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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
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template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Simulator
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IncrementalRedstoneSimulator
/
IncrementalRedstoneSimulator.h
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Commit message (
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Author
Age
Files
Lines
*
Remove std::make_unique from redstone handler creation
Tiger Wang
2020-08-21
1
-7
/
+0
*
Remove the redstone solid block handler
Tiger Wang
2020-08-08
1
-52
/
+2
*
Do not GetBlock individually in simulators
Tiger Wang
2020-08-04
1
-1
/
+2
*
Always use relative coordinates in AddBlock
Tiger Wang
2020-08-02
1
-21
/
+15
*
Add WakeUp/AddBlock distinction
Tiger Wang
2020-08-02
1
-1
/
+5
*
Use SimulateChunk in redstone simulator
Tiger Wang
2020-07-26
1
-11
/
+8
*
ಠ_ಠ (#4660)
Tiger Wang
2020-04-16
1
-0
/
+2
*
Using Super.
Mattes D
2020-04-16
1
-4
/
+6
*
Filter blocks to add to redstone sim's wake queue (#4621)
peterbell10
2020-04-05
1
-4
/
+1
*
Changed int parameters to vector parameters in cCuboid and simulators (#3874)
Lane Kolbly
2017-08-17
1
-2
/
+2
*
Allocate redstone component handlers upfront
peterbell10
2017-07-17
1
-1
/
+4
*
Revert "Made redstone handlers static"
Lukas Pioch
2016-07-01
1
-3
/
+1
*
Made redstone handlers static
Tiger Wang
2016-05-28
1
-1
/
+3
*
Bulk clearing of whitespace
LogicParrot
2016-02-05
1
-2
/
+2
*
Reorganised the redstone simulator
Tiger Wang
2015-12-18
1
-0
/
+167