diff options
Diffstat (limited to 'source/Items/ItemSpawnEgg.h')
-rw-r--r-- | source/Items/ItemSpawnEgg.h | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/source/Items/ItemSpawnEgg.h b/source/Items/ItemSpawnEgg.h deleted file mode 100644 index 26dd15b7d..000000000 --- a/source/Items/ItemSpawnEgg.h +++ /dev/null @@ -1,52 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Entities/Player.h" - - - - - -class cItemSpawnEggHandler : public cItemHandler -{ -public: - cItemSpawnEggHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - - } - - - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override - { - if (a_BlockFace < 0) - { - return false; - } - - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - - if (a_BlockFace == BLOCK_FACE_BOTTOM) - { - a_BlockY--; - } - - if (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, (cMonster::eType)(a_Item.m_ItemDamage)) >= 0) - { - if (a_Player->GetGameMode() != 1) - { - // The mob was spawned, "use" the item: - a_Player->GetInventory().RemoveOneEquippedItem(); - } - return true; - } - - return false; - } -} ; - - - - |