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path: root/src/Entities/Pawn.cpp (follow)
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* Fixed entity effect ticking (#3497)Fabian Stein2016-12-291-1/+10
* Anticheat fastbreak (#3411)mohe20152016-11-061-0/+21
* Spectators added (#2852)bibo382016-10-121-1/+5
* Entities now bail out of ticks if destroyed (#3363)LogicParrot2016-09-031-1/+5
* Dropped 1.7 support (#3253)Mathias2016-07-211-1/+1
* Fixed fall damageTiger Wang2016-06-021-38/+15
* 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)Pokechu222016-05-141-2/+3
* Fixed death on teleportation or leaving Minecart (#3181)LogicParrot2016-05-031-0/+18
* Proper entity destruction in non-ticking chunksLogicParrot2016-02-191-2/+2
* cMonster::m_Target safety across worldsLogicParrot2016-02-031-10/+78
* Fix cPawn pushingMarvin Kopf2016-02-021-0/+6
* blockheight mechanismGargaj2015-12-131-3/+181
* Avoid division by zeroGargaj2015-11-101-1/+1
* code styleGargaj2015-11-071-3/+3
* implement pushing/shoving based on @NiLSPACE's suggestionGargaj2015-11-071-0/+36
* Implemented the Water Breathing Potion functionality.bibo382015-11-011-0/+15
* Implemented the FireResistence potion effects.bibo382015-10-311-0/+18
* Made -Weverything an error.tycho2015-05-241-1/+1
* Make -Werror disabling file onlytycho2015-05-191-1/+1
* Changed air drag units to 'interpolated ticks' per secondDevToaster2015-03-311-1/+1
* Modified physics for more vanilla-like behaviorDevToaster2015-03-311-0/+2
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
* Added CustomName to cMonster.Howaner2014-09-011-3/+6
* Updated cPawn::KilledBy signature for custom death messages.madmaxoft2014-07-171-2/+2
* For now, removed creator member from Entity Effect for pointer safetyarchshift2014-07-121-3/+4
* EntityEffects.x -> EntityEffect.x, Object-Oriented effectsarchshift2014-06-191-107/+12
* Entity effects: changed User to Creator, removed pawn pass-by-valuearchshift2014-06-171-17/+8
* Added the OnEntityAddEffect hook.madmaxoft2014-06-171-0/+9
* Entity Effects: Clarified user, added it to AddEntityEffectarchshift2014-06-171-3/+13
* Changed the AddEntityEffect() params for easier calls.madmaxoft2014-06-171-17/+16
* Entity Effect: Separates total duration and ticks of activityarchshift2014-06-171-16/+8
* Fixed MSVC compilation.madmaxoft2014-06-171-4/+7
* Pawn: renamed HandleEntityEffects to HandleEntityEffectarchshift2014-06-171-2/+2
* Added wither damage type, wither entity effect.archshift2014-06-171-1/+15
* Monster: added IsUndead(), undead-specific entity effectsarchshift2014-06-171-6/+0
* Removed long function wrappingarchshift2014-06-171-2/+1
* Entity effect type: use 'eff' as a prefix instead of 'ef'archshift2014-06-171-10/+10
* Added splash potion functionalityarchshift2014-06-171-3/+4
* Implemented drinkable potions, noeffect entity effect,archshift2014-06-171-0/+14
* Implemented milk, added documentation to Pawn.harchshift2014-06-171-0/+20
* Pawn.cpp: fixed effect iterator BAD_ACCESSarchshift2014-06-171-8/+13
* Pawn: Enabled entity effect broadcast, added typedefarchshift2014-06-171-3/+4
* Entity effects: Added handlers for entity effectsarchshift2014-06-171-0/+95
* Added iterator on tick to manage entity effect durationarchshift2014-06-171-1/+18
* cPawn: Remove unused m_bBurnablearchshift2014-06-171-1/+0
* Moved Effects.h to EntityEffects.h, added initial implarchshift2014-06-171-0/+25
* Moved source to srcAlexander Harkness2013-11-241-0/+19