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author | eray orçunus <erayorcunus@gmail.com> | 2020-05-28 12:39:08 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-05-28 16:42:40 +0200 |
commit | 9acf27fc5359ec8a4e047a35384ca28270145db8 (patch) | |
tree | 708aef083f488f0aa09330abd657ae798d32cb05 | |
parent | theoretically fix linux build (diff) | |
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-rw-r--r-- | src/core/Frontend.h | 15 | ||||
-rw-r--r-- | src/extras/frontendoption.cpp | 9 |
2 files changed, 15 insertions, 9 deletions
diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 9a364b71..7d4cdacc 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -646,13 +646,14 @@ public: int GetNumOptionsCntrlConfigScreens(); int ConstructStatLine(int); - // New (inlined ones and the ones we can't believe it's not inlined) - inline void ThingsToDoBeforeGoingBack(); - inline void ScrollUpListByOne(); - inline void ScrollDownListByOne(); - inline void PageUpList(bool); - inline void PageDownList(bool); - inline int8 GetPreviousPageOption(); + // Those are either inlined in game, not in function yet, or I can't believe that they're not inlined. + // Names were made up by me. + void ThingsToDoBeforeGoingBack(); + void ScrollUpListByOne(); + void ScrollDownListByOne(); + void PageUpList(bool); + void PageDownList(bool); + int8 GetPreviousPageOption(); // uint8 GetNumberOfMenuOptions(); }; diff --git a/src/extras/frontendoption.cpp b/src/extras/frontendoption.cpp index 7b7ad229..6ab2801c 100644 --- a/src/extras/frontendoption.cpp +++ b/src/extras/frontendoption.cpp @@ -50,8 +50,13 @@ RemoveCustomFrontendOptions() for (int i = 0; i < MENUPAGES; i++) { for (int j = 0; j < NUM_MENUROWS; j++) { if (aScreens[i].m_aEntries[j].m_Action == MENUACTION_TRIGGERFUNC) { - aScreens[i].m_aEntries[j].m_Action = MENUACTION_NOTHING; - aScreens[i].m_aEntries[j].m_EntryName[0] = '\0'; + int k; + for (k = j; k < NUM_MENUROWS-1; k++) { + memcpy(&aScreens[i].m_aEntries[k], &aScreens[i].m_aEntries[k+1], sizeof(CMenuScreen::CMenuEntry)); + } + aScreens[i].m_aEntries[k].m_Action = MENUACTION_NOTHING; + aScreens[i].m_aEntries[k].m_EntryName[0] = '\0'; + j--; } } } |