLoader : public cChunkStay + { + public: + cPortalChunkLoader(cEntity * a_Entity, Vector3i & a_PortalPos) : + m_Entity(a_Entity), + m_PortalPos(a_PortalPos) + {} + + private: + virtual bool OnAllChunksAvailable(void) override + { + m_Entity->CreateExitPortal(m_PortalPos.x, m_PortalPos.y, m_PortalPos.z); + return true; + } + + virtual void OnChunkAvailable(int a_ChunkX, int a_ChunkZ) override {}; + virtual void OnDisabled(void) override {}; + + cEntity * m_Entity; + Vector3i m_PortalPos; + }; + int X = POSX_TOINT, Y = POSY_TOINT, Z = POSZ_TOINT; if ((Y > 0) && (Y < cChunkDef::Height)) { @@ -1061,31 +1084,31 @@ void cEntity::DetectPortal() switch (GetWorld()->GetDimension()) { - case dimNether: + case dimNether: MoveToWorld(GetWorld()->GetLinkedOverworldName(), cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedOverworldName())); break; + case dimOverworld: { - cIniFile OwnIni; - OwnIni.ReadFile(GetWorld()->GetIniFileName()); - AString OverworldName = OwnIni.GetValue("General", "OverworldName", cRoot::Get()->GetDefaultWorld()->GetName()); + if (IsPlayer()) + { + ((cPlayer *)this)->AwardAchievement(achEnterPortal); + } + MoveToWorld(GetWorld()->GetNetherWorldName(), cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetNetherWorldName(), dimNether, GetWorld()->GetName())); + + cChunkStay * Stay = new cPortalChunkLoader(this, Vector3i(X, Y, Z)); - cFile::CreateFolder(FILE_IO_PREFIX + OverworldName); - cIniFile File; - File.ReadFile(OverworldName + "/world.ini"); - File.SetValue("General", "Dimension", "Overworld"); - File.WriteFile(OverworldName + "/world.ini"); + int MinChunkX, MaxChunkX; + int MinChunkZ, MaxChunkZ; + cChunkDef::BlockToChunk(X - 128, Z - 128, MinChunkX, MinChunkZ); + cChunkDef::BlockToChunk(X + 128, Z + 128, MaxChunkX, MaxChunkZ); - MoveToWorld(OverworldName, cRoot::Get()->CreateAndInitializeWorld(OverworldName)); - break; - } - case dimOverworld: - { - cFile::CreateFolder(FILE_IO_PREFIX + GetWorld()->GetNetherWorldName()); - cIniFile File; - File.ReadFile(GetWorld()->GetNetherWorldName() + "/world.ini"); - File.SetValue("General", "Dimension", "Nether"); - File.SetValue("General", "OverworldName", GetWorld()->GetName()); - File.WriteFile(GetWorld()->GetNetherWorldName() + "/world.ini"); - - MoveToWorld(GetWorld()->GetNetherWorldName(), cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetNetherWorldName())); + for (int OtherMinChunkX = MinChunkX; OtherMinChunkX <= MaxChunkX; ++OtherMinChunkX) + { + for (int OtherMinChunkZ = MinChunkZ; OtherMinChunkZ <= MaxChunkZ; ++OtherMinChunkZ) + { + Stay->Add(OtherMinChunkX, OtherMinChunkZ); + } + } + + Stay->Enable(*GetWorld()->GetChunkMap()); break; } default: break; @@ -1103,17 +1126,7 @@ void cEntity::DetectPortal() { case dimEnd: { - cIniFile OwnIni; - OwnIni.ReadFile(GetWorld()->GetIniFileName()); - AString OverworldName = OwnIni.GetValue("General", "OverworldName", cRoot::Get()->GetDefaultWorld()->GetName()); - - cFile::CreateFolder(FILE_IO_PREFIX + OverworldName); - cIniFile File; - File.ReadFile(OverworldName + "/world.ini"); - File.SetValue("General", "Dimension", "Overworld"); - File.WriteFile(OverworldName + "/world.ini"); - - MoveToWorld(OverworldName, cRoot::Get()->CreateAndInitializeWorld(OverworldName)); + MoveToWorld(GetWorld()->GetLinkedOverworldName(), cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedOverworldName())); if (IsPlayer()) { @@ -1124,14 +1137,11 @@ void cEntity::DetectPortal() } case dimOverworld: { - cFile::CreateFolder(FILE_IO_PREFIX + GetWorld()->GetEndWorldName()); - cIniFile File; - File.ReadFile(GetWorld()->GetEndWorldName() + "/world.ini"); - File.SetValue("General", "Dimension", "End"); - File.SetValue("General", "OverworldName", GetWorld()->GetName()); - File.WriteFile(GetWorld()->GetEndWorldName() + "/world.ini"); - - MoveToWorld(GetWorld()->GetEndWorldName(), cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetEndWorldName())); + if (IsPlayer()) + { + ((cPlayer *)this)->AwardAchievement(achEnterTheEnd); + } + MoveToWorld(GetWorld()->GetEndWorldName(), cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetEndWorldName(), dimEnd, GetWorld()->GetName())); break; } default: break; @@ -1146,6 +1156,44 @@ void cEntity::DetectPortal() +void cEntity::CreateExitPortal(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + cBlockArea Area; + Area.Read(GetWorld(), a_BlockX - 128, a_BlockX + 128, 0, 128, a_BlockZ - 128, a_BlockZ + 128); + for (int x = a_BlockX - 128; x <= a_BlockX + 128; ++x) for (int y = 0; y <= 128; ++y) for (int z = a_BlockZ - 128; z <= a_BlockZ + 128; ++z) + { + if ( + (Area.GetBlockType(x, y, z) == E_BLOCK_NETHER_PORTAL) && + ( + (Area.GetBlockType(x, (int)floor(y + GetHeight()), z) == E_BLOCK_NETHER_PORTAL) || + (Area.GetBlockType(x, (int)floor(y - GetHeight()), z) == E_BLOCK_NETHER_PORTAL) + ) + ) + { + TeleportToCoords(x, y, z); + return; + } + } + + int MinX = std::max(a_BlockX - (int)ceil(GetWidth()), a_BlockX - 2), MaxX = std::max(a_BlockX + (int)ceil(GetWidth()), a_BlockX + 1); + int MinY = std::max(a_BlockY - (int)ceil(GetHeight()), a_BlockY - 2), MaxY = std::max(a_BlockY + (int)ceil(GetHeight()), a_BlockY + 1); + + for (int y = MinY; y < MaxY + 1; y += MaxY - MinY) for (int x = MinX; x < MaxX + 1; ++x) + { + Area.SetBlockType(x, y, a_BlockZ, E_BLOCK_OBSIDIAN); + } + for (int y = MinY; y < MaxY + 1; ++y) for (int x = MinX; x < MaxX + 1; x += MaxX - MinX) + { + Area.SetBlockType(x, y, a_BlockZ, E_BLOCK_OBSIDIAN); + } + + Area.Write(GetWorld(), MinX, MinY, a_BlockZ); +} + + + + + bool cEntity::MoveToWorld(const AString & a_WorldName, cWorld * a_World) { cWorld * World; |