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author | Howaner <franzi.moos@googlemail.com> | 2014-11-29 12:05:35 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-11-29 12:05:35 +0100 |
commit | 648fee1a087cb97da9a4646d72ffc590e7837a67 (patch) | |
tree | eb55b68428a303089bc1120e9c3593542059f18e /src/Mobs/Monster.h | |
parent | Finished mob spawner implementation. (diff) | |
parent | Merge pull request #1619 from mc-server/WarningFixes (diff) | |
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Diffstat (limited to 'src/Mobs/Monster.h')
-rw-r--r-- | src/Mobs/Monster.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 96c2a6bdd..fd4e8a659 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -169,10 +169,12 @@ protected: /** Stores if mobile is currently moving towards the ultimate, final destination */ bool m_bMovingToDestination; - /** Finds the first non-air block position (not the highest, as cWorld::GetHeight does) - If current Y is nonsolid, goes down to try to find a solid block, then returns that + 1 - If current Y is solid, goes up to find first nonsolid block, and returns that */ + /** Finds the lowest non-air block position (not the highest, as cWorld::GetHeight does) + If current Y is nonsolid, goes down to try to find a solid block, then returns that + 1 + If current Y is solid, goes up to find first nonsolid block, and returns that. + If no suitable position is found, returns cChunkDef::Height. */ int FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ); + /** Returns if a monster can actually reach a given height by jumping or walking */ inline bool IsNextYPosReachable(int a_PosY) { |