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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-01 21:12:44 +0200 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-01 21:12:44 +0200 |
commit | 6e3e7552e67dfc0254c3e99bcd32fea02f10d062 (patch) | |
tree | 84bfd40d2c2693cab44a47d4902aa601d8a715e6 /src/Mobs/Ocelot.cpp | |
parent | d (diff) | |
parent | SetSwimState now takes into account head height (diff) | |
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Diffstat (limited to 'src/Mobs/Ocelot.cpp')
-rw-r--r-- | src/Mobs/Ocelot.cpp | 61 |
1 files changed, 24 insertions, 37 deletions
diff --git a/src/Mobs/Ocelot.cpp b/src/Mobs/Ocelot.cpp index e89b18186..183cb74c4 100644 --- a/src/Mobs/Ocelot.cpp +++ b/src/Mobs/Ocelot.cpp @@ -91,30 +91,25 @@ void cOcelot::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) void cOcelot::TickFollowPlayer() { - class cCallback : - public cPlayerListCallback + Vector3d OwnerPos; + bool OwnerFlying = false; + auto Callback = [&](cPlayer & a_Player) { - virtual bool Item(cPlayer * a_Player) override - { - OwnerPos = a_Player->GetPosition(); - OwnerFlying = a_Player->IsFlying(); - return true; - } - public: - Vector3d OwnerPos; - bool OwnerFlying; - } Callback; + OwnerPos = a_Player.GetPosition(); + OwnerFlying = a_Player.IsFlying(); + return true; + }; if (m_World->DoWithPlayerByUUID(m_OwnerUUID, Callback)) { // The player is present in the world, follow him: - double Distance = (Callback.OwnerPos - GetPosition()).Length(); + double Distance = (OwnerPos - GetPosition()).Length(); if (Distance > 12) { - if (!Callback.OwnerFlying) + if (!OwnerFlying) { - Callback.OwnerPos.y = FindFirstNonAirBlockPosition(Callback.OwnerPos.x, Callback.OwnerPos.z); - TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z); + OwnerPos.y = FindFirstNonAirBlockPosition(OwnerPos.x, OwnerPos.z); + TeleportToCoords(OwnerPos.x, OwnerPos.y, OwnerPos.z); } } if (Distance < 2) @@ -123,9 +118,9 @@ void cOcelot::TickFollowPlayer() } else { - if (!Callback.OwnerFlying) + if (!OwnerFlying) { - MoveToPosition(Callback.OwnerPos); + MoveToPosition(OwnerPos); } } } @@ -206,27 +201,19 @@ void cOcelot::SpawnOn(cClientHandle & a_ClientHandle) -class cFindSittingCat : - public cEntityCallback -{ - virtual bool Item(cEntity * a_Entity) override - { - return ( - (a_Entity->GetEntityType() == cEntity::etMonster) && - (static_cast<cMonster *>(a_Entity)->GetMobType() == eMonsterType::mtOcelot) && - (static_cast<cOcelot *>(a_Entity)->IsSitting()) - ); - } -}; - - - - - bool cOcelot::IsCatSittingOnBlock(cWorld * a_World, Vector3d a_BlockPosition) { - cFindSittingCat FindSittingCat; - return a_World->ForEachEntityInBox(cBoundingBox(Vector3d(a_BlockPosition.x, a_BlockPosition.y + 1, a_BlockPosition.z), 1), FindSittingCat); + return a_World->ForEachEntityInBox( + cBoundingBox(Vector3d(a_BlockPosition.x, a_BlockPosition.y + 1, a_BlockPosition.z), 1), + [=](cEntity & a_Entity) + { + return ( + (a_Entity.GetEntityType() == cEntity::etMonster) && + (static_cast<cMonster &>(a_Entity).GetMobType() == eMonsterType::mtOcelot) && + (static_cast<cOcelot &>(a_Entity).IsSitting()) + ); + } + ); } |