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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
index 2ac3ec869..8bf09c9eb 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
@@ -24,7 +24,7 @@ namespace TNTHandler
if (Power != 0)
{
a_Chunk.SetBlock(a_Position, E_BLOCK_AIR, 0);
- a_Chunk.GetWorld()->SpawnPrimedTNT(Vector3d(0.5, 0.5, 0.5) + cChunkDef::RelativeToAbsolute(a_Position, a_Chunk.GetPos())); // 80 ticks to boom
+ a_Chunk.GetWorld()->SpawnPrimedTNT(Vector3d(0.5, 0, 0.5) + cChunkDef::RelativeToAbsolute(a_Position, a_Chunk.GetPos())); // 80 ticks to boom
}
}