diff options
Diffstat (limited to 'src/ChunkData.h')
-rw-r--r-- | src/ChunkData.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/ChunkData.h b/src/ChunkData.h index 73b1e8c6a..51244225b 100644 --- a/src/ChunkData.h +++ b/src/ChunkData.h @@ -106,7 +106,7 @@ public: ASSERT((a_Y >= 0) && (a_Y < cChunkDef::Height)); ASSERT((a_Z >= 0) && (a_Z < cChunkDef::Width)); int Section = a_Y / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section] == NULL) + if(m_Sections[Section] != NULL) { int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * CHUNK_SECTION_HEIGHT), a_Z); return m_Sections[Section]->m_BlockTypes[Index]; @@ -130,14 +130,14 @@ public: } int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section] != NULL) + if(m_Sections[Section] == NULL) { if(a_Block == 0x00) { return; } m_Sections[Section] = Allocate(); - if(m_Sections[Section] != NULL) + if(m_Sections[Section] == NULL) { ASSERT(!"Failed to allocate a new section in Chunkbuffer"); return; @@ -153,7 +153,7 @@ public: if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section] == NULL) + if(m_Sections[Section] != NULL) { int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); return (m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4)) & 0x0f; @@ -180,14 +180,14 @@ public: } int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section] != NULL) + if(m_Sections[Section] == NULL) { if((a_Nibble & 0xf) == 0x00) { return false; } m_Sections[Section] = Allocate(); - if(m_Sections[Section] != NULL) + if(m_Sections[Section] == NULL) { ASSERT(!"Failed to allocate a new section in Chunkbuffer"); return false; @@ -208,7 +208,7 @@ public: if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section] == NULL) + if(m_Sections[Section] != NULL) { int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f; @@ -227,7 +227,7 @@ public: if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section] == NULL) + if(m_Sections[Section] != NULL) { int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f; |