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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h76
1 files changed, 49 insertions, 27 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
index cae538418..7b9a32972 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
@@ -7,32 +7,54 @@
namespace TNTHandler
{
- static PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
- {
- UNUSED(a_Chunk);
- UNUSED(a_Position);
- UNUSED(a_BlockType);
- UNUSED(a_QueryPosition);
- UNUSED(a_QueryBlockType);
- UNUSED(IsLinked);
- return 0;
- }
-
- static void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power)
- {
- // LOGD("Evaluating explodinator the trinitrotoluene (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
- if (Power != 0)
- {
- a_Chunk.SetBlock(a_Position, E_BLOCK_AIR, 0);
- a_Chunk.GetWorld()->SpawnPrimedTNT(Vector3d(0.5, 0.5, 0.5) + cChunkDef::RelativeToAbsolute(a_Position, a_Chunk.GetPos())); // 80 ticks to boom
- }
- }
-
- static void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback)
+static PowerLevel GetPowerDeliveredToPosition(
+ const cChunk & a_Chunk,
+ Vector3i a_Position,
+ BLOCKTYPE a_BlockType,
+ Vector3i a_QueryPosition,
+ BLOCKTYPE a_QueryBlockType,
+ bool IsLinked
+)
+{
+ UNUSED(a_Chunk);
+ UNUSED(a_Position);
+ UNUSED(a_BlockType);
+ UNUSED(a_QueryPosition);
+ UNUSED(a_QueryBlockType);
+ UNUSED(IsLinked);
+ return 0;
+}
+
+static void Update(
+ cChunk & a_Chunk,
+ cChunk &,
+ Vector3i a_Position,
+ BLOCKTYPE a_BlockType,
+ NIBBLETYPE a_Meta,
+ const PowerLevel Power
+)
+{
+ // LOGD("Evaluating explodinator the trinitrotoluene (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
+ if (Power != 0)
{
- UNUSED(a_Chunk);
- UNUSED(a_BlockType);
- UNUSED(a_Meta);
- InvokeForAdjustedRelatives(Callback, a_Position, RelativeAdjacents);
+ a_Chunk.SetBlock(a_Position, E_BLOCK_AIR, 0);
+ a_Chunk.GetWorld()->SpawnPrimedTNT(
+ Vector3d(0.5, 0.5, 0.5) + cChunkDef::RelativeToAbsolute(a_Position, a_Chunk.GetPos())
+ ); // 80 ticks to boom
}
-};
+}
+
+static void ForValidSourcePositions(
+ const cChunk & a_Chunk,
+ Vector3i a_Position,
+ BLOCKTYPE a_BlockType,
+ NIBBLETYPE a_Meta,
+ ForEachSourceCallback & Callback
+)
+{
+ UNUSED(a_Chunk);
+ UNUSED(a_BlockType);
+ UNUSED(a_Meta);
+ InvokeForAdjustedRelatives(Callback, a_Position, RelativeAdjacents);
+}
+}; // namespace TNTHandler