summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorFire_Head <Fire-Head@users.noreply.github.com>2019-06-12 11:58:11 +0200
committerGitHub <noreply@github.com>2019-06-12 11:58:11 +0200
commitea7d5d93b0d1a3d9689ed3f7290302c057ab226a (patch)
treea45953c15754c723d8feb3baded075dff633127f
parentMerge pull request #3 from GTAmodding/master (diff)
parentMerge pull request #9 from ShFil119/COnscreenTimer (diff)
downloadre3-ea7d5d93b0d1a3d9689ed3f7290302c057ab226a.tar
re3-ea7d5d93b0d1a3d9689ed3f7290302c057ab226a.tar.gz
re3-ea7d5d93b0d1a3d9689ed3f7290302c057ab226a.tar.bz2
re3-ea7d5d93b0d1a3d9689ed3f7290302c057ab226a.tar.lz
re3-ea7d5d93b0d1a3d9689ed3f7290302c057ab226a.tar.xz
re3-ea7d5d93b0d1a3d9689ed3f7290302c057ab226a.tar.zst
re3-ea7d5d93b0d1a3d9689ed3f7290302c057ab226a.zip
-rw-r--r--README.md2
-rw-r--r--src/User.cpp177
-rw-r--r--src/User.h46
-rw-r--r--src/Zones.cpp12
-rw-r--r--src/Zones.h2
-rw-r--r--src/animation/AnimBlendAssocGroup.cpp3
-rw-r--r--src/audio/DMAudio.cpp2
-rw-r--r--src/audio/DMAudio.h8
-rw-r--r--src/config.h21
-rw-r--r--src/control/Replay.cpp4
-rw-r--r--src/control/Replay.h2
-rw-r--r--src/render/Hud.cpp2
-rw-r--r--src/render/Hud.h2
13 files changed, 258 insertions, 25 deletions
diff --git a/README.md b/README.md
index 5e020987..019f2ff5 100644
--- a/README.md
+++ b/README.md
@@ -56,7 +56,7 @@ There are a couple of things that have been reversed for other projects
already that could probably be put into this project without too much effort.
Again, the list is not complete:
-* Animation (https://github.com/aap/iii_anim)
+* ~~Animation (https://github.com/aap/iii_anim)~~
* File Loader (https://github.com/aap/librwgta/tree/master/tools/IIItest)
* ...
diff --git a/src/User.cpp b/src/User.cpp
index 4cdb0f1b..c36f62eb 100644
--- a/src/User.cpp
+++ b/src/User.cpp
@@ -1,10 +1,175 @@
+#include "User.h"
#include "common.h"
#include "patcher.h"
-#include "User.h"
-CPlaceName &CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC;
-COnscreenTimer &CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238;
-CPager &CUserDisplay::Pager = *(CPager*)0x8F2744;
-CCurrentVehicle &CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
+#include "DMAudio.h"
+#include "Hud.h"
+#include "Replay.h"
+#include "Timer.h"
+
+CPlaceName& CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC;
+COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238;
+CPager& CUserDisplay::Pager = *(CPager*)0x8F2744;
+CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
+
+char* CTheScripts::ScriptSpace = (char*)0x74B248;
+
+int COnscreenTimer::Init() {
+ m_bDisabled = false;
+ for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
+ m_sEntries[i].m_nTimerOffset = 0;
+ m_sEntries[i].m_nCounterOffset = 0;
+
+ for(uint32 j = 0; j < 10; j++) {
+ m_sEntries[i].m_aTimerText[j] = 0;
+ m_sEntries[i].m_aCounterText[j] = 0;
+ }
+
+ m_sEntries[i].m_nType = 0;
+ m_sEntries[i].m_bTimerProcessed = 0;
+ m_sEntries[i].m_bCounterProcessed = 0;
+ }
+ return 1;
+}
+
+void COnscreenTimer::Process() {
+ if(CReplay::Mode != 1 && !m_bDisabled) {
+ for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
+ m_sEntries[i].Process();
+ }
+ }
+}
+
+void COnscreenTimer::ProcessForDisplay() {
+ if(CHud::m_Wants_To_Draw_Hud) {
+ m_bProcessed = false;
+ for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
+ if(m_sEntries[i].ProcessForDisplay()) {
+ m_bProcessed = true;
+ }
+ }
+ }
+}
+
+void COnscreenTimer::ClearCounter(uint32 offset) {
+ for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
+ if(offset == m_sEntries[i].m_nCounterOffset) {
+ m_sEntries[i].m_nCounterOffset = 0;
+ m_sEntries[i].m_aCounterText[0] = 0;
+ m_sEntries[i].m_nType = 0;
+ m_sEntries[i].m_bCounterProcessed = 0;
+ }
+ }
+}
+
+void COnscreenTimer::ClearClock(uint32 offset) {
+ for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
+ if(offset == m_sEntries[i].m_nTimerOffset) {
+ m_sEntries[i].m_nTimerOffset = 0;
+ m_sEntries[i].m_aTimerText[0] = 0;
+ m_sEntries[i].m_bTimerProcessed = 0;
+ }
+ }
+}
+
+void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text) {
+ uint32 i = 0;
+ for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
+ if(m_sEntries[i].m_nCounterOffset == 0) {
+ break;
+ }
+ return;
+ }
+
+ m_sEntries[i].m_nCounterOffset = offset;
+ if(text) {
+ strncpy((char*)m_sEntries[i].m_aCounterText, text, 10);
+ } else {
+ m_sEntries[i].m_aCounterText[0] = 0;
+ }
+
+ m_sEntries[i].m_nType = type;
+}
+
+void COnscreenTimer::AddClock(uint32 offset, char* text) {
+ uint32 i = 0;
+ for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
+ if(m_sEntries[i].m_nTimerOffset == 0) {
+ break;
+ }
+ return;
+ }
+
+ m_sEntries[i].m_nTimerOffset = offset;
+ if(text) {
+ strncpy((char*)m_sEntries[i].m_aTimerText, text, 10u);
+ } else {
+ m_sEntries[i].m_aTimerText[0] = 0;
+ }
+}
+
+void COnscreenTimerEntry::Process() {
+ if(m_nTimerOffset) {
+ uint32* timerPtr = (uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
+ uint32 oldTime = *timerPtr;
+ int32 newTime = int32(oldTime - uint32(20.0f * CTimer::GetTimeStep()));
+ if(newTime < 0) {
+ *timerPtr = 0;
+ m_bTimerProcessed = 0;
+ m_nTimerOffset = 0;
+ m_aTimerText[0] = 0;
+ } else {
+ *timerPtr = (uint32)newTime;
+ uint32 oldTimeSeconds = oldTime / 1000;
+ if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) {
+ DMAudio.PlayFrontEndSound(0x93u, newTime / 1000);
+ }
+ }
+ }
+}
+
+bool COnscreenTimerEntry::ProcessForDisplay() {
+ m_bTimerProcessed = false;
+ m_bCounterProcessed = false;
+
+ if(!m_nTimerOffset && !m_nCounterOffset) {
+ return false;
+ }
+
+ if(m_nTimerOffset) {
+ m_bTimerProcessed = true;
+ ProcessForDisplayTimer();
+ }
+
+ if(m_nCounterOffset) {
+ m_bCounterProcessed = true;
+ ProcessForDisplayCounter();
+ }
+ return true;
+}
+
+int COnscreenTimerEntry::ProcessForDisplayTimer() {
+ uint32 time = *(uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
+ return sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60,
+ time / 1000 % 60);
+}
+
+int COnscreenTimerEntry::ProcessForDisplayCounter() {
+ uint32 counter = *(uint32*)&CTheScripts::ScriptSpace[m_nCounterOffset];
+ return sprintf(m_bCounterBuffer, "%d", counter);
+}
+
+STARTPATCHES
+InjectHook(0x429160, &COnscreenTimerEntry::Process, PATCH_JUMP);
+InjectHook(0x429110, &COnscreenTimerEntry::ProcessForDisplay, PATCH_JUMP);
+InjectHook(0x429080, &COnscreenTimerEntry::ProcessForDisplayTimer, PATCH_JUMP);
+InjectHook(0x4290F0, &COnscreenTimerEntry::ProcessForDisplayCounter, PATCH_JUMP);
-WRAPPER void COnscreenTimer::ProcessForDisplay(void) { EAXJMP(0x4292E0); }
+InjectHook(0x429220, &COnscreenTimer::Init, PATCH_JUMP);
+InjectHook(0x429320, &COnscreenTimer::Process, PATCH_JUMP);
+InjectHook(0x4292E0, &COnscreenTimer::ProcessForDisplay, PATCH_JUMP);
+InjectHook(0x429450, &COnscreenTimer::ClearCounter, PATCH_JUMP);
+InjectHook(0x429410, &COnscreenTimer::ClearClock, PATCH_JUMP);
+InjectHook(0x4293B0, &COnscreenTimer::AddCounter, PATCH_JUMP);
+InjectHook(0x429350, &COnscreenTimer::AddClock, PATCH_JUMP);
+ENDPATCHES
diff --git a/src/User.h b/src/User.h
index 9717fae0..b2d0b053 100644
--- a/src/User.h
+++ b/src/User.h
@@ -1,11 +1,55 @@
#pragma once
+#include "common.h"
+
+class COnscreenTimerEntry
+{
+public:
+ uint32 m_nTimerOffset;
+ uint32 m_nCounterOffset;
+ uint8 m_aTimerText[10];
+ uint8 m_aCounterText[10];
+ uint16 m_nType;
+ char m_bCounterBuffer[42];
+ char m_bTimerBuffer[42];
+ bool m_bTimerProcessed;
+ bool m_bCounterProcessed;
+
+ void Process();
+ bool ProcessForDisplay();
+
+ int ProcessForDisplayTimer();
+ int ProcessForDisplayCounter();
+};
+
+static_assert(sizeof(COnscreenTimerEntry) == 0x74, "COnscreenTimerEntry: error");
+
+class CTheScripts{
+public:
+ static char *ScriptSpace;//[163840]
+};
+
class COnscreenTimer
{
public:
- void ProcessForDisplay(void);
+ COnscreenTimerEntry m_sEntries[NUMONSCREENTIMERENTRIES];
+ bool m_bProcessed;
+ bool m_bDisabled;
+ char field_119[2];
+
+ int Init();
+ void Process();
+ void ProcessForDisplay();
+
+ void ClearCounter(uint32 offset);
+ void ClearClock(uint32 offset);
+
+ void AddCounter(uint32 offset, uint16 type, char* text);
+ void AddClock(uint32 offset, char* text);
};
+static_assert(sizeof(COnscreenTimer) == 0x78, "COnscreenTimer: error");
+
class CPlaceName
{
};
diff --git a/src/Zones.cpp b/src/Zones.cpp
index 0f9bedfb..d4ce07f6 100644
--- a/src/Zones.cpp
+++ b/src/Zones.cpp
@@ -1,9 +1,12 @@
#include "common.h"
#include "patcher.h"
-#include "World.h"
-#include "Clock.h"
+
#include "Zones.h"
+#include "Clock.h"
+#include "Text.h"
+#include "World.h"
+
eLevelName &CTheZones::m_CurrLevel = *(eLevelName*)0x8F2BC8;
CZone *&CTheZones::m_pPlayersZone = *(CZone**)0x8F254C;
int16 &CTheZones::FindIndex = *(int16*)0x95CC40;
@@ -40,6 +43,10 @@ CheckZoneInfo(CZoneInfo *info)
assert(info->gangThreshold[7] <= info->gangThreshold[8]);
}
+wchar* CZone::GetTranslatedName() {
+ return TheText.Get(name);
+}
+
void
CTheZones::Init(void)
{
@@ -615,6 +622,7 @@ CTheZones::InitialiseAudioZoneArray(void)
}
STARTPATCHES
+ InjectHook(0x4B5DD0, &CZone::GetTranslatedName, PATCH_JUMP);
InjectHook(0x4B5DE0, CTheZones::Init, PATCH_JUMP);
InjectHook(0x4B61D0, CTheZones::Update, PATCH_JUMP);
InjectHook(0x4B6210, CTheZones::CreateZone, PATCH_JUMP);
diff --git a/src/Zones.h b/src/Zones.h
index 291e6f60..47a4dc47 100644
--- a/src/Zones.h
+++ b/src/Zones.h
@@ -27,6 +27,8 @@ public:
CZone *child;
CZone *parent;
CZone *next;
+
+ wchar *GetTranslatedName();
};
class CZoneInfo
diff --git a/src/animation/AnimBlendAssocGroup.cpp b/src/animation/AnimBlendAssocGroup.cpp
index 16749504..8b0001ac 100644
--- a/src/animation/AnimBlendAssocGroup.cpp
+++ b/src/animation/AnimBlendAssocGroup.cpp
@@ -93,7 +93,7 @@ GetModelFromName(const char *name)
for(i = 0; i < MODELINFOSIZE; i++){
mi = CModelInfo::GetModelInfo(i);
- if(mi->GetRwObject() && RwObjectGetType(mi->GetRwObject()) == rpCLUMP &&
+ if(mi && mi->GetRwObject() && RwObjectGetType(mi->GetRwObject()) == rpCLUMP &&
strcmpIgnoringDigits(mi->GetName(), name))
return mi;
}
@@ -152,6 +152,7 @@ CAnimBlendAssocGroup::CreateAssociations(const char *blockName, RpClump *clump,
STARTPATCHES
+ InjectHook(0x4012D0, &CAnimBlendAssocGroup::DestroyAssociations, PATCH_JUMP);
InjectHook(0x4013D0, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(uint32))&CAnimBlendAssocGroup::GetAnimation, PATCH_JUMP);
InjectHook(0x401300, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(const char*))&CAnimBlendAssocGroup::GetAnimation, PATCH_JUMP);
InjectHook(0x401420, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(uint32))&CAnimBlendAssocGroup::CopyAnimation, PATCH_JUMP);
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp
index d7b334c6..dcfdc81b 100644
--- a/src/audio/DMAudio.cpp
+++ b/src/audio/DMAudio.cpp
@@ -15,3 +15,5 @@ WRAPPER Bool cDMAudio::IsAudioInitialised() { EAXJMP(0x57CAB0); }
WRAPPER Char cDMAudio::GetCDAudioDriveLetter() { EAXJMP(0x57CA90); }
WRAPPER Bool cDMAudio::CheckForAnAudioFileOnCD() { EAXJMP(0x57CA70); }
WRAPPER void cDMAudio::ChangeMusicMode(UInt8 mode) { EAXJMP(0x57CCF0); }
+
+WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index ee052dfc..91a3ff0f 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -9,11 +9,13 @@ public:
void ReleaseDigitalHandle(void);
void ReacquireDigitalHandle(void);
void Service(void);
- void ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed);
- void ResetTimers(UInt32 timerval);
+ void ReportCollision(CEntity* A, CEntity* B, uint8 surfA, uint8 surfB,
+ float impulse, float speed);
+ void ResetTimers(UInt32 timerval);
Bool IsAudioInitialised(void);
Char GetCDAudioDriveLetter(void);
Bool CheckForAnAudioFileOnCD(void);
void ChangeMusicMode(UInt8 mode);
+ void PlayFrontEndSound(uint32, uint32);
};
-extern cDMAudio &DMAudio;
+extern cDMAudio& DMAudio;
diff --git a/src/config.h b/src/config.h
index bf3f6572..8ef51871 100644
--- a/src/config.h
+++ b/src/config.h
@@ -1,7 +1,7 @@
#pragma once
enum Config {
- NUMCDIMAGES = 50, // was 12
+ NUMCDIMAGES = 50, // was 12
MODELINFOSIZE = 5500,
TXDSTORESIZE = 850,
@@ -14,17 +14,17 @@ enum Config {
VEHICLEMODELSIZE = 120,
TWODFXSIZE = 2000,
- NUMOBJECTINFO = 168, // object.dat
+ NUMOBJECTINFO = 168, // object.dat
// Pool sizes
- NUMPTRNODES = 30000, // 26000 on PS2
- NUMENTRYINFOS = 5400, // 3200 on PS2
- NUMPEDS = 140, // 90 on PS2
- NUMVEHICLES = 110, // 70 on PS2
- NUMBUILDINGS = 5500, // 4915 on PS2
+ NUMPTRNODES = 30000, // 26000 on PS2
+ NUMENTRYINFOS = 5400, // 3200 on PS2
+ NUMPEDS = 140, // 90 on PS2
+ NUMVEHICLES = 110, // 70 on PS2
+ NUMBUILDINGS = 5500, // 4915 on PS2
NUMTREADABLES = 1214,
NUMOBJECTS = 450,
- NUMDUMMIES = 2802, // 2368 on PS2
+ NUMDUMMIES = 2802, // 2368 on PS2
NUMAUDIOSCRIPTOBJECTS = 256,
// Link list lengths
@@ -42,7 +42,6 @@ enum Config {
NUMATTRIBZONES = 288,
NUMZONEINDICES = 55000,
-
NUMPEDSTATS = 35,
NUMHANDLINGS = 57,
@@ -54,7 +53,9 @@ enum Config {
NUMEXTRADIRECTIONALS = 4,
NUMANTENNAS = 8,
NUMCORONAS = 56,
- NUMPOINTLIGHTS = 32
+ NUMPOINTLIGHTS = 32,
+
+ NUMONSCREENTIMERENTRIES = 1
};
#define GTA3_1_1_PATCH
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 32e7dc0c..6cfbd846 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -2,4 +2,6 @@
#include "patcher.h"
#include "Replay.h"
-WRAPPER void CReplay::Display(void) { EAXJMP(0x595EE0); } \ No newline at end of file
+uint8 &CReplay::Mode = *(uint8*)0x95CD5B;
+
+WRAPPER void CReplay::Display(void) { EAXJMP(0x595EE0); }
diff --git a/src/control/Replay.h b/src/control/Replay.h
index 77e50403..eca818d6 100644
--- a/src/control/Replay.h
+++ b/src/control/Replay.h
@@ -4,4 +4,6 @@ class CReplay
{
public:
static void Display(void);
+
+ static uint8 &Mode;
};
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index f3211fd6..0de5f5b0 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -2,5 +2,7 @@
#include "patcher.h"
#include "Hud.h"
+bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
+
WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); }
diff --git a/src/render/Hud.h b/src/render/Hud.h
index 72d3c6ad..242acea8 100644
--- a/src/render/Hud.h
+++ b/src/render/Hud.h
@@ -5,4 +5,6 @@ class CHud
public:
static void Draw(void);
static void DrawAfterFade(void);
+
+ static bool &m_Wants_To_Draw_Hud;
};