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* Anvil: Allow loading chunks without HeightMap.Mattes D2023-05-261-5/+5
* Prepare ChunkData for BlockState storage (#5105)Tiger Wang2021-03-051-85/+16
* Manage block entity lifetime with unique_ptr (#4080)peterbell102020-04-031-0/+1
* Optimise chunk set (#4260)peterbell102018-07-231-19/+6
* Changed entity ownership model to use smart pointersTiger Wang2017-08-071-8/+0
* Remove smart pointer macrospeterbell102017-07-211-1/+1
* Store cChunk::m_BlockEntities in a map (#3717)peterbell102017-05-221-4/+4
* Bulk clearing of whitespaceLogicParrot2016-02-051-16/+16
* cSetChunkData constructor explicitly requires std::move() instead ofWoazboat2015-04-271-4/+6
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* Rewritten block entity loading.Mattes D2014-08-291-0/+3
* Added a queue for setting chunk data.madmaxoft2014-07-241-0/+120