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// ChunkDataSerializer.h
// Interfaces to the cChunkDataSerializer class representing the object that can:
// - serialize chunk data to different protocol versions
// - cache such serialized data for multiple clients
class cChunkDataSerializer
{
protected:
const cChunkDef::BlockTypes & m_BlockTypes;
const cChunkDef::BlockNibbles & m_BlockMetas;
const cChunkDef::BlockNibbles & m_BlockLight;
const cChunkDef::BlockNibbles & m_BlockSkyLight;
const unsigned char * m_BiomeData;
typedef std::map<int, std::basic_string<Byte>> Serializations;
Serializations m_Serializations;
void Serialize39(std::basic_string<Byte> & a_Data); // Release 1.3.1 to 1.7.10
void Serialize47(std::basic_string<Byte> & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.8
public:
enum
{
RELEASE_1_3_2 = 39,
RELEASE_1_8_0 = 47,
} ;
cChunkDataSerializer(
const cChunkDef::BlockTypes & a_BlockTypes,
const cChunkDef::BlockNibbles & a_BlockMetas,
const cChunkDef::BlockNibbles & a_BlockLight,
const cChunkDef::BlockNibbles & a_BlockSkyLight,
const unsigned char * a_BiomeData
);
const std::basic_string<Byte> & Serialize(int a_Version, int a_ChunkX, int a_ChunkZ); // Returns one of the internal m_Serializations[]
} ;
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