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author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-10-21 23:39:59 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-10-21 23:39:59 +0200 |
commit | d579ee1b64677a425f64a06629bb1a4dcee382ff (patch) | |
tree | 501b60f177b68fda115f568a1e8ee0c367cba484 /src/core/CutsceneMgr.h | |
parent | Moved CCutsceneMgr::ms_cutsceneProcessing to private (diff) | |
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Diffstat (limited to 'src/core/CutsceneMgr.h')
-rw-r--r-- | src/core/CutsceneMgr.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/CutsceneMgr.h b/src/core/CutsceneMgr.h index 8c4a918b..e95a2a04 100644 --- a/src/core/CutsceneMgr.h +++ b/src/core/CutsceneMgr.h @@ -31,6 +31,7 @@ public: static CCutsceneObject* GetCutsceneObject(int id) { return ms_pCutsceneObjects[id]; } static int GetCutsceneTimeInMilleseconds(void) { return 1000.0f * ms_cutsceneTimer; } static char *GetCutsceneName(void) { return ms_cutsceneName; } + static void SetCutsceneOffset(const CVector& vec) { ms_cutsceneOffset = vec; } static bool HasCutsceneFinished(void); static void Initialise(void); |