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path: root/src/Blocks/BlockLever.h (follow)
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* Clean up CanBeAt Functions (#5587)Alexander Harkness2024-11-071-1/+1
* Allow certain blocks to be placed on top of upside-down stairs/slabs (#5468)Michal Havlíček2023-01-251-1/+25
* Valid Height is now checked by vector.x12xx12x2022-04-201-1/+1
* Move item placement into item handlers (#5184)Tiger Wang2021-05-051-46/+7
* Do not fake a tool when converting to pickups (#5170)Tiger Wang2021-03-281-1/+1
* Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell102020-10-051-1/+1
* Unify block entity pickup conversionTiger Wang2020-09-251-1/+1
* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-23/+14
* Remove the redstone solid block handlerTiger Wang2020-08-081-2/+1
* Toggleables: update simulators when changedTiger Wang2020-07-261-1/+2
* Vector3 in Handlers (#4680)Mattes D2020-04-211-31/+40
* Using Super.Mattes D2020-04-161-4/+4
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-5/+50
* Deal with covered switches consistently (#4161)peterbell102018-02-051-4/+1
* cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0092017-11-201-4/+5
* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-1/+1
* Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly2017-08-171-1/+1
* cBlockHandler: take player by refpeterbell102017-08-011-2/+2
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-4/+4
* Reorganised the redstone simulatorTiger Wang2015-12-181-0/+6
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+2
* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-1/+1
* Improved mapsTiger Wang2015-07-141-8/+6
* Fixed warnings in MSVC.Mattes D2015-06-021-0/+4
* Fixed compile and a few more warningstycho2015-05-191-7/+7
* More style checking.Mattes D2015-05-091-1/+1
* Added mechanics placeable on halfslabsJulian Laubstein2014-10-191-7/+29
* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-6/+0
* Basic style fixes.madmaxoft2014-07-171-1/+1
* Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-1/+1
* Redstone simulator is alerted to lever unpoweringTiger Wang2014-07-021-0/+1
* Minor change to buttons and leversTiger Wang2014-06-281-2/+2
* Fixed sign and lever rotations.madmaxoft2014-06-231-5/+6
* Added MetaRotate/Mirror Support for a number of classes.narroo2014-03-241-3/+34
* g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-1/+1
* Fixed compile and some warnings in MSVSTiger Wang2014-02-091-1/+1
* Merge branch 'master' into playerimprovementsTiger Wang2014-02-091-4/+4
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| * Improved Type safety of eBlockFaceTycho2014-02-041-4/+4
* | Fixed a bunch of MSVS warningsTiger Wang2014-02-051-1/+1
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* Changed pointers to referencesTycho2014-02-011-6/+6
* Changed signitures of Several BLockHandler MethodsTycho2014-02-011-6/+6
* Fixed #535Tiger Wang2014-01-161-1/+1
* Removed unneeded CPP filesTiger Wang2013-11-291-2/+12
* Merged master into redstonefixesTiger Wang2013-11-271-7/+40
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-2/+17
* Moved source to srcAlexander Harkness2013-11-241-0/+53