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* Compile the entire Lua stack as C++Tiger Wang2021-06-251-0/+0
* Update the minimodulesTiger Wang2021-04-121-0/+0
* Jenkins crosscompileTiger Wang2020-07-131-0/+0
* Jenkins fixesTiger Wang2020-07-131-0/+0
* Upgrade to C++17 [CMake] (#4717)Tiger Wang2020-05-161-0/+0
* Update submodules (#4727)peterbell102020-05-091-0/+0
* Updated Lua submodulesMattes D2019-12-301-0/+0
* Output the binaries into a per-configuration Server subfolder. (#4440)Mattes D2019-12-281-0/+0
* Fixed SysLua builds.Mattes D2017-05-041-0/+0
* Removed binary ToLua++ from build.Mattes D2017-05-041-0/+0
* Build Lua in C++ mode, use exceptions for error-raising. (#3680)Mattes D2017-04-261-0/+0
* Fixed ToLua compatibility between Lua 5.1 and Lua 5.2+.Mattes D2016-12-151-0/+0
* Use CMake's Android generators to crosscompileTiger Wang2016-12-121-0/+0
* Ignore MSVC build artefacts in submodularised libraries.Mattes D2015-11-051-0/+0
* Outsourced all libraries into submodulesJulian Laubstein2015-11-041-0/+0
* removed lua makefileTycho Bickerstaff2013-12-221-944/+0
* fixed rdynamic as its not acctually needed a cmake handles it, looks like the problem was caused by the linux linker accepting the option twice and the os x linker notTycho Bickerstaff2013-12-221-54/+0
* fixed bindings generationTycho Bickerstaff2013-12-191-0/+879
* bindings regenration logicTycho Bickerstaff2013-12-191-128/+119
* Moved LuaAlexander Harkness2013-11-241-0/+128