diff options
Diffstat (limited to 'source/Defines.h')
-rw-r--r-- | source/Defines.h | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/source/Defines.h b/source/Defines.h index 5621aeac1..06410cab4 100644 --- a/source/Defines.h +++ b/source/Defines.h @@ -59,20 +59,20 @@ enum enum eBlockFace { BLOCK_FACE_NONE = -1, // Interacting with no block face - swinging the item in the air - BLOCK_FACE_XM = 5, // Interacting with the X- face of the block - BLOCK_FACE_XP = 4, // Interacting with the X+ face of the block + BLOCK_FACE_XM = 4, // Interacting with the X- face of the block + BLOCK_FACE_XP = 5, // Interacting with the X+ face of the block BLOCK_FACE_YM = 0, // Interacting with the Y- face of the block BLOCK_FACE_YP = 1, // Interacting with the Y+ face of the block - BLOCK_FACE_ZM = 3, // Interacting with the Z- face of the block - BLOCK_FACE_ZP = 2, // Interacting with the Z+ face of the block + BLOCK_FACE_ZM = 2, // Interacting with the Z- face of the block + BLOCK_FACE_ZP = 3, // Interacting with the Z+ face of the block // Synonyms using the (deprecated) world directions: BLOCK_FACE_BOTTOM = BLOCK_FACE_YM, // Interacting with the bottom face of the block BLOCK_FACE_TOP = BLOCK_FACE_YP, // Interacting with the top face of the block - BLOCK_FACE_NORTH = BLOCK_FACE_ZP, // Interacting with the northern face of the block - BLOCK_FACE_SOUTH = BLOCK_FACE_ZM, // Interacting with the southern face of the block - BLOCK_FACE_WEST = BLOCK_FACE_XP, // Interacting with the western face of the block - BLOCK_FACE_EAST = BLOCK_FACE_XM, // Interacting with the eastern face of the block + BLOCK_FACE_NORTH = BLOCK_FACE_ZM, // Interacting with the northern face of the block + BLOCK_FACE_SOUTH = BLOCK_FACE_ZP, // Interacting with the southern face of the block + BLOCK_FACE_WEST = BLOCK_FACE_XM, // Interacting with the western face of the block + BLOCK_FACE_EAST = BLOCK_FACE_XP, // Interacting with the eastern face of the block } ; @@ -305,12 +305,12 @@ inline void AddFaceDirection(int & a_BlockX, int & a_BlockY, int & a_BlockZ, cha { switch (a_BlockFace) { - case BLOCK_FACE_BOTTOM: a_BlockY--; break; - case BLOCK_FACE_TOP: a_BlockY++; break; - case BLOCK_FACE_EAST: a_BlockX++; break; - case BLOCK_FACE_WEST: a_BlockX--; break; - case BLOCK_FACE_NORTH: a_BlockZ--; break; - case BLOCK_FACE_SOUTH: a_BlockZ++; break; + case BLOCK_FACE_YP: a_BlockY++; break; + case BLOCK_FACE_YM: a_BlockY--; break; + case BLOCK_FACE_ZM: a_BlockZ--; break; + case BLOCK_FACE_ZP: a_BlockZ++; break; + case BLOCK_FACE_XP: a_BlockX++; break; + case BLOCK_FACE_XM: a_BlockX--; break; default: { LOGWARNING("%s: Unknown face: %d", __FUNCTION__, a_BlockFace); @@ -323,12 +323,12 @@ inline void AddFaceDirection(int & a_BlockX, int & a_BlockY, int & a_BlockZ, cha { switch (a_BlockFace) { - case BLOCK_FACE_BOTTOM: a_BlockY++; break; - case BLOCK_FACE_TOP: a_BlockY--; break; - case BLOCK_FACE_EAST: a_BlockX--; break; - case BLOCK_FACE_WEST: a_BlockX++; break; - case BLOCK_FACE_NORTH: a_BlockZ++; break; - case BLOCK_FACE_SOUTH: a_BlockZ--; break; + case BLOCK_FACE_YP: a_BlockY--; break; + case BLOCK_FACE_YM: a_BlockY++; break; + case BLOCK_FACE_ZM: a_BlockZ++; break; + case BLOCK_FACE_ZP: a_BlockZ--; break; + case BLOCK_FACE_XP: a_BlockX--; break; + case BLOCK_FACE_XM: a_BlockX++; break; default: { LOGWARNING("%s: Unknown inv face: %d", __FUNCTION__, a_BlockFace); |