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#pragma once
#include "AggressiveMonster.h"
class cSilverfish:
public cAggressiveMonster
{
using Super = cAggressiveMonster;
public:
cSilverfish():
Super("Silverfish", mtSilverfish, "entity.silverfish.hurt", "entity.silverfish.death", "entity.silverfish.ambient", 0.3, 0.4)
{
}
CLASS_PROTODEF(cSilverfish)
virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
} ;
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