diff options
Diffstat (limited to 'source/Entities/Player.h')
-rw-r--r-- | source/Entities/Player.h | 44 |
1 files changed, 43 insertions, 1 deletions
diff --git a/source/Entities/Player.h b/source/Entities/Player.h index 01efa3681..ab2f94d4c 100644 --- a/source/Entities/Player.h +++ b/source/Entities/Player.h @@ -63,6 +63,31 @@ public: /// Returns the currently equipped boots; empty item if none virtual cItem GetEquippedBoots(void) const override { return m_Inventory.GetEquippedBoots(); } + + + // tolua_begin + + /** Sets the experience total + Returns true on success + "should" really only be called at init or player death, plugins excepted + */ + bool SetExperience(int a_XpTotal); + + /* Adds Xp, "should" not inc more than MAX_EXPERIENCE_ORB_SIZE unless you're a plugin being funny, *cough* cheating + Returns the new total experience, -1 on error + */ + int AddExperience(int a_Xp_delta); + + /// Gets the experience total - XpTotal + inline int XpGetTotal(void) { return m_XpTotal; } + + /// Gets the current level - XpLevel + int XpGetLevel(void); + + /// Gets the experience bar percentage - XpP + float XpGetPercentage(void); + + // tolua_end /// Starts charging the equipped bow void StartChargingBow(void); @@ -289,7 +314,7 @@ public: virtual bool IsSubmerged(void) const{ return m_IsSubmerged; } // tolua_end - + // cEntity overrides: virtual bool IsCrouched (void) const { return m_IsCrouched; } virtual bool IsSprinting(void) const { return m_IsSprinting; } @@ -308,6 +333,14 @@ protected: std::string m_PlayerName; std::string m_LoadedWorldName; + /// Xp Level stuff + enum + { + XP_TO_LEVEL15 = 255, + XP_PER_LEVEL_TO15 = 17, + XP_TO_LEVEL30 = 825 + } ; + /// Player's air level (for swimming) int m_AirLevel; @@ -378,6 +411,15 @@ protected: /// The world tick in which eating will be finished. -1 if not eating Int64 m_EatingFinishTick; + + /// Player Xp level + int m_XpTotal; + + /// Caculates the Xp needed for a given level, ref: http://minecraft.gamepedia.com/XP + static int XpForLevel(int a_Level); + + /// inverse of XpAtLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations + static int CalcLevelFromXp(int a_XpTotal); bool m_IsChargingBow; int m_BowCharge; |