diff options
-rw-r--r-- | src/Bindings/PluginManager.cpp | 4 | ||||
-rw-r--r-- | src/Bindings/PluginManager.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index fad0a36d2..6fb9a5acb 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -771,7 +771,7 @@ bool cPluginManager::CallHookPlayerFoodLevelChange(cPlayer & a_Player, int a_New -bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems a_Reward) +bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems & a_Reward) { FIND_HOOK(HOOK_PLAYER_FISHED); VERIFY_HOOK; @@ -847,7 +847,7 @@ bool cPluginManager::CallHookPlayerLeftClick(cPlayer & a_Player, int a_BlockX, i -bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition) +bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) { FIND_HOOK(HOOK_PLAYER_MOVING); VERIFY_HOOK; diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index d4b82376a..576430964 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -203,12 +203,12 @@ public: bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerDestroyed (cPlayer & a_Player); bool CallHookPlayerEating (cPlayer & a_Player); - bool CallHookPlayerFished (cPlayer & a_Player, const cItems a_Reward); + bool CallHookPlayerFished (cPlayer & a_Player, const cItems & a_Reward); bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward); bool CallHookPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel); bool CallHookPlayerJoined (cPlayer & a_Player); bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); - bool CallHookPlayerMoving (cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition); + bool CallHookPlayerMoving (cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition); bool CallHookPlayerPlacedBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange); bool CallHookPlayerPlacingBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange); bool CallHookPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); |