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-rw-r--r--src/Entities/ArrowEntity.cpp10
-rw-r--r--src/Entities/ArrowEntity.h2
-rw-r--r--src/Entities/Boat.cpp6
-rw-r--r--src/Entities/Boat.h2
-rw-r--r--src/Entities/EnderCrystal.cpp5
-rw-r--r--src/Entities/EnderCrystal.h2
-rw-r--r--src/Entities/Entity.cpp102
-rw-r--r--src/Entities/Entity.h33
-rw-r--r--src/Entities/ExpBottleEntity.cpp5
-rw-r--r--src/Entities/ExpBottleEntity.h2
-rw-r--r--src/Entities/ExpOrb.cpp27
-rw-r--r--src/Entities/ExpOrb.h12
-rw-r--r--src/Entities/FallingBlock.cpp7
-rw-r--r--src/Entities/FallingBlock.h3
-rw-r--r--src/Entities/FireChargeEntity.cpp5
-rw-r--r--src/Entities/FireChargeEntity.h2
-rw-r--r--src/Entities/GhastFireballEntity.cpp5
-rw-r--r--src/Entities/GhastFireballEntity.h2
-rw-r--r--src/Entities/HangingEntity.cpp4
-rw-r--r--src/Entities/HangingEntity.h2
-rw-r--r--src/Entities/ItemFrame.cpp4
-rw-r--r--src/Entities/ItemFrame.h2
-rw-r--r--src/Entities/Minecart.cpp28
-rw-r--r--src/Entities/Minecart.h12
-rw-r--r--src/Entities/Pawn.cpp6
-rw-r--r--src/Entities/Pawn.h2
-rw-r--r--src/Entities/Pickup.cpp44
-rw-r--r--src/Entities/Pickup.h11
-rw-r--r--src/Entities/Player.cpp66
-rw-r--r--src/Entities/Player.h14
-rw-r--r--src/Entities/ProjectileEntity.cpp17
-rw-r--r--src/Entities/ProjectileEntity.h3
-rw-r--r--src/Entities/SplashPotionEntity.cpp10
-rw-r--r--src/Entities/SplashPotionEntity.h7
-rw-r--r--src/Entities/TNTEntity.cpp14
-rw-r--r--src/Entities/TNTEntity.h3
-rw-r--r--src/Entities/ThrownEggEntity.cpp5
-rw-r--r--src/Entities/ThrownEggEntity.h2
-rw-r--r--src/Entities/ThrownEnderPearlEntity.cpp7
-rw-r--r--src/Entities/ThrownEnderPearlEntity.h2
-rw-r--r--src/Entities/ThrownSnowballEntity.cpp5
-rw-r--r--src/Entities/ThrownSnowballEntity.h2
-rw-r--r--src/Entities/WitherSkullEntity.cpp7
-rw-r--r--src/Entities/WitherSkullEntity.h2
44 files changed, 198 insertions, 315 deletions
diff --git a/src/Entities/ArrowEntity.cpp b/src/Entities/ArrowEntity.cpp
index c265c5043..005c0f44a 100644
--- a/src/Entities/ArrowEntity.cpp
+++ b/src/Entities/ArrowEntity.cpp
@@ -8,8 +8,8 @@
-cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkArrow, a_Creator, a_X, a_Y, a_Z, 0.5, 0.5),
+cArrowEntity::cArrowEntity(CreateEntityInfo Info, cEntity * a_Creator) :
+ super(Info, pkArrow, a_Creator, 0.5, 0.5),
m_PickupState(psNoPickup),
m_DamageCoeff(2),
m_IsCritical(false),
@@ -17,10 +17,8 @@ cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a
m_HitGroundTimer(0),
m_HasTeleported(false),
m_bIsCollected(false),
- m_HitBlockPos(Vector3i(0, 0, 0))
+ m_HitBlockPos(0, 0, 0)
{
- SetSpeed(a_Speed);
- SetMass(0.1);
SetYawFromSpeed();
SetPitchFromSpeed();
LOGD("Created arrow %d with speed {%.02f, %.02f, %.02f} and rot {%.02f, %.02f}",
@@ -34,7 +32,7 @@ cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a
cArrowEntity::cArrowEntity(cPlayer & a_Player, double a_Force) :
- super(pkArrow, &a_Player, a_Player.GetThrowStartPos(), a_Player.GetThrowSpeed(a_Force * 1.5 * 20), 0.5, 0.5),
+ super(CreateEntityInfo{ a_Player.GetThrowStartPos(), a_Player.GetThrowSpeed(a_Force * 1.5 * 20), Vector3d(0, 0, 0) }, pkArrow, &a_Player, 0.5, 0.5),
m_PickupState(psInSurvivalOrCreative),
m_DamageCoeff(2),
m_IsCritical((a_Force >= 1)),
diff --git a/src/Entities/ArrowEntity.h b/src/Entities/ArrowEntity.h
index a1e7a17e7..4822ae690 100644
--- a/src/Entities/ArrowEntity.h
+++ b/src/Entities/ArrowEntity.h
@@ -32,7 +32,7 @@ public:
CLASS_PROTODEF(cArrowEntity)
/// Creates a new arrow with psNoPickup state and default damage modifier coeff
- cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
+ cArrowEntity(CreateEntityInfo Info, cEntity * a_Creator);
/// Creates a new arrow as shot by a player, initializes it from the player object
cArrowEntity(cPlayer & a_Player, double a_Force);
diff --git a/src/Entities/Boat.cpp b/src/Entities/Boat.cpp
index 328a70846..a21e48e25 100644
--- a/src/Entities/Boat.cpp
+++ b/src/Entities/Boat.cpp
@@ -13,12 +13,10 @@
-cBoat::cBoat(double a_X, double a_Y, double a_Z) :
- super(etBoat, a_X, a_Y, a_Z, 0.98, 0.7)
+cBoat::cBoat(CreateEntityInfo a_Info) :
+ super(etBoat, a_Info, 0.98, 0.7, 6)
{
SetMass(20.f);
- SetMaxHealth(6);
- SetHealth(6);
}
diff --git a/src/Entities/Boat.h b/src/Entities/Boat.h
index 8de88d165..89dd63987 100644
--- a/src/Entities/Boat.h
+++ b/src/Entities/Boat.h
@@ -30,7 +30,7 @@ public:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void HandleSpeedFromAttachee(float a_Forward, float a_Sideways) override;
- cBoat(double a_X, double a_Y, double a_Z);
+ cBoat(CreateEntityInfo a_Info);
} ;
diff --git a/src/Entities/EnderCrystal.cpp b/src/Entities/EnderCrystal.cpp
index 30df2c110..bf879373e 100644
--- a/src/Entities/EnderCrystal.cpp
+++ b/src/Entities/EnderCrystal.cpp
@@ -10,10 +10,9 @@
-cEnderCrystal::cEnderCrystal(double a_X, double a_Y, double a_Z)
- : cEntity(etEnderCrystal, a_X, a_Y, a_Z, 1.0, 1.0)
+cEnderCrystal::cEnderCrystal(CreateEntityInfo a_Info)
+ : cEntity(etEnderCrystal, a_Info, 1.0, 1.0, 5)
{
- SetMaxHealth(5);
}
diff --git a/src/Entities/EnderCrystal.h b/src/Entities/EnderCrystal.h
index c98c3b681..97f218967 100644
--- a/src/Entities/EnderCrystal.h
+++ b/src/Entities/EnderCrystal.h
@@ -17,7 +17,7 @@ class cEnderCrystal :
public:
CLASS_PROTODEF(cEnderCrystal)
- cEnderCrystal(double a_X, double a_Y, double a_Z);
+ cEnderCrystal(CreateEntityInfo a_Info);
private:
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 02fcd5f1b..3413dedcc 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -25,41 +25,41 @@ cCriticalSection cEntity::m_CSCount;
-cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, double a_Width, double a_Height)
- : m_UniqueID(0)
- , m_Health(1)
- , m_MaxHealth(1)
- , m_AttachedTo(NULL)
- , m_Attachee(NULL)
- , m_bDirtyHead(true)
- , m_bDirtyOrientation(true)
- , m_bHasSentNoSpeed(true)
- , m_bOnGround(false)
- , m_Gravity(-9.81f)
- , m_LastPos(a_X, a_Y, a_Z)
- , m_IsInitialized(false)
- , m_WorldTravellingFrom(NULL)
- , m_EntityType(a_EntityType)
- , m_World(NULL)
- , m_IsFireproof(false)
- , m_TicksSinceLastBurnDamage(0)
- , m_TicksSinceLastLavaDamage(0)
- , m_TicksSinceLastFireDamage(0)
- , m_TicksLeftBurning(0)
- , m_TicksSinceLastVoidDamage(0)
- , m_IsSwimming(false)
- , m_IsSubmerged(false)
- , m_AirLevel(0)
- , m_AirTickTimer(0)
- , m_TicksAlive(0)
- , m_HeadYaw(0.0)
- , m_Rot(0.0, 0.0, 0.0)
- , m_Pos(a_X, a_Y, a_Z)
- , m_WaterSpeed(0, 0, 0)
- , m_Mass (0.001) // Default 1g
- , m_Width(a_Width)
- , m_Height(a_Height)
- , m_InvulnerableTicks(0)
+cEntity::cEntity(CreateEntityInfo a_Info, eEntityType a_EntityType, double a_Width, double a_Height, int a_MaxHealth) :
+ m_UniqueID(0),
+ m_Health(a_Info.Health),
+ m_MaxHealth(a_MaxHealth),
+ m_AttachedTo(NULL),
+ m_Attachee(NULL),
+ m_bDirtyHead(true),
+ m_bDirtyOrientation(true),
+ m_bHasSentNoSpeed(true),
+ m_bOnGround(false),
+ m_Gravity(-9.81f),
+ m_LastPos(a_Info.Position),
+ m_IsInitialized(false),
+ m_WorldTravellingFrom(NULL),
+ m_EntityType(a_EntityType),
+ m_World(NULL),
+ m_IsFireproof(false),
+ m_TicksSinceLastBurnDamage(0),
+ m_TicksSinceLastLavaDamage(0),
+ m_TicksSinceLastFireDamage(0),
+ m_TicksLeftBurning(0),
+ m_TicksSinceLastVoidDamage(0),
+ m_IsSwimming(false),
+ m_IsSubmerged(false),
+ m_AirLevel(0),
+ m_AirTickTimer(0),
+ m_TicksAlive(0),
+ m_HeadYaw(0.0),
+ m_Rot(a_Info.Rotation),
+ m_Pos(a_Info.Position),
+ m_WaterSpeed(0, 0, 0),
+ m_Mass (0.001), // Default 1g
+ m_Width(a_Width),
+ m_Height(a_Height),
+ m_InvulnerableTicks(0)
{
cCSLock Lock(m_CSCount);
m_EntityCount++;
@@ -1338,7 +1338,7 @@ bool cEntity::DetectPortal()
if (IsPlayer())
{
cPlayer * Player = (cPlayer *)this;
- Player->TeleportToCoords(Player->GetLastBedPos().x, Player->GetLastBedPos().y, Player->GetLastBedPos().z);
+ SetPosition(Player->GetLastBedPos());
Player->GetClientHandle()->SendRespawn(dimOverworld);
}
@@ -1598,25 +1598,6 @@ void cEntity::StopBurning(void)
-void cEntity::TeleportToEntity(cEntity & a_Entity)
-{
- TeleportToCoords(a_Entity.GetPosX(), a_Entity.GetPosY(), a_Entity.GetPosZ());
-}
-
-
-
-
-
-void cEntity::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ)
-{
- SetPosition(a_PosX, a_PosY, a_PosZ);
- m_World->BroadcastTeleportEntity(*this);
-}
-
-
-
-
-
void cEntity::BroadcastMovementUpdate(const cClientHandle * a_Exclude)
{
// Process packet sending every two ticks
@@ -1738,16 +1719,6 @@ bool cEntity::IsA(const char * a_ClassName) const
-void cEntity::SetRot(const Vector3f & a_Rot)
-{
- m_Rot = a_Rot;
- m_bDirtyOrientation = true;
-}
-
-
-
-
-
void cEntity::SetHeadYaw(double a_HeadYaw)
{
m_HeadYaw = a_HeadYaw;
@@ -1830,6 +1801,7 @@ void cEntity::SetPosition(const Vector3d & a_Pos)
+
void cEntity::AddPosition(const Vector3d & a_AddPos)
{
m_Pos += a_AddPos;
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index 3d7177fd4..72546b1e5 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -63,6 +63,19 @@ struct TakeDamageInfo
+struct CreateEntityInfo
+{
+ Vector3d Position;
+ Vector3d Speed;
+ Vector3d Rotation;
+ int Health;
+ int MaxHealth;
+} ;
+
+
+
+
+
// tolua_begin
class cEntity
{
@@ -83,10 +96,7 @@ public:
etExpOrb,
etFloater,
etItemFrame,
- etPainting,
-
- // Common variations
- etMob = etMonster, // DEPRECATED, use etMonster instead!
+ etPainting
} ;
// tolua_end
@@ -143,7 +153,7 @@ public:
static const int VOID_BOUNDARY = -46; ///< Y position to begin applying void damage
static const int FALL_DAMAGE_HEIGHT = 4; ///< Y difference after which fall damage is applied
- cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, double a_Width, double a_Height);
+ cEntity(CreateEntityInfo a_Info, eEntityType a_EntityType, double a_Width, double a_Height, int a_MaxHealth);
virtual ~cEntity();
/** Spawns the entity in the world; returns true if spawned, false if not (plugin disallowed).
@@ -190,7 +200,6 @@ public:
double GetPosX (void) const { return m_Pos.x; }
double GetPosY (void) const { return m_Pos.y; }
double GetPosZ (void) const { return m_Pos.z; }
- const Vector3d & GetRot (void) const { return m_Rot; } // OBSOLETE, use individual GetYaw(), GetPitch, GetRoll() components
double GetYaw (void) const { return m_Rot.x; } // In degrees, [-180, +180)
double GetPitch (void) const { return m_Rot.y; } // In degrees, [-180, +180), but normal client clips to [-90, +90]
double GetRoll (void) const { return m_Rot.z; } // In degrees, unused in current client
@@ -208,7 +217,6 @@ public:
void SetHeight (double a_Height) { m_Height = a_Height; }
void SetWidth (double a_Width) { m_Width = a_Width; }
void SetMass (double a_Mass);
- void SetRot (const Vector3f & a_Rot); // OBSOLETE, use individual SetYaw(), SetPitch(), SetRoll() components
void SetYaw (double a_Yaw); // In degrees, normalizes to [-180, +180)
void SetPitch (double a_Pitch); // In degrees, normalizes to [-180, +180)
void SetRoll (double a_Roll); // In degrees, normalizes to [-180, +180)
@@ -420,12 +428,6 @@ public:
virtual void SpawnOn(cClientHandle & a_Client) = 0;
// tolua_begin
-
- /// Teleports to the entity specified
- virtual void TeleportToEntity(cEntity & a_Entity);
-
- /// Teleports to the coordinates specified
- virtual void TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ);
/** Moves entity to specified world, taking a world pointer */
bool MoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn = true) { return DoMoveToWorld(a_World, a_ShouldSendRespawn); }
@@ -479,7 +481,10 @@ public:
int GetAirLevel(void) const { return m_AirLevel; }
/** Gets number of ticks this entity has existed for */
- long int GetTicksAlive(void) const { return m_TicksAlive; }
+ long GetTicksAlive(void) const { return m_TicksAlive; }
+
+ /** Sets number of ticks this entity has existed for */
+ void SetTicksAlive(long a_TicksAlive) { m_TicksAlive = a_TicksAlive; }
/** Gets the invulnerable ticks from the entity */
int GetInvulnerableTicks(void) const { return m_InvulnerableTicks; }
diff --git a/src/Entities/ExpBottleEntity.cpp b/src/Entities/ExpBottleEntity.cpp
index ee142a5a2..851617788 100644
--- a/src/Entities/ExpBottleEntity.cpp
+++ b/src/Entities/ExpBottleEntity.cpp
@@ -7,10 +7,9 @@
-cExpBottleEntity::cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkExpBottle, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
+cExpBottleEntity::cExpBottleEntity(CreateEntityInfo a_Info, cEntity * a_Creator) :
+ super(a_Info, pkExpBottle, a_Creator, 0.25, 0.25)
{
- SetSpeed(a_Speed);
}
diff --git a/src/Entities/ExpBottleEntity.h b/src/Entities/ExpBottleEntity.h
index d36110f97..5d9b328d0 100644
--- a/src/Entities/ExpBottleEntity.h
+++ b/src/Entities/ExpBottleEntity.h
@@ -23,7 +23,7 @@ public:
CLASS_PROTODEF(cExpBottleEntity)
- cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
+ cExpBottleEntity(CreateEntityInfo a_Info, cEntity * a_Creator);
protected:
diff --git a/src/Entities/ExpOrb.cpp b/src/Entities/ExpOrb.cpp
index 73d5cbfed..65e7bcc2d 100644
--- a/src/Entities/ExpOrb.cpp
+++ b/src/Entities/ExpOrb.cpp
@@ -5,26 +5,10 @@
#include "../ClientHandle.h"
-cExpOrb::cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward)
- : cEntity(etExpOrb, a_X, a_Y, a_Z, 0.98, 0.98)
- , m_Reward(a_Reward)
- , m_Timer(0.f)
+cExpOrb::cExpOrb(CreateEntityInfo a_Info, int a_Reward)
+ : cEntity(a_Info, etExpOrb, 0.98, 0.98, 5),
+ m_Reward(a_Reward)
{
- SetMaxHealth(5);
- SetHealth(5);
-}
-
-
-
-
-
-cExpOrb::cExpOrb(const Vector3d & a_Pos, int a_Reward)
- : cEntity(etExpOrb, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98)
- , m_Reward(a_Reward)
- , m_Timer(0.f)
-{
- SetMaxHealth(5);
- SetHealth(5);
}
@@ -69,9 +53,8 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk)
}
HandlePhysics(a_Dt, a_Chunk);
- m_Timer += a_Dt;
- if (m_Timer >= 1000 * 60 * 5) // 5 minutes
+ if (GetTicksAlive() >= 20 * 60 * 5) // 5 minutes
{
- Destroy(true);
+ Destroy();
}
}
diff --git a/src/Entities/ExpOrb.h b/src/Entities/ExpOrb.h
index bdb9a5b19..ae487b1ef 100644
--- a/src/Entities/ExpOrb.h
+++ b/src/Entities/ExpOrb.h
@@ -18,19 +18,12 @@ public:
CLASS_PROTODEF(cExpOrb)
- cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward);
- cExpOrb(const Vector3d & a_Pos, int a_Reward);
+ cExpOrb(CreateEntityInfo a_Info, int a_Reward);
// Override functions
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void SpawnOn(cClientHandle & a_Client) override;
- /** Returns the number of ticks that this entity has existed */
- int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export
-
- /** Set the number of ticks that this entity has existed */
- void SetAge(int a_Age) { m_Timer = (float)(a_Age * 50); } // tolua_export
-
/** Get the exp amount */
int GetReward(void) const { return m_Reward; } // tolua_export
@@ -39,7 +32,4 @@ public:
protected:
int m_Reward;
-
- /** The number of ticks that the entity has existed / timer between collect and destroy; in msec */
- float m_Timer;
} ; // tolua_export
diff --git a/src/Entities/FallingBlock.cpp b/src/Entities/FallingBlock.cpp
index 111c5fa84..14a12ba7f 100644
--- a/src/Entities/FallingBlock.cpp
+++ b/src/Entities/FallingBlock.cpp
@@ -10,11 +10,10 @@
-cFallingBlock::cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) :
- super(etFallingBlock, a_BlockPosition.x + 0.5f, a_BlockPosition.y + 0.5f, a_BlockPosition.z + 0.5f, 0.98, 0.98),
+cFallingBlock::cFallingBlock(CreateEntityInfo a_Info, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) :
+ super(a_Info, etFallingBlock, 0.98, 0.98, 1),
m_BlockType(a_BlockType),
- m_BlockMeta(a_BlockMeta),
- m_OriginalPosition(a_BlockPosition)
+ m_BlockMeta(a_BlockMeta)
{
}
diff --git a/src/Entities/FallingBlock.h b/src/Entities/FallingBlock.h
index c20fe8eb9..94d9e72e3 100644
--- a/src/Entities/FallingBlock.h
+++ b/src/Entities/FallingBlock.h
@@ -23,7 +23,7 @@ public:
CLASS_PROTODEF(cFallingBlock)
/// Creates a new falling block. a_BlockPosition is expected in world coords
- cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
+ cFallingBlock(CreateEntityInfo a_Info, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
BLOCKTYPE GetBlockType(void) const { return m_BlockType; }
NIBBLETYPE GetBlockMeta(void) const { return m_BlockMeta; }
@@ -35,7 +35,6 @@ public:
private:
BLOCKTYPE m_BlockType;
NIBBLETYPE m_BlockMeta;
- Vector3i m_OriginalPosition; // Position where the falling block has started, in world coords
} ;
diff --git a/src/Entities/FireChargeEntity.cpp b/src/Entities/FireChargeEntity.cpp
index aba32602f..f9993f96f 100644
--- a/src/Entities/FireChargeEntity.cpp
+++ b/src/Entities/FireChargeEntity.cpp
@@ -7,10 +7,9 @@
-cFireChargeEntity::cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkFireCharge, a_Creator, a_X, a_Y, a_Z, 0.3125, 0.3125)
+cFireChargeEntity::cFireChargeEntity(CreateEntityInfo a_Info, cEntity * a_Creator) :
+ super(a_Info, pkFireCharge, a_Creator, 0.3125, 0.3125)
{
- SetSpeed(a_Speed);
SetGravity(0);
}
diff --git a/src/Entities/FireChargeEntity.h b/src/Entities/FireChargeEntity.h
index 5df55bec4..cbfd4beb6 100644
--- a/src/Entities/FireChargeEntity.h
+++ b/src/Entities/FireChargeEntity.h
@@ -23,7 +23,7 @@ public:
CLASS_PROTODEF(cFireChargeEntity)
- cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
+ cFireChargeEntity(CreateEntityInfo a_Info, cEntity * a_Creator);
protected:
diff --git a/src/Entities/GhastFireballEntity.cpp b/src/Entities/GhastFireballEntity.cpp
index 9e4cb387e..b3456f6db 100644
--- a/src/Entities/GhastFireballEntity.cpp
+++ b/src/Entities/GhastFireballEntity.cpp
@@ -7,10 +7,9 @@
-cGhastFireballEntity::cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkGhastFireball, a_Creator, a_X, a_Y, a_Z, 1, 1)
+cGhastFireballEntity::cGhastFireballEntity(CreateEntityInfo a_Info, cEntity * a_Creator) :
+ super(a_Info, pkGhastFireball, a_Creator, 1, 1)
{
- SetSpeed(a_Speed);
SetGravity(0);
}
diff --git a/src/Entities/GhastFireballEntity.h b/src/Entities/GhastFireballEntity.h
index 3ed72d9ef..6c8a20b08 100644
--- a/src/Entities/GhastFireballEntity.h
+++ b/src/Entities/GhastFireballEntity.h
@@ -23,7 +23,7 @@ public:
CLASS_PROTODEF(cGhastFireballEntity)
- cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
+ cGhastFireballEntity(CreateEntityInfo a_Info, cEntity * a_Creator);
protected:
diff --git a/src/Entities/HangingEntity.cpp b/src/Entities/HangingEntity.cpp
index 3276bc4a0..5cc502548 100644
--- a/src/Entities/HangingEntity.cpp
+++ b/src/Entities/HangingEntity.cpp
@@ -9,8 +9,8 @@
-cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z)
- : cEntity(a_EntityType, a_X, a_Y, a_Z, 0.8, 0.8)
+cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, CreateEntityInfo a_Info)
+ : cEntity(a_Info, a_EntityType, 0.8, 0.8)
, m_BlockFace(a_BlockFace)
{
SetMaxHealth(1);
diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h
index 1cc0034e1..e071f7bed 100644
--- a/src/Entities/HangingEntity.h
+++ b/src/Entities/HangingEntity.h
@@ -18,7 +18,7 @@ public:
CLASS_PROTODEF(cHangingEntity)
- cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z);
+ cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, CreateEntityInfo a_Info);
/** Returns the orientation from the hanging entity */
eBlockFace GetDirection() const { return m_BlockFace; } // tolua_export
diff --git a/src/Entities/ItemFrame.cpp b/src/Entities/ItemFrame.cpp
index f512324eb..38030c485 100644
--- a/src/Entities/ItemFrame.cpp
+++ b/src/Entities/ItemFrame.cpp
@@ -9,8 +9,8 @@
-cItemFrame::cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z)
- : cHangingEntity(etItemFrame, a_BlockFace, a_X, a_Y, a_Z)
+cItemFrame::cItemFrame(eBlockFace a_BlockFace, CreateEntityInfo a_Info)
+ : cHangingEntity(etItemFrame, a_BlockFace, a_Info)
, m_Item(E_BLOCK_AIR)
, m_Rotation(0)
{
diff --git a/src/Entities/ItemFrame.h b/src/Entities/ItemFrame.h
index a63b78b70..6a375ab3d 100644
--- a/src/Entities/ItemFrame.h
+++ b/src/Entities/ItemFrame.h
@@ -18,7 +18,7 @@ public:
CLASS_PROTODEF(cItemFrame)
- cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z);
+ cItemFrame(eBlockFace a_BlockFace, CreateEntityInfo a_Info);
/** Returns the item in the frame */
const cItem & GetItem(void) { return m_Item; } // tolua_export
diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp
index f45e7bb69..e733d9ee1 100644
--- a/src/Entities/Minecart.cpp
+++ b/src/Entities/Minecart.cpp
@@ -84,18 +84,14 @@ protected:
-cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) :
- super(etMinecart, a_X, a_Y, a_Z, 0.98, 0.7),
+cMinecart::cMinecart(ePayload a_Payload, CreateEntityInfo a_Info) :
+ super(a_Info, etMinecart, 0.98, 0.7, 6),
m_Payload(a_Payload),
m_LastDamage(0),
m_DetectorRailPosition(0, 0, 0),
m_bIsOnDetectorRail(false)
{
SetMass(20.f);
- SetMaxHealth(6);
- SetHealth(6);
- SetWidth(1);
- SetHeight(0.9);
}
@@ -1059,8 +1055,8 @@ void cMinecart::Destroyed()
////////////////////////////////////////////////////////////////////////////////
// cRideableMinecart:
-cRideableMinecart::cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height) :
- super(mpNone, a_X, a_Y, a_Z),
+cRideableMinecart::cRideableMinecart(CreateEntityInfo a_Info, const cItem & a_Content, int a_Height) :
+ super(mpNone, a_Info),
m_Content(a_Content),
m_Height(a_Height)
{
@@ -1104,8 +1100,8 @@ void cRideableMinecart::OnRightClicked(cPlayer & a_Player)
////////////////////////////////////////////////////////////////////////////////
// cMinecartWithChest:
-cMinecartWithChest::cMinecartWithChest(double a_X, double a_Y, double a_Z) :
- super(mpChest, a_X, a_Y, a_Z),
+cMinecartWithChest::cMinecartWithChest(CreateEntityInfo a_Info) :
+ super(mpChest, a_Info),
cEntityWindowOwner(this),
m_Contents(ContentsWidth, ContentsHeight)
{
@@ -1163,8 +1159,8 @@ void cMinecartWithChest::Destroyed()
////////////////////////////////////////////////////////////////////////////////
// cMinecartWithFurnace:
-cMinecartWithFurnace::cMinecartWithFurnace(double a_X, double a_Y, double a_Z) :
- super(mpFurnace, a_X, a_Y, a_Z),
+cMinecartWithFurnace::cMinecartWithFurnace(CreateEntityInfo a_Info) :
+ super(mpFurnace, a_Info),
m_FueledTimeLeft(-1),
m_IsFueled(false)
{
@@ -1225,8 +1221,8 @@ void cMinecartWithFurnace::Tick(float a_Dt, cChunk & a_Chunk)
////////////////////////////////////////////////////////////////////////////////
// cMinecartWithTNT:
-cMinecartWithTNT::cMinecartWithTNT(double a_X, double a_Y, double a_Z) :
- super(mpTNT, a_X, a_Y, a_Z)
+cMinecartWithTNT::cMinecartWithTNT(CreateEntityInfo a_Info) :
+ super(mpTNT, a_Info)
{
}
@@ -1239,8 +1235,8 @@ cMinecartWithTNT::cMinecartWithTNT(double a_X, double a_Y, double a_Z) :
////////////////////////////////////////////////////////////////////////////////
// cMinecartWithHopper:
-cMinecartWithHopper::cMinecartWithHopper(double a_X, double a_Y, double a_Z) :
- super(mpHopper, a_X, a_Y, a_Z)
+cMinecartWithHopper::cMinecartWithHopper(CreateEntityInfo a_Info) :
+ super(mpHopper, a_Info)
{
}
diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h
index 6b6ad36b5..a542d5321 100644
--- a/src/Entities/Minecart.h
+++ b/src/Entities/Minecart.h
@@ -51,7 +51,7 @@ protected:
Vector3i m_DetectorRailPosition;
bool m_bIsOnDetectorRail;
- cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z);
+ cMinecart(ePayload a_Payload, CreateEntityInfo a_Info);
/** Handles physics on normal rails
For each tick, slow down on flat rails, speed up or slow down on ascending/descending rails (depending on direction), and turn on curved rails
@@ -93,7 +93,7 @@ class cRideableMinecart :
public:
CLASS_PROTODEF(cRideableMinecart)
- cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height);
+ cRideableMinecart(CreateEntityInfo a_Info, const cItem & a_Content, int a_Height);
const cItem & GetContent(void) const {return m_Content;}
int GetBlockHeight(void) const {return m_Height;}
@@ -119,7 +119,7 @@ class cMinecartWithChest :
public:
CLASS_PROTODEF(cMinecartWithChest)
- cMinecartWithChest(double a_X, double a_Y, double a_Z);
+ cMinecartWithChest(CreateEntityInfo a_Info);
enum
{
@@ -167,7 +167,7 @@ class cMinecartWithFurnace :
public:
CLASS_PROTODEF(cMinecartWithFurnace)
- cMinecartWithFurnace(double a_X, double a_Y, double a_Z);
+ cMinecartWithFurnace(CreateEntityInfo a_Info);
// cEntity overrides:
virtual void OnRightClicked(cPlayer & a_Player) override;
@@ -199,7 +199,7 @@ class cMinecartWithTNT :
public:
CLASS_PROTODEF(cMinecartWithTNT)
- cMinecartWithTNT(double a_X, double a_Y, double a_Z);
+ cMinecartWithTNT(CreateEntityInfo a_Info);
} ;
@@ -214,5 +214,5 @@ class cMinecartWithHopper :
public:
CLASS_PROTODEF(cMinecartWithHopper)
- cMinecartWithHopper(double a_X, double a_Y, double a_Z);
+ cMinecartWithHopper(CreateEntityInfo a_Info);
} ;
diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp
index fc8ca3d47..9ae37370b 100644
--- a/src/Entities/Pawn.cpp
+++ b/src/Entities/Pawn.cpp
@@ -9,9 +9,9 @@
-cPawn::cPawn(eEntityType a_EntityType, double a_Width, double a_Height) :
- super(a_EntityType, 0, 0, 0, a_Width, a_Height)
- , m_EntityEffects(tEffectMap())
+cPawn::cPawn(CreateMonsterInfo a_Info, eEntityType a_EntityType, double a_Width, double a_Height) :
+ super(a_Info.EntityInfo, a_EntityType, a_Width, a_Height, a_Info.MonsterInfo.m_MaxHealth),
+ m_EntityEffects(tEffectMap())
{
}
diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h
index d50bcd8af..5674d0562 100644
--- a/src/Entities/Pawn.h
+++ b/src/Entities/Pawn.h
@@ -18,7 +18,7 @@ class cPawn :
public:
CLASS_PROTODEF(cPawn)
- cPawn(eEntityType a_EntityType, double a_Width, double a_Height);
+ cPawn(CreateMonsterInfo a_Info, eEntityType a_EntityType, double a_Width, double a_Height);
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void KilledBy(TakeDamageInfo & a_TDI) override;
diff --git a/src/Entities/Pickup.cpp b/src/Entities/Pickup.cpp
index 87b5bed07..6917e4dad 100644
--- a/src/Entities/Pickup.cpp
+++ b/src/Entities/Pickup.cpp
@@ -84,17 +84,14 @@ protected:
-cPickup::cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX /* = 0.f */, float a_SpeedY /* = 0.f */, float a_SpeedZ /* = 0.f */)
- : cEntity(etPickup, a_PosX, a_PosY, a_PosZ, 0.2, 0.2)
- , m_Timer(0.f)
- , m_Item(a_Item)
- , m_bCollected(false)
- , m_bIsPlayerCreated(IsPlayerCreated)
+cPickup::cPickup(CreateEntityInfo a_Info, const cItem & a_Item, bool IsPlayerCreated)
+ : cEntity(etPickup, a_Info, 0.2, 0.2, 5),
+ m_DestroyTimer(0),
+ m_Item(a_Item),
+ m_bCollected(false),
+ m_bIsPlayerCreated(IsPlayerCreated)
{
SetGravity(-10.5f);
- SetMaxHealth(5);
- SetHealth(5);
- SetSpeed(a_SpeedX, a_SpeedY, a_SpeedZ);
}
@@ -112,10 +109,10 @@ void cPickup::SpawnOn(cClientHandle & a_Client)
void cPickup::Tick(float a_Dt, cChunk & a_Chunk)
{
+ UNUSED(a_Dt);
+
super::Tick(a_Dt, a_Chunk);
BroadcastMovementUpdate(); // Notify clients of position
-
- m_Timer += a_Dt;
if (!m_bCollected)
{
@@ -141,13 +138,8 @@ void cPickup::Tick(float a_Dt, cChunk & a_Chunk)
)
{
m_bCollected = true;
- m_Timer = 0; // We have to reset the timer.
- m_Timer += a_Dt; // In case we have to destroy the pickup in the same tick.
- if (m_Timer > 500.f)
- {
- Destroy(true);
- return;
- }
+ Destroy();
+ return;
}
// Try to combine the pickup with adjacent same-item pickups:
@@ -167,22 +159,25 @@ void cPickup::Tick(float a_Dt, cChunk & a_Chunk)
}
else
{
- if (m_Timer > 500.f) // 0.5 second
+ // Playing collect animation, wait until it's complete
+ m_DestroyTimer++;
+
+ if (m_DestroyTimer == 10) // Animation lasts around 0.5 seconds
{
- Destroy(true);
+ Destroy();
return;
}
}
- if (m_Timer > 1000 * 60 * 5) // 5 minutes
+ if (GetTicksAlive() >= 20 * 60 * 5) // 5 minutes
{
- Destroy(true);
+ Destroy();
return;
}
if (GetPosY() < VOID_BOUNDARY) // Out of this world and no more visible!
{
- Destroy(true);
+ Destroy();
return;
}
}
@@ -202,7 +197,7 @@ bool cPickup::CollectedBy(cPlayer * a_Dest)
}
// Two seconds if player created the pickup (vomiting), half a second if anything else
- if (m_Timer < (m_bIsPlayerCreated ? 2000.f : 500.f))
+ if (GetTicksAlive() < (m_bIsPlayerCreated ? 40 : 10))
{
// LOG("Pickup %d cannot be collected by \"%s\", because it is not old enough.", m_UniqueID, a_Dest->GetName().c_str());
return false; // Not old enough
@@ -236,7 +231,6 @@ bool cPickup::CollectedBy(cPlayer * a_Dest)
// All of the pickup has been collected, schedule the pickup for destroying
m_bCollected = true;
}
- m_Timer = 0;
return true;
}
diff --git a/src/Entities/Pickup.h b/src/Entities/Pickup.h
index 4d5250819..4fa430767 100644
--- a/src/Entities/Pickup.h
+++ b/src/Entities/Pickup.h
@@ -25,7 +25,7 @@ public:
CLASS_PROTODEF(cPickup)
- cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f);
+ cPickup(CreateEntityInfo a_Info, const cItem & a_Item, bool IsPlayerCreated);
cItem & GetItem(void) {return m_Item; } // tolua_export
const cItem & GetItem(void) const {return m_Item; }
@@ -36,12 +36,6 @@ public:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- /** Returns the number of ticks that this entity has existed */
- int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export
-
- /** Set the number of ticks that this entity has existed */
- void SetAge(int a_Age) { m_Timer = (float)(a_Age * 50); } // tolua_export
-
/** Returns true if the pickup has already been collected */
bool IsCollected(void) const { return m_bCollected; } // tolua_export
@@ -50,8 +44,7 @@ public:
private:
- /** The number of ticks that the entity has existed / timer between collect and destroy; in msec */
- float m_Timer;
+ int m_DestroyTimer;
cItem m_Item;
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 3a0d96e7d..2757c7518 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -226,14 +226,16 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
bool CanMove = true;
if (!GetPosition().EqualsEps(m_LastPos, 0.01)) // Non negligible change in position from last tick?
- {
- // Apply food exhaustion from movement:
- ApplyFoodExhaustionFromMovement();
-
+ {
if (cRoot::Get()->GetPluginManager()->CallHookPlayerMoving(*this, m_LastPos, GetPosition()))
{
CanMove = false;
- TeleportToCoords(m_LastPos.x, m_LastPos.y, m_LastPos.z);
+ SetPosition(m_LastPos, true);
+ }
+ else
+ {
+ // Apply food exhaustion from movement:
+ ApplyFoodExhaustionFromMovement();
}
m_ClientHandle->StreamChunks();
}
@@ -1007,17 +1009,16 @@ void cPlayer::Respawn(void)
m_FoodSaturationLevel = 5.0;
m_FoodExhaustionLevel = 0.0;
- // Reset Experience
+ // Reset experience
m_CurrentXp = 0;
m_LifetimeTotalXp = 0;
- // ToDo: send score to client? How?
m_ClientHandle->SendRespawn(GetWorld()->GetDimension(), true);
// Extinguish the fire:
StopBurning();
- TeleportToCoords(GetLastBedPos().x, GetLastBedPos().y, GetLastBedPos().z);
+ SetPosition(GetLastBedPos(), true);
SetVisible(true);
}
@@ -1269,21 +1270,6 @@ unsigned int cPlayer::AwardAchievement(const eStatistic a_Ach)
-void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ)
-{
- cEntity::SetPosition(a_PosX, a_PosY, a_PosZ);
- m_LastGroundHeight = (float)a_PosY;
- m_LastJumpHeight = (float)a_PosY;
- m_bIsTeleporting = true;
-
- m_World->BroadcastTeleportEntity(*this, GetClientHandle());
- m_ClientHandle->SendPlayerMoveLook();
-}
-
-
-
-
-
void cPlayer::SendRotation(double a_YawDegrees, double a_PitchDegrees)
{
SetYaw(a_YawDegrees);
@@ -1349,31 +1335,47 @@ void cPlayer::AddSpeed(const Vector3d & a_Speed)
-void cPlayer::SetPosition(const Vector3d & a_Position)
+void cPlayer::SetPosition(const Vector3d & a_Position, bool a_Teleport)
{
super::SetPosition(a_Position);
- // Teleport the client
- TeleportToCoords(a_Position.x, a_Position.y, a_Position.z);
+ if (a_Teleport)
+ {
+ // Teleport the client
+ m_LastGroundHeight = (float)a_Position.y;
+ m_LastJumpHeight = (float)a_Position.y;
+ m_bIsTeleporting = true;
+
+ m_World->BroadcastTeleportEntity(*this, GetClientHandle());
+ m_ClientHandle->SendPlayerMoveLook();
+ }
}
-void cPlayer::AddPosition(const Vector3d & a_Position)
+void cPlayer::AddPosition(const Vector3d & a_Position, bool a_Teleport)
{
super::AddPosition(a_Position);
- // Teleport the client
- TeleportToCoords(GetPosX(), GetPosY(), GetPosZ());
+ if (a_Teleport)
+ {
+ // Teleport the client
+ m_LastGroundHeight = (float)a_Position.y;
+ m_LastJumpHeight = (float)a_Position.y;
+ m_bIsTeleporting = true;
+
+ m_World->BroadcastTeleportEntity(*this, GetClientHandle());
+ m_ClientHandle->SendPlayerMoveLook();
+ }
}
-void cPlayer::MoveTo( const Vector3d & a_NewPos)
+void cPlayer::MoveTo(const Vector3d & a_NewPos)
{
if ((a_NewPos.y < -990) && (GetPosY() > -100))
{
@@ -1396,7 +1398,7 @@ void cPlayer::MoveTo( const Vector3d & a_NewPos)
Vector3d DeltaPos = a_NewPos - GetPosition();
UpdateMovementStats(DeltaPos);
- SetPosition( a_NewPos);
+ SetPosition(a_NewPos, false);
SetStance(a_NewPos.y + 1.62);
}
@@ -2206,7 +2208,7 @@ void cPlayer::Detach()
{
if (!cBlockInfo::IsSolid(m_World->GetBlock(x, y, z)) && cBlockInfo::IsSolid(m_World->GetBlock(x, y - 1, z)))
{
- TeleportToCoords(x, y, z);
+ cEntity::SetPosition(x, y, z);
return;
}
}
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 556a118b5..aaf92b24a 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -134,8 +134,6 @@ public:
/** Returns whether the player is climbing (ladders, vines etc.) */
bool IsClimbing(void) const;
- virtual void TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) override;
-
// tolua_begin
/** Sends the "look" packet to the player, forcing them to set their rotation to the specified values.
@@ -436,6 +434,12 @@ public:
Loads the m_Rank, m_Permissions, m_MsgPrefix, m_MsgSuffix and m_MsgNameColorCode members. */
void LoadRank(void);
+ /** Sets the speed and sends it to the client, so that they are forced to move so. */
+ void SetPosition(const Vector3d & a_Position, bool a_Teleport);
+
+ /** Adds to the speed and sends it to the client, so that they are forced to move so. */
+ void AddPosition(const Vector3d & a_Position, bool a_Teleport);
+
// tolua_end
// cEntity overrides:
@@ -586,12 +590,6 @@ protected:
/** Adds to the speed and sends it to the client, so that they are forced to move so. */
virtual void AddSpeed(const Vector3d & a_Speed) override;
- /** Sets the speed and sends it to the client, so that they are forced to move so. */
- virtual void SetPosition(const Vector3d & a_Position) override;
-
- /** Adds to the speed and sends it to the client, so that they are forced to move so. */
- virtual void AddPosition(const Vector3d & a_Position) override;
-
void ResolvePermissions(void);
void ResolveGroups(void);
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index acc9bd674..de551bb10 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -217,8 +217,8 @@ protected:
////////////////////////////////////////////////////////////////////////////////
// cProjectileEntity:
-cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height) :
- super(etProjectile, a_X, a_Y, a_Z, a_Width, a_Height),
+cProjectileEntity::cProjectileEntity(CreateEntityInfo Info, eKind a_Kind, cEntity * a_Creator, double a_Width, double a_Height) :
+ super(Info, etProjectile, a_Width, a_Height, 1),
m_ProjectileKind(a_Kind),
m_CreatorData(
((a_Creator != NULL) ? a_Creator->GetUniqueID() : -1),
@@ -227,19 +227,6 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a
),
m_IsInGround(false)
{
-}
-
-
-
-
-
-cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height) :
- super(etProjectile, a_Pos.x, a_Pos.y, a_Pos.z, a_Width, a_Height),
- m_ProjectileKind(a_Kind),
- m_CreatorData(a_Creator->GetUniqueID(), a_Creator->IsPlayer() ? ((cPlayer *)a_Creator)->GetName() : "", a_Creator->GetEquippedWeapon().m_Enchantments),
- m_IsInGround(false)
-{
- SetSpeed(a_Speed);
SetYawFromSpeed();
SetPitchFromSpeed();
}
diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h
index 990136a32..d05e215fc 100644
--- a/src/Entities/ProjectileEntity.h
+++ b/src/Entities/ProjectileEntity.h
@@ -43,8 +43,7 @@ public:
CLASS_PROTODEF(cProjectileEntity)
- cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height);
- cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height);
+ cProjectileEntity(CreateEntityInfo Info, eKind a_Kind, cEntity * a_Creator, double a_Width, double a_Height);
static cProjectileEntity * Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem * a_Item, const Vector3d * a_Speed = NULL);
diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp
index fd1a0179b..5fd15ca11 100644
--- a/src/Entities/SplashPotionEntity.cpp
+++ b/src/Entities/SplashPotionEntity.cpp
@@ -68,16 +68,10 @@ private:
////////////////////////////////////////////////////////////////////////////////
// cSplashPotionEntity:
-cSplashPotionEntity::cSplashPotionEntity(
- cEntity * a_Creator,
- double a_X, double a_Y, double a_Z,
- const Vector3d & a_Speed,
- const cItem & a_Item
-) :
- super(pkSplashPotion, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25),
+cSplashPotionEntity::cSplashPotionEntity(CreateEntityInfo a_Info, cEntity * a_Creator, const cItem & a_Item) :
+ super(a_Info, pkSplashPotion, a_Creator, 0.25, 0.25),
m_DestroyTimer(-1)
{
- SetSpeed(a_Speed);
m_EntityEffectType = cEntityEffect::GetPotionEffectType(a_Item.m_ItemDamage);
m_EntityEffect = cEntityEffect(
cEntityEffect::GetPotionEffectDuration(a_Item.m_ItemDamage),
diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h
index 4afc5f204..c427458c2 100644
--- a/src/Entities/SplashPotionEntity.h
+++ b/src/Entities/SplashPotionEntity.h
@@ -25,12 +25,7 @@ public:
CLASS_PROTODEF(cSplashPotionEntity)
- cSplashPotionEntity(
- cEntity * a_Creator,
- double a_X, double a_Y, double a_Z,
- const Vector3d & a_Speed,
- const cItem & a_Item
- );
+ cSplashPotionEntity(CreateEntityInfo a_Info, cEntity * a_Creator, const cItem & a_Item);
cEntityEffect::eType GetEntityEffectType(void) const { return m_EntityEffectType; }
cEntityEffect GetEntityEffect(void) const { return m_EntityEffect; }
diff --git a/src/Entities/TNTEntity.cpp b/src/Entities/TNTEntity.cpp
index 53af446cc..aa9802969 100644
--- a/src/Entities/TNTEntity.cpp
+++ b/src/Entities/TNTEntity.cpp
@@ -8,18 +8,8 @@
-cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, int a_FuseTicks) :
- super(etTNT, a_X, a_Y, a_Z, 0.98, 0.98),
- m_FuseTicks(a_FuseTicks)
-{
-}
-
-
-
-
-
-cTNTEntity::cTNTEntity(const Vector3d & a_Pos, int a_FuseTicks) :
- super(etTNT, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98),
+cTNTEntity::cTNTEntity(CreateEntityInfo a_Info, int a_FuseTicks) :
+ super(etTNT, a_Info, 0.98, 0.98, 1),
m_FuseTicks(a_FuseTicks)
{
}
diff --git a/src/Entities/TNTEntity.h b/src/Entities/TNTEntity.h
index 48503cf76..8d29aeb47 100644
--- a/src/Entities/TNTEntity.h
+++ b/src/Entities/TNTEntity.h
@@ -16,8 +16,7 @@ public:
// tolua_end
CLASS_PROTODEF(cTNTEntity)
- cTNTEntity(double a_X, double a_Y, double a_Z, int a_FuseTicks = 80);
- cTNTEntity(const Vector3d & a_Pos, int a_FuseTicks = 80);
+ cTNTEntity(CreateEntityInfo a_Info, int a_FuseTicks = 80);
// cEntity overrides:
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
diff --git a/src/Entities/ThrownEggEntity.cpp b/src/Entities/ThrownEggEntity.cpp
index 5ae85bee8..a6ae549ff 100644
--- a/src/Entities/ThrownEggEntity.cpp
+++ b/src/Entities/ThrownEggEntity.cpp
@@ -7,11 +7,10 @@
-cThrownEggEntity::cThrownEggEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkEgg, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25),
+cThrownEggEntity::cThrownEggEntity(CreateEntityInfo a_Info, cEntity * a_Creator) :
+ super(a_Info, pkEgg, a_Creator, 0.25, 0.25),
m_DestroyTimer(-1)
{
- SetSpeed(a_Speed);
}
diff --git a/src/Entities/ThrownEggEntity.h b/src/Entities/ThrownEggEntity.h
index a0b7d5340..de401d389 100644
--- a/src/Entities/ThrownEggEntity.h
+++ b/src/Entities/ThrownEggEntity.h
@@ -23,7 +23,7 @@ public:
CLASS_PROTODEF(cThrownEggEntity)
- cThrownEggEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
+ cThrownEggEntity(CreateEntityInfo a_Info, cEntity * a_Creator);
protected:
diff --git a/src/Entities/ThrownEnderPearlEntity.cpp b/src/Entities/ThrownEnderPearlEntity.cpp
index c7407e6ae..555c10688 100644
--- a/src/Entities/ThrownEnderPearlEntity.cpp
+++ b/src/Entities/ThrownEnderPearlEntity.cpp
@@ -7,11 +7,10 @@
-cThrownEnderPearlEntity::cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkEnderPearl, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25),
+cThrownEnderPearlEntity::cThrownEnderPearlEntity(CreateEntityInfo a_Info, cEntity * a_Creator) :
+ super(a_Info, pkEnderPearl, a_Creator, 0.25, 0.25),
m_DestroyTimer(-1)
{
- SetSpeed(a_Speed);
}
@@ -64,7 +63,7 @@ void cThrownEnderPearlEntity::TeleportCreator(const Vector3d & a_HitPos)
virtual bool Item(cPlayer * a_Entity) override
{
// Teleport the creator here, make them take 5 damage:
- a_Entity->TeleportToCoords(m_HitPos.x, m_HitPos.y + 0.2, m_HitPos.z);
+ a_Entity->SetPosition(m_HitPos, true);
a_Entity->TakeDamage(dtEnderPearl, m_Attacker, 5, 0);
return true;
}
diff --git a/src/Entities/ThrownEnderPearlEntity.h b/src/Entities/ThrownEnderPearlEntity.h
index 436450013..3ff109764 100644
--- a/src/Entities/ThrownEnderPearlEntity.h
+++ b/src/Entities/ThrownEnderPearlEntity.h
@@ -23,7 +23,7 @@ public:
CLASS_PROTODEF(cThrownEnderPearlEntity)
- cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
+ cThrownEnderPearlEntity(CreateEntityInfo a_Info, cEntity * a_Creator);
protected:
diff --git a/src/Entities/ThrownSnowballEntity.cpp b/src/Entities/ThrownSnowballEntity.cpp
index 496397100..74b7f02e4 100644
--- a/src/Entities/ThrownSnowballEntity.cpp
+++ b/src/Entities/ThrownSnowballEntity.cpp
@@ -7,11 +7,10 @@
-cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkSnowball, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25),
+cThrownSnowballEntity::cThrownSnowballEntity(CreateEntityInfo a_Info, cEntity * a_Creator) :
+ super(a_Info, pkSnowball, a_Creator, 0.25, 0.25),
m_DestroyTimer(-1)
{
- SetSpeed(a_Speed);
}
diff --git a/src/Entities/ThrownSnowballEntity.h b/src/Entities/ThrownSnowballEntity.h
index 8d195ced1..b0c2164bb 100644
--- a/src/Entities/ThrownSnowballEntity.h
+++ b/src/Entities/ThrownSnowballEntity.h
@@ -23,7 +23,7 @@ public:
CLASS_PROTODEF(cThrownSnowballEntity)
- cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
+ cThrownSnowballEntity(CreateEntityInfo a_Info, cEntity * a_Creator);
protected:
diff --git a/src/Entities/WitherSkullEntity.cpp b/src/Entities/WitherSkullEntity.cpp
index a7e774bba..453d51342 100644
--- a/src/Entities/WitherSkullEntity.cpp
+++ b/src/Entities/WitherSkullEntity.cpp
@@ -12,10 +12,9 @@
-cWitherSkullEntity::cWitherSkullEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
- super(pkWitherSkull, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
+cWitherSkullEntity::cWitherSkullEntity(CreateEntityInfo a_Info, cEntity * a_Creator) :
+ super(a_Info, pkWitherSkull, a_Creator, 0.25, 0.25)
{
- SetSpeed(a_Speed);
}
@@ -41,7 +40,7 @@ void cWitherSkullEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_H
// TODO: Explode
// TODO: Apply wither effect to entity and others nearby
- Destroy(true);
+ Destroy();
}
diff --git a/src/Entities/WitherSkullEntity.h b/src/Entities/WitherSkullEntity.h
index c59acd807..1f007ba87 100644
--- a/src/Entities/WitherSkullEntity.h
+++ b/src/Entities/WitherSkullEntity.h
@@ -24,7 +24,7 @@ public:
CLASS_PROTODEF(cWitherSkullEntity)
- cWitherSkullEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
+ cWitherSkullEntity(CreateEntityInfo a_Info, cEntity * a_Creator);
protected: