blob: cfc040493affef71e9b0a2ec95060684dea28021 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
|
// DropSpenserWindow.h
// Representing the UI window for the dropper / dispenser block
#pragma once
#include "Window.h"
#include "../BlockEntities/DropSpenserEntity.h"
class cDropSpenserWindow :
public cWindow
{
typedef cWindow super;
public:
cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_DropSpenser);
virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
};
|