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author | x12xx12x <44411062+12xx12@users.noreply.github.com> | 2022-04-20 08:21:41 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2022-04-20 09:41:02 +0200 |
commit | 5261e316c52b214dd4602397f4a620e5cee0d132 (patch) | |
tree | 18fb6e072d82871b7d1becac7d6744b5fccec686 /src/Simulator | |
parent | Valid Height is now checked by vector. (diff) | |
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Diffstat (limited to 'src/Simulator')
-rw-r--r-- | src/Simulator/FluidSimulator.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/Simulator/FluidSimulator.cpp b/src/Simulator/FluidSimulator.cpp index 968b8bd6e..3771b0804 100644 --- a/src/Simulator/FluidSimulator.cpp +++ b/src/Simulator/FluidSimulator.cpp @@ -153,13 +153,15 @@ Vector3f cFluidSimulator::GetFlowingDirection(Vector3i a_Pos) NIBBLETYPE LevelPoint[4]; // blocks around the checking pos - std::array<Vector3i, 4> Offsets { + std::array<Vector3i, 4> Offsets { - { 1, 0, 0 }, - { 0, 0, 1 }, - { 1, 0, 0 }, - { 0, 0, 1 } - }}; + { + { 1, 0, 0 }, + { 0, 0, 1 }, + { 1, 0, 0 }, + { 0, 0, 1 } + } + }; for (size_t i = 0; i < Offsets.size(); i++) { |