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9 daysSave changed maps every 5 minutes (#5557)mjagdis1-0/+3
2021-02-10MSVC warningsTiger Wang1-11/+0
2020-09-25Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)KingCol131-1/+1
2020-04-03Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D1-0/+2
2017-08-03Remove double includes part 2 (#3890)peterbell101-6/+0
2017-08-03Removed unused forward declarations (#3888)Lukas Pioch1-1/+0
2015-07-14Improved mapsTiger Wang1-72/+25
2015-05-09More style checking.Mattes D1-1/+1
2015-03-19Improved DoWithID bindings.Mattes D1-0/+5
2014-07-17Fixed spaces around single-line comments.madmaxoft1-1/+1
2014-07-17Fixed basic whitespace problems.madmaxoft1-11/+9
2014-05-09Fixed MSVC 64-bit build warnings.Mattes D1-1/+1
2014-05-08Fixed MSVC 64-bit build warnings.Mattes D1-1/+1
2014-03-09Fixed Mesannine twister to use UInt32Tycho1-1/+1
2014-02-23Maps: Improvementsandrew1-1/+1
2014-02-23Manually exported DoWithMapandrew1-0/+5
2014-02-22Documented and exported cMapandrew1-3/+9
2014-02-22Semi-working implementation of cMap::UpdatePixelandrew1-0/+18
2014-02-21Split cMap::UpdateClientandrew1-23/+38
2014-02-20Thread safe cMap managerandrew1-2/+13
2014-02-19cMapDecorator: Implemented random rotationsandrew1-3/+3
2014-02-19Documented cMapandrew1-3/+21
2014-02-18Map decorators; Map clientsandrew1-6/+69
2014-02-17Map item handler; Fixed several bugsandrew1-3/+10
2014-02-15cMap::UpdateRadiusandrew1-3/+14
2014-02-14Send map when selectedandrew1-4/+16
2014-02-13IDCount Serializationandrew1-0/+3
2014-02-13Implementation of in-game mapsandrew1-0/+95