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#pragma once
#include "Physical.h"
enum PedAction
{
PED_PASSENGER = 44,
};
class CVehicle;
class CPed : public CPhysical
{
public:
// 0x128
uint8 stuff1[252];
int32 m_nPedState;
uint8 stuff2[196];
CEntity *m_pCurrentPhysSurface;
CVector m_vecOffsetFromPhysSurface;
CEntity *m_pCurSurface;
uint8 stuff3[16];
CVehicle *m_pMyVehicle;
bool bInVehicle;
uint8 stuff4[23];
int32 m_nPedType;
uint8 stuff5[28];
CVehicle *m_pCollidingVehicle;
uint8 stuff6[496];
bool IsPlayer(void) { return m_nPedType == 0 || m_nPedType== 1 || m_nPedType == 2 || m_nPedType == 3; }
};
static_assert(offsetof(CPed, m_nPedState) == 0x224, "CPed: error");
static_assert(offsetof(CPed, m_pCurSurface) == 0x2FC, "CPed: error");
static_assert(offsetof(CPed, m_pMyVehicle) == 0x310, "CPed: error");
static_assert(offsetof(CPed, m_nPedType) == 0x32C, "CPed: error");
static_assert(offsetof(CPed, m_pCollidingVehicle) == 0x34C, "CPed: error");
static_assert(sizeof(CPed) == 0x540, "CPed: error");
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