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path: root/source/Simulator/SandSimulator.cpp (follow)
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* Added a few changes [SEE DESC]Tiger Wang2013-09-091-1/+1
* Moved entities into the Entities subfolder.madmaxoft2013-08-191-1/+1
* Simulators don't simulate in invalid chunks (valgrind error)madmaxoft@gmail.com2013-07-221-1/+1
* Added dragon egg to falling blocks.nielsbreu@gmail.com2013-06-101-0/+1
* Fixed entity chunking.madmaxoft@gmail.com2013-05-191-0/+6
* Please keep the lists alpha-sortedmadmaxoft@gmail.com2013-05-071-3/+6
* Sand can fall through snow.faketruth2013-05-071-0/+3
* SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fallmadmaxoft@gmail.com2013-03-031-31/+47
* cSandSimulator: implemented InstantFallmadmaxoft@gmail.com2013-03-021-1/+27
* Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.madmaxoft@gmail.com2013-03-021-47/+188
* Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com2013-02-281-7/+7
* Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com2013-02-281-8/+20
* Preparation for multiple fluid simulators.madmaxoft@gmail.com2012-10-131-0/+101