diff options
Diffstat (limited to 'source/BlockEntities/NoteEntity.cpp')
-rw-r--r-- | source/BlockEntities/NoteEntity.cpp | 27 |
1 files changed, 11 insertions, 16 deletions
diff --git a/source/BlockEntities/NoteEntity.cpp b/source/BlockEntities/NoteEntity.cpp index 6dc0e20a1..1b0620299 100644 --- a/source/BlockEntities/NoteEntity.cpp +++ b/source/BlockEntities/NoteEntity.cpp @@ -6,17 +6,12 @@ #include <json/json.h> -cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) - : cBlockEntity(E_BLOCK_NOTE_BLOCK, a_BlockX, a_BlockY, a_BlockZ, a_World) - , m_Pitch( 0 ) -{ -} - - -cNoteEntity::~cNoteEntity() +cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) : + super(E_BLOCK_NOTE_BLOCK, a_BlockX, a_BlockY, a_BlockZ, a_World), + m_Pitch(0) { } @@ -24,7 +19,7 @@ cNoteEntity::~cNoteEntity() -void cNoteEntity::UsedBy( cPlayer * a_Player ) +void cNoteEntity::UsedBy(cPlayer * a_Player) { IncrementPitch(); MakeSound(); @@ -34,7 +29,7 @@ void cNoteEntity::UsedBy( cPlayer * a_Player ) -void cNoteEntity::MakeSound( void ) +void cNoteEntity::MakeSound(void) { char instrument; AString sampleName; @@ -102,7 +97,7 @@ void cNoteEntity::MakeSound( void ) -char cNoteEntity::GetPitch( void ) +char cNoteEntity::GetPitch(void) { return m_Pitch; } @@ -111,7 +106,7 @@ char cNoteEntity::GetPitch( void ) -void cNoteEntity::SetPitch( char a_Pitch ) +void cNoteEntity::SetPitch(char a_Pitch) { m_Pitch = a_Pitch % 25; } @@ -120,16 +115,16 @@ void cNoteEntity::SetPitch( char a_Pitch ) -void cNoteEntity::IncrementPitch( void ) +void cNoteEntity::IncrementPitch(void) { - SetPitch( m_Pitch + 1 ); + SetPitch(m_Pitch + 1); } -bool cNoteEntity::LoadFromJson( const Json::Value & a_Value ) +bool cNoteEntity::LoadFromJson(const Json::Value & a_Value) { m_PosX = a_Value.get("x", 0).asInt(); @@ -145,7 +140,7 @@ bool cNoteEntity::LoadFromJson( const Json::Value & a_Value ) -void cNoteEntity::SaveToJson( Json::Value & a_Value ) +void cNoteEntity::SaveToJson(Json::Value & a_Value) { a_Value["x"] = m_PosX; a_Value["y"] = m_PosY; |