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path: root/source/Mobs/Ghast.cpp (follow)
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* Moved source to srcAlexander Harkness2013-11-241-54/+0
* Fixed indentation.STRWarrior2013-11-051-0/+1
* Skeleton, Ghast and Blaze's projectile code is now in their respective class.STRWarrior2013-11-041-1/+27
* Fixed loading allowed mobs in world.madmaxoft2013-10-201-1/+1
* Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com2013-07-011-2/+2
* Reduced most mobs' constructors to oneliners by passing parameters to superclassesmadmaxoft@gmail.com2012-12-221-5/+2
* Added sounds to levers and mobsluksor111@gmail.com2012-12-211-0/+2
* Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com2012-12-211-9/+0
* Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com2012-12-211-18/+6
* Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com2012-09-231-0/+49