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authorDaPorkchop_ <DaMatrix@users.noreply.github.com>2019-04-18 15:54:55 +0200
committerpeterbell10 <peterbell10@live.co.uk>2019-04-18 15:54:55 +0200
commit10b60971f520e5fa1f07626040f0013757091b44 (patch)
tree5a05a3c6a7120690adcf844cd20faf81d89d98d3 /src/Entities/Player.cpp
parentLimit the size of cListAllocationPool's free list (diff)
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Diffstat (limited to 'src/Entities/Player.cpp')
-rw-r--r--src/Entities/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 044b802b7..07962fec8 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -386,8 +386,8 @@ void cPlayer::TickFreezeCode()
{
// If we find a position with enough space for the player
if (
- (Chunk->GetBlock(Rel.x, NewY, Rel.z) == E_BLOCK_AIR) &&
- (Chunk->GetBlock(Rel.x, NewY + 1, Rel.z) == E_BLOCK_AIR)
+ !cBlockInfo::IsSolid(Chunk->GetBlock(Rel.x, NewY, Rel.z)) &&
+ !cBlockInfo::IsSolid(Chunk->GetBlock(Rel.x, NewY + 1, Rel.z))
)
{
// If the found position is not the same as the original