diff options
Diffstat (limited to 'src/Entities/ItemFrame.cpp')
-rw-r--r-- | src/Entities/ItemFrame.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/ItemFrame.cpp b/src/Entities/ItemFrame.cpp index 90d3bb049..3e718661f 100644 --- a/src/Entities/ItemFrame.cpp +++ b/src/Entities/ItemFrame.cpp @@ -39,7 +39,7 @@ bool cItemFrame::DoTakeDamage(TakeDamageInfo & a_TDI) const auto FlyOutSpeed = AddFaceDirection(Vector3i(), ProtocolFaceToBlockFace(m_Facing)) * 2; // Spawn the frame's held item: - GetWorld()->SpawnItemPickup(SpawnPosition, m_Item, FlyOutSpeed); + GetWorld()->SpawnItemPickup(SpawnPosition, std::move(m_Item), FlyOutSpeed); } // In any case we have a held item and were hit by a player, so clear it: |