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author | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-02-16 14:46:09 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-16 14:46:09 +0100 |
commit | 3baccc9d3e4a2c99a0cce6497b4928536f77919d (patch) | |
tree | 27f099ba3402253a280427b502c5354268df2aae | |
parent | removed some f suffixes from shaders (diff) | |
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-rw-r--r-- | .github/pull_request_template.md | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/.github/pull_request_template.md b/.github/pull_request_template.md new file mode 100644 index 00000000..f458bd43 --- /dev/null +++ b/.github/pull_request_template.md @@ -0,0 +1,13 @@ +As long as it's not linux/cross-platform skeleton/compatibility layer, all of the code on the repo that's not behind a preprocessor condition(like FIX_BUGS) are **completely** reversed code from original binaries. + +We **don't** accept custom codes, as long as it's not wrapped via preprocessor conditions, or it's linux/cross-platform skeleton/compatibility layer. + +We accept only these kinds of PRs; + +- A new feature that exists in at least one of the GTAs (if it wasn't in III/VC then it doesn't have to be decompilation) +- Game, UI or UX bug fixes (if it's a fix to R* code, it should be behind FIX_BUGS) +- Platform-specific and/or unused code that's not been reversed yet +- Makes reversed code more understandable/accurate, as in "which code would produce this assembly". +- A new cross-platform skeleton/compatibility layer, or improvements to them +- Translation fixes, for languages R* supported/outsourced +- Code that increase maintainability |