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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "ReferenceManager.h"
#include "Entities/Entity.h"
cReferenceManager::cReferenceManager( ENUM_REFERENCE_MANAGER_TYPE a_Type )
: m_Type( a_Type )
{
}
cReferenceManager::~cReferenceManager()
{
if( m_Type == RFMNGR_REFERENCERS )
{
for( std::list< cEntity** >::iterator itr = m_References.begin(); itr != m_References.end(); ++itr )
{
*(*itr) = 0; // Set referenced pointer to 0
}
}
else
{
for( std::list< cEntity** >::iterator itr = m_References.begin(); itr != m_References.end(); ++itr )
{
cEntity* Ptr = (*(*itr));
if( Ptr ) Ptr->Dereference( *(*itr) );
}
}
}
void cReferenceManager::AddReference( cEntity*& a_EntityPtr )
{
m_References.push_back( &a_EntityPtr );
}
void cReferenceManager::Dereference( cEntity*& a_EntityPtr )
{
m_References.remove( &a_EntityPtr );
}
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