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authorAlexander Harkness <me@bearbin.net>2024-11-02 22:27:47 +0100
committerAlexander Harkness <me@bearbin.net>2024-11-02 22:27:47 +0100
commitcb50ec10591c0e0e4b9915e642bc50d3d8d1fd0a (patch)
treef647b20e1823f1846af88e832cf82a4a02e96e69 /src/Generating/ChunkDesc.cpp
parentImprove clang-format config file, remove automatically enforced code style from contrib guide. (diff)
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Diffstat (limited to 'src/Generating/ChunkDesc.cpp')
-rw-r--r--src/Generating/ChunkDesc.cpp93
1 files changed, 63 insertions, 30 deletions
diff --git a/src/Generating/ChunkDesc.cpp b/src/Generating/ChunkDesc.cpp
index b2a332489..847dfc2cf 100644
--- a/src/Generating/ChunkDesc.cpp
+++ b/src/Generating/ChunkDesc.cpp
@@ -1,7 +1,8 @@
// ChunkDesc.cpp
-// Implements the cChunkDesc class representing the chunk description used while generating a chunk. This class is also exported to Lua for HOOK_CHUNK_GENERATING.
+// Implements the cChunkDesc class representing the chunk description used while generating a chunk. This class is also
+// exported to Lua for HOOK_CHUNK_GENERATING.
#include "Globals.h"
#include "ChunkDesc.h"
@@ -25,8 +26,8 @@ cChunkDesc::cChunkDesc(cChunkCoords a_Coords) :
memset(m_BlockTypes, 0, sizeof(cChunkDef::BlockTypes));
memset(m_BlockMeta, 0, sizeof(cChunkDef::BlockNibbles));
*/
- memset(m_BiomeMap, 0, sizeof(cChunkDef::BiomeMap));
- memset(m_HeightMap, 0, sizeof(cChunkDef::HeightMap));
+ memset(m_BiomeMap, 0, sizeof(cChunkDef::BiomeMap));
+ memset(m_HeightMap, 0, sizeof(cChunkDef::HeightMap));
}
@@ -69,7 +70,8 @@ void cChunkDesc::SetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE
-void cChunkDesc::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const
+void cChunkDesc::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
+ const
{
m_BlockArea.GetRelBlockTypeMeta(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
}
@@ -268,7 +270,13 @@ bool cChunkDesc::IsUsingDefaultFinish(void) const
-void cChunkDesc::WriteBlockArea(const cBlockArea & a_BlockArea, int a_RelX, int a_RelY, int a_RelZ, cBlockArea::eMergeStrategy a_MergeStrategy)
+void cChunkDesc::WriteBlockArea(
+ const cBlockArea & a_BlockArea,
+ int a_RelX,
+ int a_RelY,
+ int a_RelZ,
+ cBlockArea::eMergeStrategy a_MergeStrategy
+)
{
m_BlockArea.Merge(a_BlockArea, a_RelX, a_RelY, a_RelZ, a_MergeStrategy);
}
@@ -277,7 +285,15 @@ void cChunkDesc::WriteBlockArea(const cBlockArea & a_BlockArea, int a_RelX, int
-void cChunkDesc::ReadBlockArea(cBlockArea & a_Dest, int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ)
+void cChunkDesc::ReadBlockArea(
+ cBlockArea & a_Dest,
+ int a_MinRelX,
+ int a_MaxRelX,
+ int a_MinRelY,
+ int a_MaxRelY,
+ int a_MinRelZ,
+ int a_MaxRelZ
+)
{
// Normalize the coords:
if (a_MinRelX > a_MaxRelX)
@@ -429,10 +445,14 @@ HEIGHTTYPE cChunkDesc::GetMinHeight(void) const
void cChunkDesc::FillRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
+ int a_MinX,
+ int a_MaxX,
+ int a_MinY,
+ int a_MaxY,
+ int a_MinZ,
+ int a_MaxZ,
+ BLOCKTYPE a_BlockType,
+ NIBBLETYPE a_BlockMeta
)
{
int MinX = std::max(a_MinX, 0);
@@ -459,11 +479,16 @@ void cChunkDesc::FillRelCuboid(
void cChunkDesc::ReplaceRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
+ int a_MinX,
+ int a_MaxX,
+ int a_MinY,
+ int a_MaxY,
+ int a_MinZ,
+ int a_MaxZ,
+ BLOCKTYPE a_SrcType,
+ NIBBLETYPE a_SrcMeta,
+ BLOCKTYPE a_DstType,
+ NIBBLETYPE a_DstMeta
)
{
int MinX = std::max(a_MinX, 0);
@@ -496,10 +521,14 @@ void cChunkDesc::ReplaceRelCuboid(
void cChunkDesc::FloorRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta
+ int a_MinX,
+ int a_MaxX,
+ int a_MinY,
+ int a_MaxY,
+ int a_MinZ,
+ int a_MaxZ,
+ BLOCKTYPE a_DstType,
+ NIBBLETYPE a_DstMeta
)
{
int MinX = std::max(a_MinX, 0);
@@ -535,11 +564,16 @@ void cChunkDesc::FloorRelCuboid(
void cChunkDesc::RandomFillRelCuboid(
- int a_MinX, int a_MaxX,
- int a_MinY, int a_MaxY,
- int a_MinZ, int a_MaxZ,
- BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
- int a_RandomSeed, int a_ChanceOutOf10k
+ int a_MinX,
+ int a_MaxX,
+ int a_MinY,
+ int a_MaxY,
+ int a_MinZ,
+ int a_MaxZ,
+ BLOCKTYPE a_BlockType,
+ NIBBLETYPE a_BlockMeta,
+ int a_RandomSeed,
+ int a_ChanceOutOf10k
)
{
cNoise Noise(a_RandomSeed);
@@ -595,7 +629,11 @@ cBlockEntity * cChunkDesc::GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ)
int AbsZ = a_RelZ + m_Coords.m_ChunkZ * cChunkDef::Width;
// The block entity is not created yet, try to create it and add to list:
- auto be = cBlockEntity::CreateByBlockType(GetBlockType(a_RelX, a_RelY, a_RelZ), GetBlockMeta(a_RelX, a_RelY, a_RelZ), {AbsX, a_RelY, AbsZ});
+ auto be = cBlockEntity::CreateByBlockType(
+ GetBlockType(a_RelX, a_RelY, a_RelZ),
+ GetBlockMeta(a_RelX, a_RelY, a_RelZ),
+ {AbsX, a_RelY, AbsZ}
+ );
if (be == nullptr)
{
// No block entity for this block type
@@ -670,8 +708,3 @@ void cChunkDesc::VerifyHeightmap(void)
}
#endif // !NDEBUG
-
-
-
-
-