diff options
Diffstat (limited to 'src/WorldStorage/WSSAnvil.cpp')
-rwxr-xr-x | src/WorldStorage/WSSAnvil.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index a3251481f..158f7a819 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -85,7 +85,7 @@ cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) : { // Create a level.dat file for mapping tools, if it doesn't already exist: AString fnam; - Printf(fnam, "%s%clevel.dat", a_World->GetName().c_str(), cFile::PathSeparator); + Printf(fnam, "%s%clevel.dat", a_World->GetDataPath().c_str(), cFile::PathSeparator); if (!cFile::Exists(fnam)) { cFastNBTWriter Writer; @@ -180,7 +180,7 @@ void cWSSAnvil::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ, const AString & a_Re { // Construct the filename for offloading: AString OffloadFileName; - Printf(OffloadFileName, "%s%cregion%cbadchunks", m_World->GetName().c_str(), cFile::PathSeparator, cFile::PathSeparator); + Printf(OffloadFileName, "%s%cregion%cbadchunks", m_World->GetDataPath().c_str(), cFile::PathSeparator, cFile::PathSeparator); cFile::CreateFolder(FILE_IO_PREFIX + OffloadFileName); auto t = time(nullptr); struct tm stm; @@ -286,7 +286,7 @@ cWSSAnvil::cMCAFile * cWSSAnvil::LoadMCAFile(const cChunkCoords & a_Chunk) // Load it anew: AString FileName; - Printf(FileName, "%s%cregion", m_World->GetName().c_str(), cFile::PathSeparator); + Printf(FileName, "%s%cregion", m_World->GetDataPath().c_str(), cFile::PathSeparator); cFile::CreateFolder(FILE_IO_PREFIX + FileName); AppendPrintf(FileName, "/r.%d.%d.mca", RegionX, RegionZ); cMCAFile * f = new cMCAFile(*this, FileName, RegionX, RegionZ); @@ -1661,7 +1661,7 @@ void cWSSAnvil::LoadOldMinecartFromNBT(cEntityList & a_Entities, const cParsedNB void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cBoat> Boat = cpp14::make_unique<cBoat>(0, 0, 0, cBoat::bmOak); + std::unique_ptr<cBoat> Boat = cpp14::make_unique<cBoat>(Vector3d(), cBoat::bmOak); if (!LoadEntityBaseFromNBT(*Boat.get(), a_NBT, a_TagIdx)) { return; @@ -1851,7 +1851,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cTNTEntity> TNT = cpp14::make_unique<cTNTEntity>(0.0, 0.0, 0.0, 0); + std::unique_ptr<cTNTEntity> TNT = cpp14::make_unique<cTNTEntity>(Vector3d(), 0); if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx)) { return; |