blob: 4dba5eab6210d3689d2603d7089700814351d224 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
|
// Protocol16x.h
/*
Declares the 1.6.x protocol classes:
- cProtocol161
- release 1.6.1 protocol (#73)
- cProtocol162
- release 1.6.2 protocol (#74)
(others may be added later in the future for the 1.6 release series)
*/
#pragma once
#include "Protocol15x.h"
class cProtocol161 :
public cProtocol150
{
typedef cProtocol150 super;
public:
cProtocol161(cClientHandle * a_Client);
protected:
// cProtocol150 overrides:
virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
virtual void SendChat (const AString & a_Message) override;
virtual void SendGameMode (eGameMode a_GameMode) override;
virtual void SendHealth (void) override;
virtual void SendPlayerMaxSpeed(void) override;
virtual void SendRespawn (void) override;
virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) override;
virtual int ParseEntityAction (void) override;
virtual int ParsePlayerAbilities(void) override;
// New packets:
virtual int ParseSteerVehicle(void);
// Enable new packets' handling
virtual int ParsePacket(unsigned char a_PacketType) override;
} ;
class cProtocol162 :
public cProtocol161
{
typedef cProtocol161 super;
public:
cProtocol162(cClientHandle * a_Client);
protected:
// cProtocol161 overrides:
virtual void SendPlayerMaxSpeed(void) override;
} ;
|