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author | Sergeanur <s.anureev@yandex.ua> | 2020-05-05 17:04:18 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-05-05 17:04:18 +0200 |
commit | 9960c411933f9a804eb5f6840d75ad00fd255252 (patch) | |
tree | 19886c3263958d5c77664518270d252ad5554602 /src/control/RoadBlocks.cpp | |
parent | Merge pull request #512 from Nick007J/master (diff) | |
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Diffstat (limited to 'src/control/RoadBlocks.cpp')
-rw-r--r-- | src/control/RoadBlocks.cpp | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp index 322cc1df..1c0d9f96 100644 --- a/src/control/RoadBlocks.cpp +++ b/src/control/RoadBlocks.cpp @@ -15,40 +15,22 @@ #include "CarCtrl.h" #include "General.h" -#ifndef MIAMI #define ROADBLOCKDIST (80.0f) -#else -#define ROADBLOCKDIST (90.0f) -#endif int16 CRoadBlocks::NumRoadBlocks; -#ifndef MIAMI int16 CRoadBlocks::RoadBlockObjects[NUMROADBLOCKS]; -#else -int16 CRoadBlocks::RoadBlockNodes[NUMROADBLOCKS]; -#endif bool CRoadBlocks::InOrOut[NUMROADBLOCKS]; -//--MIAMI: TODO: script roadblocks void CRoadBlocks::Init(void) { int i; NumRoadBlocks = 0; -#ifndef MIAMI for (i = 0; i < ThePaths.m_numMapObjects; i++) { if (ThePaths.m_objectFlags[i] & UseInRoadBlock) { -#else - for(i = 0; i < ThePaths.m_numCarPathNodes; i++){ - if(ThePaths.m_pathNodes[i].bUseInRoadBlock && ThePaths.m_pathNodes[i].numLinks == 2){ -#endif if (NumRoadBlocks < NUMROADBLOCKS) { InOrOut[NumRoadBlocks] = true; -#ifndef MIAMI RoadBlockObjects[NumRoadBlocks] = i; -#else - RoadBlockNodes[NumRoadBlocks] = i; -#endif NumRoadBlocks++; } else { #ifndef MASTER @@ -128,19 +110,14 @@ CRoadBlocks::GenerateRoadBlocks(void) int16 nRoadblockNode = (int16)(NUMROADBLOCKS * frame) / 16; const int16 maxRoadBlocks = (int16)(NUMROADBLOCKS * (frame + 1)) / 16; for (; nRoadblockNode < Min(NumRoadBlocks, maxRoadBlocks); nRoadblockNode++) { -#ifndef MIAMI CTreadable *mapObject = ThePaths.m_mapObjects[RoadBlockObjects[nRoadblockNode]]; CVector2D vecDistance = FindPlayerCoors() - mapObject->GetPosition(); -#else - CVector2D vecDistance = FindPlayerCoors() - ThePaths.m_pathNodes[nRoadblockNode].GetPosition(); -#endif if (vecDistance.x > -ROADBLOCKDIST && vecDistance.x < ROADBLOCKDIST && vecDistance.y > -ROADBLOCKDIST && vecDistance.y < ROADBLOCKDIST && vecDistance.Magnitude() < ROADBLOCKDIST) { if (!InOrOut[nRoadblockNode]) { InOrOut[nRoadblockNode] = true; if (FindPlayerVehicle() && (CGeneral::GetRandomNumber() & 0x7F) < FindPlayerPed()->m_pWanted->m_RoadblockDensity) { -#ifndef MIAMI CWanted *pPlayerWanted = FindPlayerPed()->m_pWanted; float fMapObjectRadius = 2.0f * mapObject->GetColModel()->boundingBox.max.x; int32 vehicleId = MI_POLICE; @@ -210,13 +187,10 @@ CRoadBlocks::GenerateRoadBlocks(void) } } } -#endif } } } else { InOrOut[nRoadblockNode] = false; } } - -//--MIAMI: TODO script roadblocks } |