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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "MagmaCube.h"
cMagmaCube::cMagmaCube(int a_Size) :
super(mtMagmaCube, Printf("entity.%smagmacube.hurt", GetSizeName(a_Size).c_str()), Printf("entity.%smagmacube.death", GetSizeName(a_Size).c_str()), 0.6 * a_Size, 0.6 * a_Size),
m_Size(a_Size)
{
m_EMPersonality = AGGRESSIVE;
m_BehaviorDoNothing.AttachToMonster(*this);
GetMonsterConfig("MagmaCube");
}
void cMagmaCube::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
UNUSED(a_Killer);
if (GetSize() > 1)
{
AddRandomUncommonDropItem(a_Drops, 25.0f, E_ITEM_MAGMA_CREAM);
}
}
AString cMagmaCube::GetSizeName(int a_Size)
{
if (a_Size == 1)
{
return "small_";
}
return "";
}
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