summaryrefslogtreecommitdiffstats
path: root/src/Items/ItemLighter.h
blob: 6681a08d4f186c02951a77e6d2565bd8a90ae36d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63

#pragma once

#include "ItemHandler.h"
#include "../World.h"
#include "../Entities/Player.h"
#include "../Entities/TNTEntity.h"





class cItemLighterHandler :
	public cItemHandler
{
public:
	cItemLighterHandler(int a_ItemType) :
		cItemHandler(a_ItemType)
	{
	}

	virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
	{
		if (a_BlockFace < 0)
		{
			return false;
		}
		
		a_Player->UseEquippedItem();

		switch (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))
		{
			case E_BLOCK_TNT:
			{
				// Activate the TNT:
				a_World->BroadcastSoundEffect("random.fuse", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f);
				a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 4);  // 4 seconds to boom
				a_World->SetBlock(a_BlockX,a_BlockY,a_BlockZ, E_BLOCK_AIR, 0);
				break;
			}
			default:
			{
				// Light a fire next to/on top of the block if air:
				AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
				if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height))
				{
					break;
				}
				if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR)
				{
					a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0);
					break;
				}
			}
		}

		return false;
	}
} ;