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-rw-r--r--src/Blocks/BlockFluid.h91
1 files changed, 37 insertions, 54 deletions
diff --git a/src/Blocks/BlockFluid.h b/src/Blocks/BlockFluid.h
index ab71ee7c3..587e8a049 100644
--- a/src/Blocks/BlockFluid.h
+++ b/src/Blocks/BlockFluid.h
@@ -7,21 +7,17 @@
-class cBlockFluidHandler :
- public cBlockHandler
+class cBlockFluidHandler : public cBlockHandler
{
using Super = cBlockHandler;
-public:
-
+ public:
using Super::Super;
-protected:
-
+ protected:
~cBlockFluidHandler() = default;
-private:
-
+ private:
virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override
{
// No pickups
@@ -32,27 +28,31 @@ private:
- virtual bool DoesIgnoreBuildCollision(const cWorld & a_World, const cItem & a_HeldItem, const Vector3i a_Position, const NIBBLETYPE a_Meta, const eBlockFace a_ClickedBlockFace, const bool a_ClickedDirectly) const override
+ virtual bool DoesIgnoreBuildCollision(
+ const cWorld & a_World,
+ const cItem & a_HeldItem,
+ const Vector3i a_Position,
+ const NIBBLETYPE a_Meta,
+ const eBlockFace a_ClickedBlockFace,
+ const bool a_ClickedDirectly
+ ) const override
{
return true;
}
-} ;
+};
-class cBlockLavaHandler final :
- public cBlockFluidHandler
+class cBlockLavaHandler final : public cBlockFluidHandler
{
using Super = cBlockFluidHandler;
-public:
-
+ public:
using Super::Super;
-private:
-
+ private:
virtual void OnUpdate(
cChunkInterface & a_ChunkInterface,
cWorldInterface & a_WorldInterface,
@@ -80,40 +80,33 @@ private:
{
// Pick a random block next to this lava block:
int rnd = a_Chunk.GetWorld()->GetTickRandomNumber(cChunkDef::NumBlocks * 8) / 7;
- int x = (rnd % 3) - 1; // -1 .. 1
- int y = ((rnd / 4) % 4) - 1; // -1 .. 2
+ int x = (rnd % 3) - 1; // -1 .. 1
+ int y = ((rnd / 4) % 4) - 1; // -1 .. 2
int z = ((rnd / 16) % 3) - 1; // -1 .. 1
auto Pos = a_RelPos + Vector3i(x, y, z);
// Check if it's fuel:
BLOCKTYPE BlockType;
- if (
- !cChunkDef::IsValidHeight(Pos) ||
- !a_Chunk.UnboundedRelGetBlockType(Pos, BlockType) ||
- !cFireSimulator::IsFuel(BlockType)
- )
+ if (!cChunkDef::IsValidHeight(Pos) || !a_Chunk.UnboundedRelGetBlockType(Pos, BlockType) ||
+ !cFireSimulator::IsFuel(BlockType))
{
return false;
}
// Try to set it on fire:
- static Vector3i CrossCoords[] =
- {
- {-1, 0, 0},
- { 1, 0, 0},
- { 0, -1, 0},
- { 0, 1, 0},
- { 0, 0, -1},
- { 0, 0, 1},
- } ;
+ static Vector3i CrossCoords[] = {
+ {-1, 0, 0},
+ {1, 0, 0},
+ {0, -1, 0},
+ {0, 1, 0},
+ {0, 0, -1},
+ {0, 0, 1},
+ };
for (size_t i = 0; i < ARRAYCOUNT(CrossCoords); i++)
{
auto NeighborPos = Pos + CrossCoords[i];
- if (
- cChunkDef::IsValidHeight(NeighborPos) &&
- a_Chunk.UnboundedRelGetBlockType(NeighborPos, BlockType) &&
- (BlockType == E_BLOCK_AIR)
- )
+ if (cChunkDef::IsValidHeight(NeighborPos) && a_Chunk.UnboundedRelGetBlockType(NeighborPos, BlockType) &&
+ (BlockType == E_BLOCK_AIR))
{
// This is an air block next to a fuel next to lava, light the fuel block up:
a_Chunk.UnboundedRelSetBlock(NeighborPos, E_BLOCK_FIRE, 0);
@@ -137,25 +130,19 @@ private:
- virtual bool CanSustainPlant(BLOCKTYPE a_Plant) const override
- {
- return false;
- }
-} ;
+ virtual bool CanSustainPlant(BLOCKTYPE a_Plant) const override { return false; }
+};
-class cBlockWaterHandler final :
- public cBlockFluidHandler
+class cBlockWaterHandler final : public cBlockFluidHandler
{
-public:
-
+ public:
using cBlockFluidHandler::cBlockFluidHandler;
-private:
-
+ private:
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
UNUSED(a_Meta);
@@ -170,12 +157,8 @@ private:
virtual bool CanSustainPlant(BLOCKTYPE a_Plant) const override
{
return (
- (a_Plant == E_BLOCK_BEETROOTS) ||
- (a_Plant == E_BLOCK_CROPS) ||
- (a_Plant == E_BLOCK_CARROTS) ||
- (a_Plant == E_BLOCK_POTATOES) ||
- (a_Plant == E_BLOCK_MELON_STEM) ||
- (a_Plant == E_BLOCK_PUMPKIN_STEM)
+ (a_Plant == E_BLOCK_BEETROOTS) || (a_Plant == E_BLOCK_CROPS) || (a_Plant == E_BLOCK_CARROTS) ||
+ (a_Plant == E_BLOCK_POTATOES) || (a_Plant == E_BLOCK_MELON_STEM) || (a_Plant == E_BLOCK_PUMPKIN_STEM)
);
}
};