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author | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-05-29 11:08:32 +0200 |
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committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-05-29 11:08:32 +0200 |
commit | 1e6f02437e88495d57249f742526526ee5865777 (patch) | |
tree | af200ec3c23c5d04359ba471d275cfa6d0a3c7fb /src/Generating/Noise3DGenerator.cpp | |
parent | Merge pull request #2157 from beeduck/Issue2106 (diff) | |
parent | Merge branch 'master' into PreventNewWarnings (diff) | |
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Diffstat (limited to 'src/Generating/Noise3DGenerator.cpp')
-rw-r--r-- | src/Generating/Noise3DGenerator.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/Generating/Noise3DGenerator.cpp b/src/Generating/Noise3DGenerator.cpp index 63e88c2a8..8163746f8 100644 --- a/src/Generating/Noise3DGenerator.cpp +++ b/src/Generating/Noise3DGenerator.cpp @@ -305,7 +305,7 @@ void cNoise3DGenerator::UpdateHeightmap(cChunkDesc & a_ChunkDesc) { for (int x = 0; x < cChunkDef::Width; x++) { - for (int y = cChunkDef::Height - 1; y > 0; y--) + for (HEIGHTTYPE y = cChunkDef::Height - 1; y > 0; y--) { if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR) { @@ -790,7 +790,10 @@ void cBiomalNoise3DComposable::GetBiomeParams(EMCSBiome a_Biome, NOISE_DATATYPE case biTaiga: a_HeightAmp = 0.1f; a_MidPoint = 64; break; case biTaigaM: a_HeightAmp = 0.1f; a_MidPoint = 70; break; case biTaigaHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break; - default: + case biInvalidBiome: + case biNumBiomes: + case biVariant: + case biNumVariantBiomes: { // Make a crazy terrain so that it stands out a_HeightAmp = 0.001f; |