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author | worktycho <work.tycho@gmail.com> | 2015-11-09 11:37:26 +0100 |
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committer | worktycho <work.tycho@gmail.com> | 2015-11-09 11:37:26 +0100 |
commit | 1e93d2f73c241e893752356e86a05d94624d5763 (patch) | |
tree | 91b6e96dc86a2b6a91bf2ca65f97c0273ee76eb9 /src/Mobs/PassiveAggressiveMonster.cpp | |
parent | Merge pull request #2626 from cuberite/worktycho-patch-1 (diff) | |
parent | neutral mobs shouldn't chase the player unless aggro'd (diff) | |
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Diffstat (limited to 'src/Mobs/PassiveAggressiveMonster.cpp')
-rw-r--r-- | src/Mobs/PassiveAggressiveMonster.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Mobs/PassiveAggressiveMonster.cpp b/src/Mobs/PassiveAggressiveMonster.cpp index f5577f71f..e0abd94a5 100644 --- a/src/Mobs/PassiveAggressiveMonster.cpp +++ b/src/Mobs/PassiveAggressiveMonster.cpp @@ -39,3 +39,9 @@ bool cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) +void cPassiveAggressiveMonster::EventSeePlayer(cEntity *) +{ + // don't do anything, neutral mobs don't react to just seeing the player +} + + |