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author | aap <aap@papnet.eu> | 2020-05-05 14:21:13 +0200 |
---|---|---|
committer | aap <aap@papnet.eu> | 2020-05-05 14:21:13 +0200 |
commit | b3b9be5e8cc5ac5d1ec262fc95ac094d10b02257 (patch) | |
tree | c300d6c36323e27226fe7ad0782cf945a26859f8 /src/control | |
parent | implemented most of streamed collisions and big buildings (diff) | |
parent | Make CBaseModelInfo fields protected (diff) | |
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Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/PathFind.cpp | 11 | ||||
-rw-r--r-- | src/control/Phones.cpp | 2 | ||||
-rw-r--r-- | src/control/Pickups.cpp | 2 | ||||
-rw-r--r-- | src/control/SceneEdit.cpp | 5 | ||||
-rw-r--r-- | src/control/Script.cpp | 2 |
5 files changed, 10 insertions, 12 deletions
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp index 86314d36..b8203821 100644 --- a/src/control/PathFind.cpp +++ b/src/control/PathFind.cpp @@ -661,8 +661,7 @@ CPathFind::CountFloodFillGroups(uint8 type) if(type == PATH_CAR) #ifndef MIAMI printf("Single car node: %f %f %f (%d)\n", - node->GetX(), node->GetY(), node->GetZ(), - m_mapObjects[node->objectIndex]->m_modelIndex); + node->GetX(), node->GetY(), node->GetZ(), m_mapObjects[node->objectIndex]->GetModelIndex()); #else printf("Single car node: %f %f %f\n", node->GetX(), node->GetY(), node->GetZ()); @@ -737,7 +736,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor // Calculate internal nodes, store them and connect them to defining object for(i = 0; i < m_numMapObjects; i++){ tileStart = m_numPathNodes; - start = 12*m_mapObjects[i]->m_modelIndex; + start = 12 * m_mapObjects[i]->GetModelIndex(); for(j = 0; j < 12; j++){ if(objectpathinfo[start + j].type == NodeTypeIntern){ CalcNodeCoors( @@ -826,7 +825,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor TempListLength = 0; #ifndef MIAMI for(i = 0; i < m_numMapObjects; i++){ - start = 12*m_mapObjects[i]->m_modelIndex; + start = 12 * m_mapObjects[i]->GetModelIndex(); for(j = 0; j < 12; j++){ if(objectpathinfo[start + j].type != NodeTypeExtern) continue; @@ -1056,7 +1055,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor iseg++; #ifndef MIAMI - istart = 12*m_mapObjects[m_pathNodes[i].objectIndex]->m_modelIndex; + istart = 12 * m_mapObjects[m_pathNodes[i].objectIndex]->GetModelIndex(); #endif // Add links to other internal nodes for(j = Max(oldNumPathNodes, i-12); j < Min(m_numPathNodes, i+12); j++){ @@ -1066,7 +1065,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor jseg = j-i + iseg; #ifndef MIAMI - jstart = 12*m_mapObjects[m_pathNodes[j].objectIndex]->m_modelIndex; + jstart = 12 * m_mapObjects[m_pathNodes[j].objectIndex]->GetModelIndex(); if(objectpathinfo[istart + iseg].next == jseg || objectpathinfo[jstart + jseg].next == iseg){ #else diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp index 27bdc010..136ef7db 100644 --- a/src/control/Phones.cpp +++ b/src/control/Phones.cpp @@ -298,7 +298,7 @@ CPhoneInfo::Initialise(void) for (int i = pool->GetSize() - 1; i >= 0; i--) { CBuilding *building = pool->GetSlot(i); if (building) { - if (building->m_modelIndex == MI_PHONEBOOTH1) { + if (building->GetModelIndex() == MI_PHONEBOOTH1) { CPhone *maxPhone = &m_aPhones[m_nMax]; maxPhone->m_nState = PHONE_STATE_FREE; maxPhone->m_vecPos = building->GetPosition(); diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index bc1bbf1c..6b56cd8f 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -229,7 +229,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) if (m_eType == PICKUP_ON_STREET) { m_nTimer = CTimer::GetTimeInMilliseconds() + 30000; } else if (m_eType == PICKUP_ON_STREET_SLOW) { - if (MI_PICKUP_BRIBE == m_pObject->m_modelIndex) + if (MI_PICKUP_BRIBE == m_pObject->GetModelIndex()) m_nTimer = CTimer::GetTimeInMilliseconds() + 300000; else m_nTimer = CTimer::GetTimeInMilliseconds() + 720000; diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp index cf6cc4f6..c8b4242e 100644 --- a/src/control/SceneEdit.cpp +++ b/src/control/SceneEdit.cpp @@ -84,12 +84,11 @@ static int32 NextValidModelId(int32 mi, int32 step) CVehicleModelInfo* pVehicleInfo = (CVehicleModelInfo*)pInfo; if (!pInfo) continue; - if (pInfo->m_type == MITYPE_PED + if (pInfo->GetModelType() == MITYPE_PED #ifdef FIX_BUGS && !(i >= MI_SPECIAL01 && i <= MI_SPECIAL04) #endif - || - pInfo->m_type == MITYPE_VEHICLE && + || pInfo->GetModelType() == MITYPE_VEHICLE && #ifdef FIX_BUGS (pVehicleInfo->m_vehicleType == VEHICLE_TYPE_CAR || pVehicleInfo->m_vehicleType == VEHICLE_TYPE_BOAT)) #else // && and || priority failure it seems, also crashes on special models diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 7906b3e7..2bb945d3 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -8074,7 +8074,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) continue; // desperatly want to believe this was inlined :| CBaseModelInfo* pInfo = CModelInfo::GetModelInfo(model); - assert(pInfo->m_type == MITYPE_VEHICLE); + assert(pInfo->GetModelType() == MITYPE_VEHICLE); CVehicleModelInfo* pVehicleInfo = (CVehicleModelInfo*)pInfo; if (pVehicleInfo->m_vehicleType != VEHICLE_TYPE_CAR) { switch (model) { |