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author | withmorten <morten.with@gmail.com> | 2021-01-13 14:34:58 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-01-13 14:34:58 +0100 |
commit | e8727cf4a15014ac179a185a662e70f0a98cde52 (patch) | |
tree | 911844a5c05262112056da26d8bb06fbe8f79742 | |
parent | more renames (diff) | |
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-rw-r--r-- | premake5.lua | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/premake5.lua b/premake5.lua index 0d77ae2c..d4ef5198 100644 --- a/premake5.lua +++ b/premake5.lua @@ -171,11 +171,10 @@ workspace "re3" filter {}
- function setpaths (gamepath, exepath, scriptspath)
- scriptspath = scriptspath or ""
+ function setpaths (gamepath, exepath)
if (gamepath) then
postbuildcommands {
- '{COPYFILE} "%{cfg.buildtarget.abspath}" "' .. gamepath .. scriptspath .. '%{cfg.buildtarget.name}"'
+ '{COPYFILE} "%{cfg.buildtarget.abspath}" "' .. gamepath .. '%{cfg.buildtarget.name}"'
}
debugdir (gamepath)
if (exepath) then
@@ -185,7 +184,6 @@ workspace "re3" debugdir (gamepath .. (dir or ""))
end
end
- --targetdir ("bin/%{prj.name}/" .. scriptspath)
end
if(_OPTIONS["with-librw"]) then
@@ -307,7 +305,7 @@ project "re3" filter {}
if(os.getenv("GTA_III_RE_DIR")) then
- setpaths("$(GTA_III_RE_DIR)/", "%(cfg.buildtarget.name)", "")
+ setpaths("$(GTA_III_RE_DIR)/", "%(cfg.buildtarget.name)")
end
filter "platforms:win*"
|