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author | Tiger Wang <ziwei.tiger@outlook.com> | 2021-01-26 10:41:55 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-01-26 10:41:55 +0100 |
commit | 50a94f972d26ee15fc22cce657d13023d1022905 (patch) | |
tree | 24417c741cf85061b73098a32e61ecd3749be05e /src/Generating | |
parent | Redstone: inline -> static (diff) | |
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Diffstat (limited to 'src/Generating')
-rw-r--r-- | src/Generating/Caves.cpp | 12 | ||||
-rw-r--r-- | src/Generating/ChunkDesc.cpp | 4 | ||||
-rw-r--r-- | src/Generating/ChunkDesc.h | 4 | ||||
-rw-r--r-- | src/Generating/CompoGen.cpp | 4 | ||||
-rw-r--r-- | src/Generating/Ravines.cpp | 12 | ||||
-rw-r--r-- | src/Generating/RoughRavines.cpp | 4 |
6 files changed, 20 insertions, 20 deletions
diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp index 0d22d5b96..39497b45f 100644 --- a/src/Generating/Caves.cpp +++ b/src/Generating/Caves.cpp @@ -105,9 +105,9 @@ public: cChunkDef::HeightMap & a_HeightMap ); - #ifdef _DEBUG + #ifndef NDEBUG AString ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const; - #endif // _DEBUG + #endif // !NDEBUG } ; typedef std::vector<cCaveTunnel *> cCaveTunnels; @@ -530,7 +530,7 @@ void cCaveTunnel::ProcessChunk( } // for itr - m_Points[] /* - #ifdef _DEBUG + #ifndef NDEBUG // For debugging purposes, outline the shape of the cave using glowstone, after carving the entire cave: for (cCaveDefPoints::const_iterator itr = m_Points.begin(), end = m_Points.end(); itr != end; ++itr) { @@ -545,7 +545,7 @@ void cCaveTunnel::ProcessChunk( cChunkDef::SetBlock(a_BlockTypes, DifX, itr->m_BlockY, DifZ, E_BLOCK_GLOWSTONE); } } // for itr - m_Points[] - #endif // _DEBUG + #endif // !NDEBUG //*/ } @@ -553,7 +553,7 @@ void cCaveTunnel::ProcessChunk( -#ifdef _DEBUG +#ifndef NDEBUG AString cCaveTunnel::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const { AString SVG; @@ -568,7 +568,7 @@ AString cCaveTunnel::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) cons SVG.append("\"/>\n"); return SVG; } -#endif // _DEBUG +#endif // !NDEBUG diff --git a/src/Generating/ChunkDesc.cpp b/src/Generating/ChunkDesc.cpp index 340e3f805..b4b8e8868 100644 --- a/src/Generating/ChunkDesc.cpp +++ b/src/Generating/ChunkDesc.cpp @@ -647,7 +647,7 @@ void cChunkDesc::CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas) -#ifdef _DEBUG +#ifndef NDEBUG void cChunkDesc::VerifyHeightmap(void) { @@ -669,7 +669,7 @@ void cChunkDesc::VerifyHeightmap(void) } // for x } -#endif // _DEBUG +#endif // !NDEBUG diff --git a/src/Generating/ChunkDesc.h b/src/Generating/ChunkDesc.h index a488d2a96..d10159dc9 100644 --- a/src/Generating/ChunkDesc.h +++ b/src/Generating/ChunkDesc.h @@ -229,10 +229,10 @@ public: /** Compresses the metas from the BlockArea format (1 meta per byte) into regular format (2 metas per byte) */ void CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas); - #ifdef _DEBUG + #ifndef NDEBUG /** Verifies that the heightmap corresponds to blocktype contents; if not, asserts on that column */ void VerifyHeightmap(void); - #endif // _DEBUG + #endif // !NDEBUG private: cChunkCoords m_Coords; diff --git a/src/Generating/CompoGen.cpp b/src/Generating/CompoGen.cpp index f17846359..7cc8fa095 100644 --- a/src/Generating/CompoGen.cpp +++ b/src/Generating/CompoGen.cpp @@ -364,13 +364,13 @@ cCompoGenCache::~cCompoGenCache() void cCompoGenCache::ComposeTerrain(cChunkDesc & a_ChunkDesc, const cChunkDesc::Shape & a_Shape) { - #ifdef _DEBUG + #ifndef NDEBUG if (((m_NumHits + m_NumMisses) % 1024) == 10) { // LOGD("CompoGenCache: %d hits, %d misses, saved %.2f %%", m_NumHits, m_NumMisses, 100.0 * m_NumHits / (m_NumHits + m_NumMisses)); // LOGD("CompoGenCache: Avg cache chain length: %.2f", static_cast<float>(m_TotalChain) / m_NumHits); } - #endif // _DEBUG + #endif // !NDEBUG int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); diff --git a/src/Generating/Ravines.cpp b/src/Generating/Ravines.cpp index a9574a8b7..0714bde9b 100644 --- a/src/Generating/Ravines.cpp +++ b/src/Generating/Ravines.cpp @@ -63,10 +63,10 @@ public: cRavine(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ, int a_Size, cNoise & a_Noise); - #ifdef _DEBUG + #ifndef NDEBUG /** Exports itself as a SVG line definition */ AString ExportAsSVG(int a_Color, int a_OffsetX = 0, int a_OffsetZ = 0) const; - #endif // _DEBUG + #endif // !NDEBUG protected: // cGridStructGen::cStructure overrides: @@ -277,7 +277,7 @@ void cStructGenRavines::cRavine::FinishLinear(void) -#ifdef _DEBUG +#ifndef NDEBUG AString cStructGenRavines::cRavine::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const { AString SVG; @@ -318,7 +318,7 @@ AString cStructGenRavines::cRavine::ExportAsSVG(int a_Color, int a_OffsetX, int } return SVG; } -#endif // _DEBUG +#endif // !NDEBUG @@ -349,13 +349,13 @@ void cStructGenRavines::cRavine::DrawIntoChunk(cChunkDesc & a_ChunkDesc) int DifZ = BlockStartZ - itr->m_BlockZ; // substitution for faster calc for (int x = 0; x < cChunkDef::Width; x++) for (int z = 0; z < cChunkDef::Width; z++) { - #ifdef _DEBUG + #ifndef NDEBUG // DEBUG: Make the ravine shapepoints visible on a single layer (so that we can see with Minutor what's going on) if ((DifX + x == 0) && (DifZ + z == 0)) { a_ChunkDesc.SetBlockType(x, 4, z, E_BLOCK_LAPIS_ORE); } - #endif // _DEBUG + #endif // !NDEBUG int DistSq = (DifX + x) * (DifX + x) + (DifZ + z) * (DifZ + z); if (DistSq <= RadiusSq) diff --git a/src/Generating/RoughRavines.cpp b/src/Generating/RoughRavines.cpp index fe425757f..a39f7922d 100644 --- a/src/Generating/RoughRavines.cpp +++ b/src/Generating/RoughRavines.cpp @@ -181,13 +181,13 @@ protected: float DifZ = BlockStartZ - itr->m_Z; // substitution for faster calc for (int x = 0; x < cChunkDef::Width; x++) for (int z = 0; z < cChunkDef::Width; z++) { - #ifdef _DEBUG + #ifndef NDEBUG // DEBUG: Make the roughravine shapepoints visible on a single layer (so that we can see with Minutor what's going on) if ((FloorC(DifX + x) == 0) && (FloorC(DifZ + z) == 0)) { a_ChunkDesc.SetBlockType(x, 4, z, E_BLOCK_LAPIS_ORE); } - #endif // _DEBUG + #endif // !NDEBUG // If the column is outside the enlarged radius, bail out completely float DistSq = (DifX + x) * (DifX + x) + (DifZ + z) * (DifZ + z); |