summaryrefslogtreecommitdiffstats
path: root/source/Simulator/DelayedFluidSimulator.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Changed everyting to Unix line endings.Alexander Harkness2013-07-291-158/+158
* Simulators don't simulate in invalid chunks (valgrind error)madmaxoft@gmail.com2013-07-221-1/+1
* DelayedFluidSimulator: optimized block storage for large amounts of blocks.madmaxoft@gmail.com2013-03-201-16/+45
* Small performance improvements in fluid simulator.madmaxoft@gmail.com2013-03-141-3/+4
* Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :)madmaxoft@gmail.com2013-03-141-5/+5
* Simulators now check if they are given a valid chunkmadmaxoft@gmail.com2013-03-031-0/+5
* DelayedFluidSimulator: removed an obnoxious debugging outputmadmaxoft@gmail.com2013-03-021-4/+0
* Floody fluid simulator has been converted to use direct chunk accessmadmaxoft@gmail.com2013-03-021-22/+55
* Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com2013-02-281-2/+2
* Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com2013-02-281-1/+2
* Fixed DelayedFluidSimulator.madmaxoft@gmail.com2012-10-151-7/+8
* Initial Floody fluid simulator.madmaxoft@gmail.com2012-10-141-0/+92