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authorwithmorten <morten.with@gmail.com>2020-12-07 00:36:40 +0100
committerwithmorten <morten.with@gmail.com>2020-12-07 00:36:40 +0100
commit4696e3f9c88cdf9e025205b0b525dec8c310b671 (patch)
tree635faa0dc5ff4ce5798dae7a3509042b73c63e46
parentfixed parenthesis (diff)
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-rw-r--r--src/audio/AudioLogic.cpp4
-rw-r--r--src/control/AutoPilot.cpp6
-rw-r--r--src/control/AutoPilot.h12
-rw-r--r--src/control/CarAI.cpp2
-rw-r--r--src/control/CarAI.h2
-rw-r--r--src/control/Pickups.cpp2
-rw-r--r--src/control/Pickups.h4
-rw-r--r--src/control/Script.cpp4
-rw-r--r--src/control/Script4.cpp2
-rw-r--r--src/core/World.cpp2
-rw-r--r--src/entities/Entity.h12
-rw-r--r--src/modelinfo/BaseModelInfo.h7
-rw-r--r--src/peds/Ped.h4
-rw-r--r--src/peds/PedFight.cpp4
-rw-r--r--src/vehicles/Cranes.h8
15 files changed, 37 insertions, 38 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 7340e73e..af67b561 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -52,8 +52,8 @@ uint32 gHomeNextTime;
uint32 gCellNextTime;
uint32 gNextCryTime;
-enum PLAY_STATUS : uint8 { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED };
-enum LOADING_STATUS : uint8 { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED };
+enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED };
+enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED };
void
cAudioManager::PreInitialiseGameSpecificSetup() const
diff --git a/src/control/AutoPilot.cpp b/src/control/AutoPilot.cpp
index b1fce95f..4038c93e 100644
--- a/src/control/AutoPilot.cpp
+++ b/src/control/AutoPilot.cpp
@@ -103,9 +103,9 @@ void CAutoPilot::Load(uint8*& buf)
m_nNextDirection = ReadSaveBuf<int8>(buf);
m_nCurrentLane = ReadSaveBuf<int8>(buf);
m_nNextLane = ReadSaveBuf<int8>(buf);
- m_nDrivingStyle = (eCarDrivingStyle)ReadSaveBuf<uint8>(buf);
- m_nCarMission = (eCarMission)ReadSaveBuf<uint8>(buf);
- m_nTempAction = (eCarTempAction)ReadSaveBuf<uint8>(buf);
+ m_nDrivingStyle = ReadSaveBuf<uint8>(buf);
+ m_nCarMission = ReadSaveBuf<uint8>(buf);
+ m_nTempAction = ReadSaveBuf<uint8>(buf);
m_nTimeTempAction = ReadSaveBuf<uint32>(buf);
m_fMaxTrafficSpeed = ReadSaveBuf<float>(buf);
m_nCruiseSpeed = ReadSaveBuf<uint8>(buf);
diff --git a/src/control/AutoPilot.h b/src/control/AutoPilot.h
index 337a93c1..6349fce6 100644
--- a/src/control/AutoPilot.h
+++ b/src/control/AutoPilot.h
@@ -4,7 +4,7 @@
class CVehicle;
struct CPathNode;
-enum eCarMission : uint8
+enum eCarMission
{
MISSION_NONE,
MISSION_CRUISE,
@@ -28,7 +28,7 @@ enum eCarMission : uint8
MISSION_BLOCKCAR_HANDBRAKESTOP,
};
-enum eCarTempAction : uint8
+enum eCarTempAction
{
TEMPACT_NONE,
TEMPACT_WAIT,
@@ -43,7 +43,7 @@ enum eCarTempAction : uint8
TEMPACT_SWERVERIGHT
};
-enum eCarDrivingStyle : uint8
+enum eCarDrivingStyle
{
DRIVINGSTYLE_STOP_FOR_CARS,
DRIVINGSTYLE_SLOW_DOWN_FOR_CARS,
@@ -69,9 +69,9 @@ public:
int8 m_nNextDirection;
int8 m_nCurrentLane;
int8 m_nNextLane;
- eCarDrivingStyle m_nDrivingStyle;
- eCarMission m_nCarMission;
- eCarTempAction m_nTempAction;
+ uint8 m_nDrivingStyle;
+ uint8 m_nCarMission;
+ uint8 m_nTempAction;
uint32 m_nTimeTempAction;
float m_fMaxTrafficSpeed;
uint8 m_nCruiseSpeed;
diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp
index ab44510d..8c0c5966 100644
--- a/src/control/CarAI.cpp
+++ b/src/control/CarAI.cpp
@@ -539,7 +539,7 @@ void CCarAI::TellCarToBlockOtherCar(CVehicle* pVehicle, CVehicle* pTarget)
pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed);
}
-eCarMission CCarAI::FindPoliceCarMissionForWantedLevel()
+uint8 CCarAI::FindPoliceCarMissionForWantedLevel()
{
switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel){
case 0:
diff --git a/src/control/CarAI.h b/src/control/CarAI.h
index e88807c8..9b731ad5 100644
--- a/src/control/CarAI.h
+++ b/src/control/CarAI.h
@@ -19,7 +19,7 @@ public:
static void TellOccupantsToLeaveCar(CVehicle*);
static void TellCarToRamOtherCar(CVehicle*, CVehicle*);
static void TellCarToBlockOtherCar(CVehicle*, CVehicle*);
- static eCarMission FindPoliceCarMissionForWantedLevel();
+ static uint8 FindPoliceCarMissionForWantedLevel();
static int32 FindPoliceCarSpeedForWantedLevel(CVehicle*);
static void MellowOutChaseSpeed(CVehicle*);
static void MakeWayForCarWithSiren(CVehicle *veh);
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 1b1c8cbc..19b3d3a7 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -535,7 +535,7 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan
if (slot >= NUMPICKUPS) return -1;
- aPickUps[slot].m_eType = (ePickupType)type;
+ aPickUps[slot].m_eType = type;
aPickUps[slot].m_bRemoved = false;
aPickUps[slot].m_nQuantity = quantity;
if (type == PICKUP_ONCE_TIMEOUT)
diff --git a/src/control/Pickups.h b/src/control/Pickups.h
index 95eb6fbf..72a37d99 100644
--- a/src/control/Pickups.h
+++ b/src/control/Pickups.h
@@ -1,7 +1,7 @@
#pragma once
#include "Weapon.h"
-enum ePickupType : uint8
+enum ePickupType
{
PICKUP_NONE = 0,
PICKUP_IN_SHOP,
@@ -29,7 +29,7 @@ class CPlayerPed;
class CPickup
{
public:
- ePickupType m_eType;
+ uint8 m_eType;
bool m_bRemoved;
uint16 m_nQuantity;
CObject *m_pObject;
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index dbd477e2..1b51e0d6 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -3593,7 +3593,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
CollectParameters(&m_nIp, 2);
CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(car);
- car->AutoPilot.m_nDrivingStyle = (eCarDrivingStyle)ScriptParams[1];
+ car->AutoPilot.m_nDrivingStyle = (uint8)ScriptParams[1];
return 0;
}
case COMMAND_SET_CAR_MISSION:
@@ -3601,7 +3601,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
CollectParameters(&m_nIp, 2);
CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(car);
- car->AutoPilot.m_nCarMission = (eCarMission)ScriptParams[1];
+ car->AutoPilot.m_nCarMission = (uint8)ScriptParams[1];
car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
car->bEngineOn = true;
return 0;
diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp
index 78da2d96..feef70bc 100644
--- a/src/control/Script4.cpp
+++ b/src/control/Script4.cpp
@@ -1436,7 +1436,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
- pVehicle->SetStatus((eEntityStatus)ScriptParams[1]);
+ pVehicle->SetStatus((uint8)ScriptParams[1]);
return 0;
}
case COMMAND_IS_CHAR_MALE:
diff --git a/src/core/World.cpp b/src/core/World.cpp
index 0bc564ff..981d1395 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -1537,7 +1537,7 @@ CWorld::CallOffChaseForAreaSectorListVehicles(CPtrList &list, float x1, float y1
if(pVehicle->m_scanCode != GetCurrentScanCode()) {
pVehicle->m_scanCode = GetCurrentScanCode();
const CVector &vehiclePos = pVehicle->GetPosition();
- eCarMission carMission = pVehicle->AutoPilot.m_nCarMission;
+ uint8 carMission = pVehicle->AutoPilot.m_nCarMission;
if(pVehicle != FindPlayerVehicle() && vehiclePos.x > fStartX && vehiclePos.x < fEndX &&
vehiclePos.y > fStartY && vehiclePos.y < fEndY && pVehicle->bIsLawEnforcer &&
(carMission == MISSION_RAMPLAYER_FARAWAY || carMission == MISSION_RAMPLAYER_CLOSE ||
diff --git a/src/entities/Entity.h b/src/entities/Entity.h
index ba4f7ab0..9372c85d 100644
--- a/src/entities/Entity.h
+++ b/src/entities/Entity.h
@@ -6,7 +6,7 @@
struct CReference;
class CPtrList;
-enum eEntityType : uint8
+enum eEntityType
{
ENTITY_TYPE_NOTHING = 0,
ENTITY_TYPE_BUILDING,
@@ -16,7 +16,7 @@ enum eEntityType : uint8
ENTITY_TYPE_DUMMY,
};
-enum eEntityStatus : uint8
+enum eEntityStatus
{
STATUS_PLAYER,
STATUS_PLAYER_PLAYBACKFROMBUFFER,
@@ -92,10 +92,10 @@ public:
CReference *m_pFirstReference;
public:
- eEntityType GetType() const { return (eEntityType)m_type; }
- void SetType(eEntityType type) { m_type = type; }
- eEntityStatus GetStatus() const { return (eEntityStatus)m_status; }
- void SetStatus(eEntityStatus status) { m_status = status; }
+ uint8 GetType() const { return m_type; }
+ void SetType(uint8 type) { m_type = type; }
+ uint8 GetStatus() const { return m_status; }
+ void SetStatus(uint8 status) { m_status = status; }
CColModel *GetColModel(void) { return CModelInfo::GetModelInfo(m_modelIndex)->GetColModel(); }
bool GetIsStatic(void) const { return bIsStatic; }
void SetIsStatic(bool state) { bIsStatic = state; }
diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h
index 4c274aaf..ae2b6668 100644
--- a/src/modelinfo/BaseModelInfo.h
+++ b/src/modelinfo/BaseModelInfo.h
@@ -4,7 +4,7 @@
#define MAX_MODEL_NAME (24)
-enum ModelInfoType : uint8
+enum ModelInfoType
{
MITYPE_NA = 0,
MITYPE_SIMPLE = 1,
@@ -15,7 +15,6 @@ enum ModelInfoType : uint8
MITYPE_PED = 6,
MITYPE_XTRACOMPS = 7,
};
-VALIDATE_SIZE(ModelInfoType, 1);
class C2dEffect;
@@ -28,7 +27,7 @@ protected:
int16 m_objectId;
uint16 m_refCount;
int16 m_txdSlot;
- ModelInfoType m_type;
+ uint8 m_type;
uint8 m_num2dEffects;
bool m_bOwnsColModel;
#ifdef EXTRA_MODEL_FLAGS
@@ -50,7 +49,7 @@ public:
virtual RwObject *GetRwObject(void) = 0;
// one day it becomes virtual
- ModelInfoType GetModelType() const { return m_type; }
+ uint8 GetModelType() const { return m_type; }
bool IsSimple(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME; }
bool IsClump(void) { return m_type == MITYPE_CLUMP || m_type == MITYPE_PED || m_type == MITYPE_VEHICLE ||
m_type == MITYPE_MLO || m_type == MITYPE_XTRACOMPS; // unused but what the heck
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index a3d4997d..7a9f4a9e 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -212,7 +212,7 @@ enum PedOnGroundState {
PED_DEAD_ON_THE_FLOOR
};
-enum PointBlankNecessity : uint8 {
+enum PointBlankNecessity {
NO_POINT_BLANK_PED,
POINT_BLANK_FOR_WANTED_PED,
POINT_BLANK_FOR_SOMEONE_ELSE
@@ -598,7 +598,7 @@ public:
#endif
bool CheckForExplosions(CVector2D &area);
CPed *CheckForGunShots(void);
- PointBlankNecessity CheckForPointBlankPeds(CPed*);
+ uint8 CheckForPointBlankPeds(CPed*);
bool CheckIfInTheAir(void);
void ClearAll(void);
void SetPointGunAt(CEntity*);
diff --git a/src/peds/PedFight.cpp b/src/peds/PedFight.cpp
index 21310aaa..c219d94f 100644
--- a/src/peds/PedFight.cpp
+++ b/src/peds/PedFight.cpp
@@ -329,7 +329,7 @@ CPed::SetAttack(CEntity *victim)
if (IsPlayer())
CPad::GetPad(0)->ResetAverageWeapon();
- PointBlankNecessity pointBlankStatus;
+ uint8 pointBlankStatus;
if ((curWeapon->m_eWeaponFire == WEAPON_FIRE_INSTANT_HIT || GetWeapon()->m_eWeaponType == WEAPONTYPE_FLAMETHROWER)
&& TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16_1STPERSON
&& TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16_1STPERSON_RUNABOUT
@@ -475,7 +475,7 @@ CPed::FinishedAttackCB(CAnimBlendAssociation *attackAssoc, void *arg)
ped->ClearAttack();
}
-PointBlankNecessity
+uint8
CPed::CheckForPointBlankPeds(CPed *pedToVerify)
{
float pbDistance = 1.1f;
diff --git a/src/vehicles/Cranes.h b/src/vehicles/Cranes.h
index 6d877d82..0e134310 100644
--- a/src/vehicles/Cranes.h
+++ b/src/vehicles/Cranes.h
@@ -11,7 +11,7 @@ class CBuilding;
class CCrane
{
public:
- enum CraneState : uint8 {
+ enum CraneState {
IDLE = 0,
GOING_TOWARDS_TARGET = 1,
LIFTING_TARGET = 2,
@@ -19,7 +19,7 @@ public:
ROTATING_TARGET = 4,
DROPPING_TARGET = 5
};
- enum CraneStatus : uint8 {
+ enum CraneStatus {
NONE = 0,
ACTIVATED = 1,
DEACTIVATED = 2
@@ -47,8 +47,8 @@ public:
CVector2D m_vecHookVelocity;
CVehicle *m_pVehiclePickedUp;
uint32 m_nTimeForNextCheck;
- CraneStatus m_nCraneStatus;
- CraneState m_nCraneState;
+ uint8 m_nCraneStatus;
+ uint8 m_nCraneState;
uint8 m_nVehiclesCollected;
bool m_bIsCrusher;
bool m_bIsMilitaryCrane;