diff options
author | aap <aap@papnet.eu> | 2019-07-10 13:42:48 +0200 |
---|---|---|
committer | aap <aap@papnet.eu> | 2019-07-10 13:42:48 +0200 |
commit | d360229b5b3a3ef82a8defd6672bfda81ded9326 (patch) | |
tree | 3e33368038e76fe770bb3cc7cb7dd3ae0e794bc5 | |
parent | Merge pull request #127 from gennariarmando/master (diff) | |
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-rw-r--r-- | src/core/Frontend.cpp | 459 | ||||
-rw-r--r-- | src/core/Frontend.h | 2 | ||||
-rw-r--r-- | src/core/Text.cpp | 44 | ||||
-rw-r--r-- | src/core/Text.h | 5 | ||||
-rw-r--r-- | src/core/main.cpp | 8 | ||||
-rw-r--r-- | src/core/main.h | 8 |
6 files changed, 323 insertions, 203 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 17a5ad30..a846efc6 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -27,6 +27,8 @@ #include "PlayerInfo.h" #include "World.h" +#define ALL_ORIGINAL_FRONTEND 1 + int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92; int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D; @@ -62,9 +64,9 @@ CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8; float lodMultiplier = *(float*)0x5F726C; // Stuff not in CMenuManager: -int VibrationTime; +uint32 VibrationTime; char* pEditString = (char*)0x628D00; -int32 &pControlEdit = *(int32*)0x628D08; +int32 *&pControlEdit = *(int32**)0x628D08; int8 DisplayComboButtonErrMsg; int8 MouseButtonJustClicked; int8 JoyButtonJustClicked; @@ -73,6 +75,7 @@ int32 TypeOfControl = 0; int32 *pControlTemp = 0; // Frontend inputs. + bool GetPadBack(); bool GetPadExitEnter(); bool GetPadForward(); @@ -80,6 +83,11 @@ bool GetPadMoveUp(); bool GetPadMoveDown(); bool GetPadMoveLeft(); bool GetPadMoveRight(); +bool GetMouseClickLeft(); +bool GetMouseClickRight(); +bool GetMouseClickMiddle(); +bool GetMouseWheelUp(); +bool GetMouseWheelDown(); bool GetMouseForward(); bool GetMouseBack(); bool GetMousePos(); @@ -142,7 +150,7 @@ char *MenuFilenames[] = { nil, nil }; -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2) { EAXJMP(0x483870); } #else void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2) @@ -150,24 +158,27 @@ void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* st if (!text) return; - if (stat) { - if (aFloat) - sprintf(gString, "%.2f"); - else - sprintf(gString, "%d"); - } - else if (stat2) { + if (stat2) { if (aFloat) - sprintf(gString, "%.2f %s %.2f", stat, UnicodeToAscii(TheText.Get("FEST_OO")), stat2); + sprintf(gString2, " %.2f %s %.2f", *stat, UnicodeToAscii(TheText.Get("FEST_OO")), *stat2); else - sprintf(gString, "%d %s %d", stat, UnicodeToAscii(TheText.Get("FEST_OO")), stat2); + sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2); + } + else if (stat2) { + if (aFloat) + sprintf(gString2, " %.2f", *stat); + else + sprintf(gString2, " %d", *(int*)stat); } + else + gString2[0] = '\0'; - wcscpy((wchar_t*)gUString, (wchar_t*)TheText.Get(text)); + UnicodeStrcpy(gUString, TheText.Get(text)); + AsciiToUnicode(gString2, gUString2); } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); } #else void CMenuManager::CentreMousePointer() @@ -195,7 +206,7 @@ void CMenuManager::CheckCodesForControls(int, int) } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); } #else bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2) @@ -274,7 +285,7 @@ void CMenuManager::CheckSliderMovement(int value) TheCamera.m_fMouseAccelVertical = fMouseSens; SaveSettings(); break; - }; + } } #if 1 @@ -286,7 +297,7 @@ int CMenuManager::CostructStatLine(int) } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); } #else void CMenuManager::DisplayHelperText() @@ -326,7 +337,7 @@ void CMenuManager::DisplayHelperText() break; default: break; - }; + } CFont::SetAlignment(ALIGN_CENTER); CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f)); @@ -339,7 +350,7 @@ void CMenuManager::DisplayHelperText() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER float CMenuManager::DisplaySlider(float, float, float, float, float, float) { EAXJMP(0x488420); } #else float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightSize, float rectSize, float progress) @@ -365,12 +376,12 @@ float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightS float _s = SCREEN_SCALE_X(2.0f); CSprite2d::DrawRect(CRect(_x + _s, _y + _s, _w + _s, _h + _s), CRGBA(0, 0, 0, FadeIn(255))); // Shadow CSprite2d::DrawRect(CRect(i * rectSize/16.0f + x, y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f, SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x, y + sizeRange), color); - }; + } return input; } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); } #else void CMenuManager::DoSettingsBeforeStartingAGame() @@ -389,7 +400,7 @@ void CMenuManager::DoSettingsBeforeStartingAGame() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::Draw() { EAXJMP(0x47AE00); } #else void CMenuManager::Draw() @@ -450,7 +461,7 @@ void CMenuManager::Draw() default: str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); break; - }; + } CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A))); @@ -503,7 +514,7 @@ void CMenuManager::Draw() case 3: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF4"); break; - }; + } break; case MENUACTION_CTRLDISPLAY: break; @@ -533,7 +544,7 @@ void CMenuManager::Draw() case AR_16_9: textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"16:9"; break; - }; + } #endif break; case MENUACTION_RADIO: @@ -583,7 +594,7 @@ void CMenuManager::Draw() case 2: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_4SP"); break; - }; + } } break; case MENUACTION_CTRLMETHOD: @@ -594,7 +605,7 @@ void CMenuManager::Draw() case 1: textToPrint[MENUCOLUMN_LEFT] = TheText.Get("FET_CCN"); break; - }; + } break; case MENUACTION_DYNAMICACOUSTIC: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF"); @@ -602,7 +613,7 @@ void CMenuManager::Draw() case MENUACTION_MOUSESTEER: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF"); break; - }; + } CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A))); @@ -690,7 +701,7 @@ void CMenuManager::Draw() default: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y); break; - }; + } } if (i > 0) @@ -767,7 +778,7 @@ void CMenuManager::Draw() case MENUACTION_MOUSESENS: DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), TheCamera.m_fMouseAccelHorzntl * 200.0f); break; - }; + } // Radio icons. float fIconSpacing = 59.52f; @@ -816,9 +827,9 @@ void CMenuManager::Draw() case MENUPAGE_MOUSE_CONTROLS: DisplayHelperText(); break; - }; + } } - }; + } } #endif @@ -849,7 +860,7 @@ void CMenuManager::DrawControllerSetupScreen() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::DrawFrontEnd(void) { EAXJMP(0x47A540); } #else void CMenuManager::DrawFrontEnd() @@ -873,7 +884,7 @@ void CMenuManager::DrawFrontEnd() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::DrawFrontEndNormal(void) { EAXJMP(0x47A5B0); } #else void CMenuManager::DrawFrontEndNormal() @@ -927,7 +938,7 @@ void CMenuManager::DrawFrontEndNormal() case MENUPAGE_OPTIONS: previousSprite = MENUSPRITE_PLAYERSET; break; - }; + } if (m_nPrevScreen == MENUPAGE_NONE) CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255)); @@ -972,7 +983,7 @@ void CMenuManager::DrawFrontEndNormal() case MENUPAGE_OPTIONS: currentSprite = MENUSPRITE_PLAYERSET; break; - }; + } uint32 savedShade; uint32 savedAlpha; @@ -1016,7 +1027,7 @@ void CMenuManager::DrawFrontEndNormal() default: CMenuManager::Draw(); break; - }; + } CFont::DrawFonts(); @@ -1035,7 +1046,7 @@ void CMenuManager::DrawPlayerSetupScreen() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); } #else int CMenuManager::FadeIn(int alpha) @@ -1070,7 +1081,7 @@ int CMenuManager::GetStartOptionsCntrlConfigScreens() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); } #else void CMenuManager::InitialiseChangedLanguageSettings() @@ -1092,12 +1103,12 @@ void CMenuManager::InitialiseChangedLanguageSettings() break; default: break; - }; + } } } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::LoadAllTextures() { EAXJMP(0x47A230); } #else void CMenuManager::LoadAllTextures() @@ -1133,7 +1144,7 @@ void CMenuManager::LoadAllTextures() for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); i++) { m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i]); m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); - }; + } CTxdStore::PopCurrentTxd(); @@ -1146,7 +1157,7 @@ void CMenuManager::LoadAllTextures() for (int i = 0; i < ARRAY_SIZE(MenuFilenames)/2; i++) { m_aMenuSprites[i].SetTexture(MenuFilenames[i*2], MenuFilenames[i*2+1]); m_aMenuSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); - }; + } CTxdStore::PopCurrentTxd(); @@ -1155,7 +1166,7 @@ void CMenuManager::LoadAllTextures() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); } #else void CMenuManager::LoadSettings() @@ -1174,13 +1185,13 @@ void CMenuManager::LoadSettings() if (strncmp(&Ver, "THIS FILE IS NOT VALID YET", 26)) { CFileMgr::Seek(fileHandle, 0, 0); ControlsManager.LoadSettings(fileHandle); - CFileMgr::Read(fileHandle, buf(&gString), 20); - CFileMgr::Read(fileHandle, buf(&gString), 20); - CFileMgr::Read(fileHandle, buf(&gString), 4); - CFileMgr::Read(fileHandle, buf(&gString), 4); - CFileMgr::Read(fileHandle, buf(&gString), 1); - CFileMgr::Read(fileHandle, buf(&gString), 1); - CFileMgr::Read(fileHandle, buf(&gString), 1); + CFileMgr::Read(fileHandle, buf(gString), 20); + CFileMgr::Read(fileHandle, buf(gString), 20); + CFileMgr::Read(fileHandle, buf(gString), 4); + CFileMgr::Read(fileHandle, buf(gString), 4); + CFileMgr::Read(fileHandle, buf(gString), 1); + CFileMgr::Read(fileHandle, buf(gString), 1); + CFileMgr::Read(fileHandle, buf(gString), 1); CFileMgr::Read(fileHandle, buf(&TheCamera.m_bHeadBob), 1); CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), 4); CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), 4); @@ -1276,7 +1287,7 @@ void CMenuManager::PrintBriefs() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::PrintErrorMessage() { EAXJMP(0x484F70); } #else void CMenuManager::PrintErrorMessage() @@ -1309,157 +1320,180 @@ void CMenuManager::PrintStats() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); } #else void CMenuManager::Process(void) { - if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus()) + field_112 = 0; + + if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus() != FADE_0) return; - field_112 = 0; - m_bLanguageLoaded = false; + //m_bLanguageLoaded = false; //XXX m_bStartGameLoading = false; InitialiseChangedLanguageSettings(); - // + if (GetPadExitEnter()) //XXX only escape + RequestFrontEndStartUp(); + SwitchMenuOnAndOff(); // Be able to re-open menu correctly. - if (!m_bMenuActive) { - if (GetPadExitEnter()) - RequestFrontEndStartUp(); + if (m_bMenuActive) { - UnloadTextures(); - field_452 = 0; - SwitchToNewScreen(MENUPAGE_NONE); - pEditString = 0; - field_113 = 0; - return; - } - - // Load frontend textures. - LoadAllTextures(); + // Load frontend textures. + LoadAllTextures(); - // Set save/delete game pages. - if (m_nCurrScreen == MENUPAGE_DELETING) { - bool SlotPopulated = false; + // Set save/delete game pages. + if (m_nCurrScreen == MENUPAGE_DELETING) { + bool SlotPopulated = false; - if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { - PcSaveHelper.PopulateSlotInfo(); - SlotPopulated = true; - } + if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { + PcSaveHelper.PopulateSlotInfo(); + SlotPopulated = true; + } - if (SlotPopulated) { - m_nPrevScreen = m_nCurrScreen; - m_nCurrScreen = MENUPAGE_DELETE_SUCCESS; - m_nCurrOption = 0; - m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); - } - else - SaveLoadFileError_SetUpErrorScreen(); - } - if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { - int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); - PcSaveHelper.PopulateSlotInfo(); - if (SaveSlot) { - m_nPrevScreen = m_nCurrScreen; - m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL; - m_nCurrOption = 0; - m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); - } - else - SaveLoadFileError_SetUpErrorScreen(); - } - if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { - if (CheckSlotDataValid(m_nCurrSaveSlot)) { - TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0; - if (m_PrefsVsyncDisp != m_PrefsVsync) - m_PrefsVsync = m_PrefsVsyncDisp; - DMAudio.Service(); - m_bStartGameLoading = 1; - RequestFrontEndShutdown(); - m_bLoadingSavedGame = 1; - b_FoundRecentSavedGameWantToLoad = 1; - DMAudio.SetEffectsFadeVol(0); - DMAudio.SetMusicFadeVol(0); - DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); + if (SlotPopulated) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_DELETE_SUCCESS; + m_nCurrOption = 0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + } + else + SaveLoadFileError_SetUpErrorScreen(); } - else - SaveLoadFileError_SetUpErrorScreen(); - } - - ProcessButtonPresses(); - - // Set binding keys. - if (pEditString && !CPad::EditString(pEditString, 0)) { - if (!pEditString) - strcpy(pEditString, "NoName"); - pEditString = 0; - SaveSettings(); - } - - if (field_113) { - if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) - SwitchToNewScreen(m_nPrevScreen); - - // Reset pad shaking. - if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) { - CPad::GetPad(0)->StopPadsShaking(); - VibrationTime = 0; + if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { + int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); + PcSaveHelper.PopulateSlotInfo(); + if (SaveSlot) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL; + m_nCurrOption = 0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + } + else + SaveLoadFileError_SetUpErrorScreen(); } - - if (m_bStartGameLoading) { - if (m_bGameNotLoaded) + if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { + if (CheckSlotDataValid(m_nCurrSaveSlot)) { + TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0; + if (m_PrefsVsyncDisp != m_PrefsVsync) + m_PrefsVsync = m_PrefsVsyncDisp; DMAudio.Service(); + m_bStartGameLoading = 1; + RequestFrontEndShutdown(); + m_bLoadingSavedGame = 1; + b_FoundRecentSavedGameWantToLoad = 1; + DMAudio.SetEffectsFadeVol(0); + DMAudio.SetMusicFadeVol(0); + DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); + } + else + SaveLoadFileError_SetUpErrorScreen(); } - } - if (!field_456) { - JoyButtonJustClicked = 0; - CPad::EditCodesForControls(&pControlEdit, 0); - MouseButtonJustClicked = 0; + ProcessButtonPresses(); - if (GetMouseForward()) - MouseButtonJustClicked = 1; - else { - if (GetMouseBack()) - MouseButtonJustClicked = 3; + // Set binding keys. + if (pEditString && CPad::EditString(pEditString, 0) == nil) { + if (*pEditString == 0) + strcpy(pEditString, "NoName"); + pEditString = nil; + SaveSettings(); } - JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); + if (field_113 && !field_456) { + pControlEdit = CPad::EditCodesForControls(pControlEdit, 1); + JoyButtonJustClicked = 0; + MouseButtonJustClicked = 0; - if (JoyButtonJustClicked) - TypeOfControl = 3; - if (MouseButtonJustClicked) - TypeOfControl = 2; - if (pControlEdit != 1056) - TypeOfControl = 0; - - if (field_534) { - if (!m_bKeyChangeNotProcessed) { - if (pControlEdit != 1056 || MouseButtonJustClicked || JoyButtonJustClicked) + if (GetMouseClickLeft()) + MouseButtonJustClicked = 1; + else if (GetMouseClickRight()) + MouseButtonJustClicked = 3; + else if (GetMouseClickMiddle()) + MouseButtonJustClicked = 2; + else if (GetMouseWheelUp()) + MouseButtonJustClicked = 4; + else if (GetMouseWheelDown()) + MouseButtonJustClicked = 5; + //XXX two more buttons + + JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); + + if (JoyButtonJustClicked) + TypeOfControl = 3; + if (MouseButtonJustClicked) + TypeOfControl = 2; + if (*pControlEdit != rsNULL) + TypeOfControl = 0; + + if (!field_534) { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); + pControlEdit = nil; + field_113 = 0; + m_KeyPressedCode = -1; + field_456 = 0; + } + else if (!m_bKeyChangeNotProcessed) { + if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked) CheckCodesForControls(TypeOfControl); field_535 = 1; - return; + } + else { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + for (int i = 0; i < 4; i++) + ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i); + field_534 = false; + m_bKeyChangeNotProcessed = false; + pControlEdit = nil; + field_113 = 0; + m_KeyPressedCode = -1; + field_456 = 0; } } - else { - pControlEdit = 0; - field_113 = 0; - m_KeyPressedCode = -1; + + if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) { + m_nCurrScreen = m_nPrevScreen; + m_nCurrOption = 0; } + + // Reset pad shaking. + if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) { + CPad::StopPadsShaking(); + VibrationTime = 0; + } + } + else { + UnloadTextures(); + field_452 = 0; + // byte_5F33E4 = 1; // unused + m_nPrevScreen = 0; + m_nCurrScreen = m_nPrevScreen; + m_nCurrOption = 0; + pEditString = nil; + field_113 = 0; + } + + if (!m_bStartGameLoading) { + if (m_bGameNotLoaded) + DMAudio.Service(); } - field_456 = 0; } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); } #else void CMenuManager::ProcessButtonPresses() { + if(pEditString) + return; + if(pControlEdit) + return; + // Update mouse position m_nMouseOldPosX = m_nMousePosX; m_nMouseOldPosY = m_nMousePosY; @@ -1500,7 +1534,7 @@ void CMenuManager::ProcessButtonPresses() field_113 = 1; field_456 = 1; m_bKeyChangeNotProcessed = 1; - //pControlEdit = m_KeyPressedCode; + pControlEdit = &m_KeyPressedCode; } if (GetPadForward()) { @@ -1509,7 +1543,7 @@ void CMenuManager::ProcessButtonPresses() if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { field_113 = 1; field_456 = 1; - //pControlEdit = m_KeyPressedCode; + pControlEdit = &m_KeyPressedCode; } if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { strcpy(m_PrefsSkinFile, m_aSkinName); @@ -1527,7 +1561,7 @@ void CMenuManager::ProcessButtonPresses() break; default: break; - }; + } } bool once = false; @@ -1604,7 +1638,7 @@ void CMenuManager::ProcessButtonPresses() SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]); PlayEscSound = true; break; - }; + } if (PlayEscSound) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); @@ -1639,7 +1673,7 @@ void CMenuManager::ProcessButtonPresses() default: m_nHoverOption = HOVEROPTION_NULL; break; - }; + } } // Process all menu options here, but first check if it's an option or a redirect. @@ -1675,11 +1709,11 @@ void CMenuManager::ProcessButtonPresses() break; default: break; - }; + } } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); } #else void CMenuManager::ProcessOnOffMenuOptions() @@ -1740,7 +1774,7 @@ void CMenuManager::ProcessOnOffMenuOptions() case AR_16_9: m_PrefsUseWideScreen = AR_AUTO; break; - }; + } } else { switch (m_PrefsUseWideScreen) { @@ -1753,7 +1787,7 @@ void CMenuManager::ProcessOnOffMenuOptions() case AR_16_9: m_PrefsUseWideScreen = AR_4_3; break; - }; + } } #endif SaveSettings(); @@ -1999,7 +2033,7 @@ void CMenuManager::ProcessOnOffMenuOptions() case 2: m_PrefsSpeakers = 0; break; - }; + } } else { switch (m_PrefsSpeakers) { @@ -2012,7 +2046,7 @@ void CMenuManager::ProcessOnOffMenuOptions() case 2: m_PrefsSpeakers = 1; break; - }; + } } DMAudio.SetSpeakerConfig(m_PrefsSpeakers); @@ -2040,11 +2074,11 @@ void CMenuManager::ProcessOnOffMenuOptions() case MENUACTION_MOUSESTEER: m_bDisableMouseSteering = m_bDisableMouseSteering == false; return; - }; + } } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::RequestFrontEndShutdown() { EAXJMP(0x488750); } #else void CMenuManager::RequestFrontEndShutdown() @@ -2054,7 +2088,7 @@ void CMenuManager::RequestFrontEndShutdown() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::RequestFrontEndStartUp() { EAXJMP(0x488770); } #else void CMenuManager::RequestFrontEndStartUp() @@ -2063,7 +2097,7 @@ void CMenuManager::RequestFrontEndStartUp() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::ResetHelperText() { EAXJMP(0x48B470); } #else void CMenuManager::ResetHelperText() @@ -2073,7 +2107,7 @@ void CMenuManager::ResetHelperText() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { EAXJMP(0x488930); } #else void CMenuManager::SaveLoadFileError_SetUpErrorScreen() @@ -2116,8 +2150,8 @@ void CMenuManager::SaveLoadFileError_SetUpErrorScreen() } #endif -#if 0 -WRAPPER void CMenuManager::SetHelperText() { EAXJMP(0x48B450); } +#if ALL_ORIGINAL_FRONTEND +WRAPPER void CMenuManager::SetHelperText(int text) { EAXJMP(0x48B450); } #else void CMenuManager::SetHelperText(int text) { @@ -2126,7 +2160,7 @@ void CMenuManager::SetHelperText(int text) } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); } #else void CMenuManager::SaveSettings() @@ -2173,7 +2207,7 @@ void CMenuManager::SaveSettings() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); } #else void CMenuManager::ShutdownJustMenu() @@ -2184,7 +2218,7 @@ void CMenuManager::ShutdownJustMenu() #endif // We won't ever use this again. -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); } #else float CMenuManager::StretchX(float x) @@ -2196,7 +2230,7 @@ float CMenuManager::StretchX(float x) } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER float CMenuManager::StretchY(float) { EAXJMP(0x48AC20); } #else float CMenuManager::StretchY(float y) @@ -2208,7 +2242,7 @@ float CMenuManager::StretchY(float y) } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); } #else void CMenuManager::SwitchMenuOnAndOff() @@ -2230,7 +2264,7 @@ void CMenuManager::SwitchMenuOnAndOff() ShutdownJustMenu(); SaveSettings(); m_bStartUpFrontEndRequested = false; - pControlEdit = 0; + pControlEdit = nil; m_bShutDownFrontEndRequested = false; DisplayComboButtonErrMsg = 0; CPad::GetPad(0)->Clear(0); @@ -2254,7 +2288,7 @@ void CMenuManager::SwitchMenuOnAndOff() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::UnloadTextures() { EAXJMP(0x47A440); } #else void CMenuManager::UnloadTextures() @@ -2279,7 +2313,7 @@ void CMenuManager::UnloadTextures() } #endif -#if 0 +#if ALL_ORIGINAL_FRONTEND WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); } #else void CMenuManager::WaitForUserCD() @@ -2307,7 +2341,7 @@ uint8 CMenuManager::GetNumberOfMenuOptions() break; ++Rows; - }; + } return Rows; } @@ -2406,7 +2440,7 @@ void CMenuManager::SetDefaultPreferences(int8 screen) CVehicle::m_bDisableMouseSteering = true; TheCamera.m_bHeadBob = false; break; - }; + } } // Frontend inputs. @@ -2464,18 +2498,47 @@ bool GetPadMoveRight() (CPad::GetPad(0)->NewState.LeftStickX > 0 && !(CPad::GetPad(0)->OldState.LeftStickX > 0)); } -bool GetMouseForward() +bool GetMouseClickLeft() { return (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB); } -bool GetMouseBack() +bool GetMouseClickRight() { return (CPad::GetPad(0)->NewMouseControllerState.RMB && !CPad::GetPad(0)->OldMouseControllerState.RMB); } +bool GetMouseClickMiddle() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.MMB && !CPad::GetPad(0)->OldMouseControllerState.MMB); +} + +bool GetMouseWheelUp() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP); +} + +bool GetMouseWheelDown() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN); +} + + +bool GetMouseForward() +{ + return GetMouseClickLeft(); +} + +bool GetMouseBack() +{ + return GetMouseClickRight; +} + bool GetMousePos() { return @@ -2484,14 +2547,12 @@ bool GetMousePos() bool GetMouseMoveLeft() { - return - (CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN != 0.0f); + return GetMouseWheelDown(); } bool GetMouseMoveRight() { - return - (CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP != 0.0f); + return GetMouseWheelUp(); } bool GetPadInput() @@ -2516,6 +2577,7 @@ bool GetMouseInput() } STARTPATCHES +#ifndef ALL_ORIGINAL_FRONTEND InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP); InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP); InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP); @@ -2526,4 +2588,5 @@ STARTPATCHES for (int i = 1; i < ARRAY_SIZE(aScreens); i++) Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]); +#endif ENDPATCHES
\ No newline at end of file diff --git a/src/core/Frontend.h b/src/core/Frontend.h index ede036d2..9a3cdd50 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -448,7 +448,7 @@ public: int m_nCurrOption; int m_nPrevOption; int m_nPrevScreen; - int field_558; + uint32 field_558; int m_nCurrSaveSlot; int m_nScreenChangeDelayTimer; diff --git a/src/core/Text.cpp b/src/core/Text.cpp index b834a44d..dfa9815c 100644 --- a/src/core/Text.cpp +++ b/src/core/Text.cpp @@ -210,7 +210,48 @@ AsciiToUnicode(const char *src, uint16 *dst) while((*dst++ = *src++) != '\0'); } -WRAPPER char UnicodeToAscii(wchar * src) { EAXJMP(0x52C2F0); } +char* +UnicodeToAscii(wchar *src) +{ + static char aStr[256]; + int len; + for(len = 0; src && *src != 0 && len < 256-1; len++, src++) + if(*src < 256) + aStr[len] = *src; + else + aStr[len] = '#'; + aStr[len] = '\0'; + return aStr; +} + +char* +UnicodeToAsciiForSaveLoad(wchar *src) +{ + // exact same code as above + static char aStr[256]; + int len; + for(len = 0; src && *src != 0 && len < 256-1; len++, src++) + if(*src < 256) + aStr[len] = *src; + else + aStr[len] = '#'; + aStr[len] = '\0'; + return aStr; +} + +void +UnicodeStrcpy(wchar *dst, const wchar *src) +{ + while((*dst++ = *src++) != '\0'); +} + +int +UnicodeStrlen(const wchar *str) +{ + int len; + for(len = 0; *str != 0; len++, str++); + return len; +} void TextCopy(wchar *dst, const wchar *src) @@ -218,6 +259,7 @@ TextCopy(wchar *dst, const wchar *src) while((*dst++ = *src++) != '\0'); } + STARTPATCHES InjectHook(0x52C3C0, &CText::Load, PATCH_JUMP); InjectHook(0x52C580, &CText::Unload, PATCH_JUMP); diff --git a/src/core/Text.h b/src/core/Text.h index 15ab7a8f..f554628c 100644 --- a/src/core/Text.h +++ b/src/core/Text.h @@ -1,7 +1,10 @@ #pragma once void AsciiToUnicode(const char *src, wchar *dst); -char UnicodeToAscii(wchar *src); +char *UnicodeToAscii(wchar *src); +char *UnicodeToAsciiForSaveLoad(wchar *src); +void UnicodeStrcpy(wchar *dst, const wchar *src); +int UnicodeStrlen(const wchar *str); void TextCopy(wchar *dst, const wchar *src); struct CKeyEntry diff --git a/src/core/main.cpp b/src/core/main.cpp index e7f42780..9ac271f9 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -54,8 +54,14 @@ GlobalScene &Scene = *(GlobalScene*)0x726768; uint8 work_buff[55000]; -char gString[256]; +//char gString[256]; +//char gString2[512]; +//wchar gUString[256]; +//wchar gUString2[256]; +char *gString = (char*)0x711B40; +char *gString2 = (char*)0x878A40; wchar *gUString = (wchar*)0x74B018; +wchar *gUString2 = (wchar*)0x6EDD70; bool &b_FoundRecentSavedGameWantToLoad = *(bool*)0x95CDA8; diff --git a/src/core/main.h b/src/core/main.h index bdb0e008..dabc0f7b 100644 --- a/src/core/main.h +++ b/src/core/main.h @@ -8,8 +8,14 @@ struct GlobalScene extern GlobalScene &Scene; extern uint8 work_buff[55000]; -extern char gString[256]; +//extern char gString[256]; +//extern char gString2[512]; +//extern wchar gUString[256]; +//extern wchar gUString2[256]; +extern char *gString; +extern char *gString2; extern wchar *gUString; +extern wchar *gUString2; extern bool &b_FoundRecentSavedGameWantToLoad; class CSprite2d; |